Player Matchup

Artemis
Artemis
Diro18
Artemis
Level 5
God Stats
1W - 1L
1,852 SR
Queue Stats
3W - 3L
1,635 Elo+
Party 4
He Bo
He Bo
MK-Ports
He Bo
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
83W - 117L
1,480 Elo+
Party 3
Xing Tian
Xing Tian
ThreatLvlMdnite
Xing Tian
Level 28
God Stats
4W - 3L
1,741 SR
Queue Stats
8W - 8L
1,611 Elo+
Party 4
Susano
Susano
VahMedoh
Susano
Level 11
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Xzay
Bellona
Level 6
God Stats
3W - 3L
1,373 SR
Queue Stats
3W - 5L
1,464 Elo+
Party 3
Team Averages
Level 11
1,593 SR
1,538 Elo+

VS

Team Averages
Level 27
1,570 SR
1,612 Elo+
Guan Yu
Guan Yu
AlejandroH118
Guan Yu
Level 26
God Stats
3W - 6L
1,415 SR
Queue Stats
81W - 69L
1,629 Elo+
Solo
Agni
Agni
Dustcell
Agni
Level 28
God Stats
4W - 0L
1,826 SR
Queue Stats
77W - 54L
1,614 Elo+
Party 2
Neith
Neith
HAMIN666MAIN
Neith
Level 25
God Stats
11W - 7L
1,610 SR
Queue Stats
67W - 56L
1,632 Elo+
Party 2
Arachne
Arachne
HesOneHit
Arachne
Level 46
God Stats
2W - 0L
1,500 SR
Queue Stats
373W - 387L
1,559 Elo+
Party 1
Sylvanus
Sylvanus
TurtleEdge
Sylvanus
Level 12
God Stats
13W - 4L
1,500 SR
Queue Stats
227W - 222L
1,627 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Diro18
Artemis
7
1 / 3 / 1
4,136
460
2,923
3,208
1,047
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

He Bo
MK-Ports
He Bo
6
0 / 7 / 1
4,061
451
39
5,288
1,542
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xing Tian
ThreatLvlMdnite
Xing Tian
8
2 / 1 / 1
4,992
555
2,370
5,754
3,255
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Susano
VahMedoh
Susano
6
0 / 4 / 2
4,429
492
2,661
8,079
2,171
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bellona
Xzay
Bellona
7
1 / 5 / 0
4,522
502
2,519
5,725
3,040
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
10
3 / 0 / 4
5,713
635
3,152
4,781
3,339
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Agni
11
10 / 1 / 2
7,271
808
7,029
3,023
981
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

8
1 / 1 / 2
4,858
540
1,380
4,080
1,173
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

Arachne
HesOneHit
Arachne
9
4 / 1 / 3
5,790
643
3,120
4,644
1,873
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sylvanus
TurtleEdge
Sylvanus
7
1 / 1 / 3
5,145
572
1,884
3,754
2,138
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
33
4
Kills
19
20
Deaths
4
5
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
3
0
4
5
L
Artemis
Diro18
Artemis
1
3
1
0.5
W
Agni
10
1
2
11
W
1
1
2
2
W
Arachne
HesOneHit
Arachne
4
1
3
5.5
L
He Bo
MK-Ports
He Bo
0
7
1
0.07
L
Xing Tian
ThreatLvlMdnite
Xing Tian
2
1
1
2.5
W
Sylvanus
TurtleEdge
Sylvanus
1
1
3
2.5
L
Susano
VahMedoh
Susano
0
4
2
0.25
L
Bellona
Xzay
Bellona
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,512
Damage
16,565
28,054
Taken
20,282
11,055
Mitigated
9,504
3,700
Healing
7,823
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
3,152
748
110
2,292
4,781
3,339
0
0
4,781
0
25,071
L
Artemis
Diro18
Artemis
2,923
1,286
0
320
3,208
1,047
0
1,034
2,174
0
12,344
W
Agni
7,029
1,493
0
690
3,023
981
722
200
2,823
42,138
0
W
1,380
465
0
1,573
4,080
1,173
42
1,132
2,948
0
23,646
W
Arachne
HesOneHit
Arachne
3,120
2,304
0
1,336
4,644
1,873
0
229
4,415
0
27,806
L
He Bo
MK-Ports
He Bo
39
39
0
96
5,288
1,542
0
3,879
1,409
8,386
0
L
Xing Tian
ThreatLvlMdnite
Xing Tian
2,370
245
0
780
5,754
3,255
0
850
4,904
11,838
0
W
Sylvanus
TurtleEdge
Sylvanus
1,884
549
597
1,225
3,754
2,138
56
848
2,906
10,702
0
L
Susano
VahMedoh
Susano
2,661
769
0
2,444
8,079
2,171
0
2,748
5,331
0
18,034
L
Bellona
Xzay
Bellona
2,519
857
0
60
5,725
3,040
336
402
5,323
0
15,116

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,140
Gold Earned
28,777
140
Minions Killed
256
0
Camps Cleared
0
784,266
Distance Traveled
869,262
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
5,713
635
46
5
0
196,897
6
L
Artemis
4,136
460
25
3
0
130,401
0
W
Agni
7,271
808
89
10
0
162,885
2
W
Neith
4,858
540
40
4
0
145,871
1
W
Arachne
5,790
643
58
6
0
203,819
2
L
He Bo
4,061
451
15
2
0
148,918
1
L
Xing Tian
4,992
555
21
2
0
171,474
7
W
Sylvanus
5,145
572
23
3
0
159,790
0
L
Susano
4,429
492
40
4
0
176,783
1
L
Bellona
4,522
502
39
4
0
156,690
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role