Player Matchup

Ratatoskr
Ratatoskr
KurreKerpele
Ratatoskr
Level 26
God Stats
21W - 21L
1,531 SR
Queue Stats
41W - 42L
1,436 Elo+
Party 2
Tyr
Tyr
Morbuz
Tyr
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Scylla
Scylla
Wilkje
Scylla
Level 51
God Stats
16W - 41L
1,371 SR
Queue Stats
335W - 506L
1,446 Elo+
Party 2
Team Averages
Level 58
1,467 SR
1,461 Elo+

VS

Team Averages
Level 20
1,342 SR
1,257 Elo+
Bacchus
Bacchus
Osservatore24
Bacchus
Level 15
God Stats
0W - 2L
1,247 SR
Queue Stats
0W - 3L
1,221 Elo+
Party 1
Chang'e
Chang'e
SerMecha
Chang'e
Level 26
God Stats
1W - 4L
1,248 SR
Queue Stats
9W - 24L
1,176 Elo+
Party 1
Amaterasu
Amaterasu
kirokios
Amaterasu
Level 18
God Stats
0W - 1L
1,531 SR
Queue Stats
2W - 8L
1,374 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
KurreKerpele
Ratatoskr
16
15 / 1 / 9
13,344
741
14,850
11,522
4,164
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tyr
Morbuz
Tyr
16
4 / 1 / 21
12,269
682
15,395
19,757
14,910
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Scylla
Wilkje
Scylla
15
6 / 2 / 16
12,801
711
15,175
11,210
4,476
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
14
1 / 7 / 1
11,318
629
9,623
22,925
31,296
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Chang'e
SerMecha
Chang'e
12
0 / 7 / 1
9,186
510
7,042
14,982
3,660
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Amaterasu
kirokios
Amaterasu
11
1 / 11 / 1
9,994
555
4,213
16,267
7,440
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
5
25
Kills
2
4
Deaths
25
46
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ratatoskr
KurreKerpele
Ratatoskr
15
1
9
19.5
W
Tyr
Morbuz
Tyr
4
1
21
14.5
L
Bacchus
1
7
1
0.21
L
Chang'e
SerMecha
Chang'e
0
7
1
0.07
W
Scylla
Wilkje
Scylla
6
2
16
7
L
Amaterasu
kirokios
Amaterasu
1
11
1
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,420
Damage
20,878
42,489
Taken
54,174
23,550
Mitigated
42,396
12,656
Healing
5,652
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ratatoskr
KurreKerpele
Ratatoskr
14,850
3,066
0
527
11,522
4,164
47
5,534
5,670
0
34,962
W
Tyr
Morbuz
Tyr
15,395
2,141
498
5,914
19,757
14,910
783
6,411
13,346
5,314
67,629
L
Bacchus
9,623
863
0
0
22,925
31,296
0
7,949
14,976
30,416
0
L
Chang'e
SerMecha
Chang'e
7,042
1,205
3,026
2,552
14,982
3,660
0
4,200
10,782
30,323
0
W
Scylla
Wilkje
Scylla
15,175
740
1,531
4,186
11,210
4,476
1,725
5,136
6,074
56,196
0
L
Amaterasu
kirokios
Amaterasu
4,213
3,003
0
74
16,267
7,440
0
4,617
11,650
0
23,742

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,414
Gold Earned
30,498
187
Minions Killed
94
0
Camps Cleared
0
1,017,128
Distance Traveled
865,370
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ratatoskr
13,344
741
32
2
0
372,702
6
W
Tyr
12,269
682
89
5
0
347,363
1
L
Bacchus
11,318
629
17
1
0
313,744
2
L
Chang'e
9,186
510
48
3
0
283,312
0
W
Scylla
12,801
711
66
4
0
297,063
0
L
Amaterasu
9,994
555
29
2
0
268,314
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role