Player Matchup

Ymir
Ymir
TheChosenKuang
Ymir
Level 13
God Stats
2W - 0L
1,943 SR
Queue Stats
30W - 11L
1,724 Elo+
Party 2
Gilgamesh
Gilgamesh
XxEl_GABOxX
Gilgamesh
Level 98
God Stats
2W - 9L
1,186 SR
Queue Stats
607W - 587L
1,503 Elo+
Party 4
Chang'e
Chang'e
angpollo2000
Chang'e
Level 141
God Stats
11W - 10L
1,606 SR
Queue Stats
382W - 392L
1,558 Elo+
Party 4
Nemesis
Nemesis
el_yapingacho
Nemesis
Level 3
God Stats
2W - 1L
1,498 SR
Queue Stats
7W - 2L
1,578 Elo+
Party 4
Apollo
Apollo
xBlockhead
Apollo
Level 160
God Stats
3W - 4L
1,676 SR
Queue Stats
179W - 140L
1,660 Elo+
Party 2
Team Averages
Level 83
1,582 SR
1,605 Elo+

VS

Team Averages
Level 59
1,543 SR
1,565 Elo+
Ra
Ra
GooberBabies
Ra
Level 65
God Stats
24W - 11L
1,736 SR
Queue Stats
344W - 214L
1,701 Elo+
Party 3
Tyr
Tyr
OneTone4All
Tyr
Level 18
God Stats
2W - 3L
1,500 SR
Queue Stats
544W - 343L
1,771 Elo+
Party 3
Cthulhu
Cthulhu
Reshram
Cthulhu
Level 47
God Stats
13W - 7L
1,586 SR
Queue Stats
146W - 139L
1,553 Elo+
Solo
Danzaburou
Danzaburou
dullosprey
Danzaburou
Level 15
God Stats
3W - 2L
1,368 SR
Queue Stats
16W - 27L
1,359 Elo+
Party 1
Arachne
Arachne
fer305xx
Arachne
Level 148
God Stats
12W - 15L
1,524 SR
Queue Stats
90W - 101L
1,443 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 1 / 18
11,246
592
10,527
16,521
19,152
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Gilgamesh
XxEl_GABOxX
Gilgamesh
17
0 / 3 / 3
10,631
560
6,228
14,728
12,250
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Chang'e
angpollo2000
Chang'e
19
7 / 1 / 3
11,664
614
11,201
11,592
5,517
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Nemesis
17
4 / 3 / 6
10,954
577
7,433
11,522
4,580
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Apollo
xBlockhead
Apollo
18
16 / 1 / 7
12,047
634
18,375
10,975
5,424
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 4 / 3
9,336
491
5,550
9,614
4,098
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

16
5 / 3 / 1
10,375
546
11,326
15,310
16,131
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cthulhu
Reshram
Cthulhu
11
1 / 7 / 2
7,090
373
7,119
18,518
11,746
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Danzaburou
dullosprey
Danzaburou
11
0 / 13 / 2
6,924
364
3,147
17,636
5,477
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Heavy Mace

Heavy Mace

+30
Physical Power

Arachne
fer305xx
Arachne
15
3 / 4 / 0
9,434
497
7,308
15,295
6,529
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
17
31
Kills
9
9
Deaths
31
37
Assists
8
Player
Kills
Deaths
Assists
KDA
L
0
4
3
0.38
L
5
3
1
1.83
L
Cthulhu
Reshram
Cthulhu
1
7
2
0.29
W
4
1
18
13
W
Gilgamesh
XxEl_GABOxX
Gilgamesh
0
3
3
0.5
W
Chang'e
angpollo2000
Chang'e
7
1
3
8.5
L
Danzaburou
dullosprey
Danzaburou
0
13
2
0.08
W
Nemesis
4
3
6
2.33
L
Arachne
fer305xx
Arachne
3
4
0
0.75
W
Apollo
xBlockhead
Apollo
16
1
7
19.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,764
Damage
34,450
65,338
Taken
76,373
46,923
Mitigated
43,981
17,455
Healing
22,118
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,550
282
508
3,245
9,614
4,098
0
4,191
5,423
70,427
0
L
11,326
2,040
0
4,537
15,310
16,131
0
4,265
11,045
0
65,122
L
Cthulhu
Reshram
Cthulhu
7,119
776
596
3,528
18,518
11,746
0
4,627
13,891
30,503
0
W
10,527
3,294
0
1,038
16,521
19,152
342
4,295
11,584
23,799
0
W
Gilgamesh
XxEl_GABOxX
Gilgamesh
6,228
1,108
0
3,630
14,728
12,250
357
1,071
13,557
0
68,393
W
Chang'e
angpollo2000
Chang'e
11,201
614
3,063
7,287
11,592
5,517
2,984
2,061
9,322
80,093
0
L
Danzaburou
dullosprey
Danzaburou
3,147
869
222
3,794
17,636
5,477
0
4,304
13,332
0
36,985
W
Nemesis
7,433
3,321
0
1,026
11,522
4,580
1,565
2,159
9,141
0
77,260
L
Arachne
fer305xx
Arachne
7,308
4,504
0
5,688
15,295
6,529
0
4,341
10,954
0
51,723
W
Apollo
xBlockhead
Apollo
18,375
12,619
0
1,411
10,975
5,424
3,262
3,046
7,687
0
88,815

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,542
Gold Earned
43,159
586
Minions Killed
474
0
Camps Cleared
0
1,846,584
Distance Traveled
1,739,636
18
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
9,336
491
150
8
0
369,474
2
L
Tyr
10,375
546
140
7
0
369,724
2
L
Cthulhu
7,090
373
37
2
0
341,027
4
W
Ymir
11,246
592
21
1
0
332,372
0
W
Gilgamesh
10,631
560
137
7
0
373,421
4
W
Chang'e
11,664
614
155
8
0
374,183
3
L
Danzaburou
6,924
364
59
3
0
268,514
0
W
Nemesis
10,954
577
122
6
0
391,957
3
L
Arachne
9,434
497
88
5
0
390,897
0
W
Apollo
12,047
634
151
8
0
374,651
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role