Player Matchup

Athena
Athena
 
Athena
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Scylla
Scylla
A Nifty Dump
Scylla
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 34L
1,521 Elo+
Solo
Hera
Hera
Lil Niichi
Hera
Level 55
God Stats
4W - 1L
1,500 SR
Queue Stats
153W - 158L
1,438 Elo+
Party 2
Chernobog
Chernobog
MrSilverXIII
Chernobog
Level 89
God Stats
2W - 3L
1,824 SR
Queue Stats
285W - 308L
1,517 Elo+
Solo
Chang'e
Chang'e
OnsetNonsense
Chang'e
Level 89
God Stats
0W - 1L
1,447 SR
Queue Stats
10W - 14L
1,402 Elo+
Solo
Team Averages
Level 92
1,554 SR
1,475 Elo+

VS

Team Averages
Level 101
1,525 SR
1,559 Elo+
Tiamat
Tiamat
Fifty7Wolves
Tiamat
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
187W - 111L
1,614 Elo+
Party 1
The Morrigan
The Morrigan
Gait0
The Morrigan
Level 64
God Stats
1W - 3L
1,500 SR
Queue Stats
138W - 91L
1,603 Elo+
Party 1
Zhong Kui
Zhong Kui
Kingbrownman
Zhong Kui
Level 122
God Stats
3W - 0L
1,698 SR
Queue Stats
118W - 127L
1,414 Elo+
Solo
Olorun
Olorun
OvertRiver17531
Olorun
Level 100
God Stats
1W - 0L
1,519 SR
Queue Stats
68W - 43L
1,583 Elo+
Party 1
Fenrir
Fenrir
SaltyJtizzle
Fenrir
Level 108
God Stats
2W - 0L
1,410 SR
Queue Stats
71W - 54L
1,579 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
11
0 / 6 / 7
6,414
713
4,679
20,114
14,797
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Scylla
12
2 / 5 / 7
7,202
800
4,678
8,831
3,177
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

15
4 / 5 / 5
7,959
884
8,380
9,222
3,783
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chernobog
MrSilverXIII
Chernobog
14
4 / 6 / 7
8,245
916
8,685
11,090
4,566
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Chang'e
13
4 / 6 / 6
8,057
895
9,093
11,494
5,619
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
17
8 / 2 / 16
9,828
1,092
11,906
10,031
10,396
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

The Morrigan
Gait0
The Morrigan
16
5 / 2 / 11
8,928
992
7,583
6,875
3,161
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Zhong Kui
Kingbrownman
Zhong Kui
16
6 / 3 / 17
9,620
1,069
18,078
9,348
7,042
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
3 / 4 / 12
8,323
925
9,253
8,865
3,229
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fenrir
14
6 / 4 / 11
8,811
979
10,083
9,733
5,210
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
95
14
Kills
28
28
Deaths
15
32
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
0
6
7
0.58
L
Scylla
2
5
7
1.1
W
Tiamat
8
2
16
8
W
The Morrigan
Gait0
The Morrigan
5
2
11
5.25
W
Zhong Kui
Kingbrownman
Zhong Kui
6
3
17
4.83
L
4
5
5
1.3
L
Chernobog
MrSilverXIII
Chernobog
4
6
7
1.25
L
Chang'e
4
6
6
1.17
W
3
4
12
2.25
W
Fenrir
6
4
11
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,515
Damage
56,903
60,751
Taken
44,852
31,942
Mitigated
29,038
18,618
Healing
20,558
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
4,679
876
627
4,668
20,114
14,797
0
14,886
5,033
7,398
0
L
Scylla
4,678
489
760
985
8,831
3,177
30
7,995
690
15,848
0
W
Tiamat
11,906
1,076
2,343
4,486
10,031
10,396
653
5,950
4,081
25,527
0
W
The Morrigan
Gait0
The Morrigan
7,583
1,519
1,734
1,530
6,875
3,161
247
3,466
3,372
16,216
1,473
W
Zhong Kui
Kingbrownman
Zhong Kui
18,078
1,643
501
2,596
9,348
7,042
1,958
5,601
3,747
34,278
0
L
8,380
2,476
1,695
1,230
9,222
3,783
0
7,266
1,736
18,662
0
L
Chernobog
MrSilverXIII
Chernobog
8,685
4,461
1,059
1,577
11,090
4,566
72
6,952
4,012
0
17,374
L
Chang'e
9,093
863
3,187
2,830
11,494
5,619
0
8,455
2,879
13,991
0
W
9,253
3,760
1,591
2,522
8,865
3,229
1,071
6,328
2,537
16,279
0
W
Fenrir
10,083
3,100
1,286
1,969
9,733
5,210
545
5,448
4,285
0
14,589

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,877
Gold Earned
45,510
95
Minions Killed
99
0
Camps Cleared
0
797,364
Distance Traveled
888,400
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
6,414
713
3
0
0
166,114
1
L
Scylla
7,202
800
30
3
0
149,966
0
W
Tiamat
9,828
1,092
20
2
0
194,637
1
W
The Morrigan
8,928
992
17
2
0
187,126
0
W
Zhong Kui
9,620
1,069
36
4
0
168,782
0
L
Hera
7,959
884
25
3
0
176,651
3
L
Chernobog
8,245
916
23
3
0
154,939
1
L
Chang'e
8,057
895
14
2
0
149,694
0
W
Olorun
8,323
925
18
2
0
158,764
5
W
Fenrir
8,811
979
8
1
0
179,091
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role