Player Matchup

Cthulhu
Cthulhu
KurtJekyll
Cthulhu
Level 17
God Stats
2W - 2L
1,579 SR
Queue Stats
11W - 10L
1,511 Elo+
Solo
Chernobog
Chernobog
Teraphus
Chernobog
Level 29
God Stats
13W - 11L
1,487 SR
Queue Stats
49W - 57L
1,529 Elo+
Solo
Amaterasu
Amaterasu
Toughturkey
Amaterasu
Level 24
God Stats
5W - 2L
1,444 SR
Queue Stats
32W - 20L
1,568 Elo+
Party 1
Agni
Agni
Zestuin
Agni
Level 21
God Stats
4W - 0L
1,712 SR
Queue Stats
46W - 31L
1,609 Elo+
Party 1
Arachne
Arachne
randomized91
Arachne
Level 28
God Stats
4W - 2L
1,500 SR
Queue Stats
160W - 149L
1,586 Elo+
Solo
Team Averages
Level 24
1,544 SR
1,561 Elo+

VS

Team Averages
Level 19
1,560 SR
1,532 Elo+
Chaac
Chaac
Devio897
Chaac
Level 15
God Stats
1W - 2L
1,618 SR
Queue Stats
3W - 4L
1,553 Elo+
Party 2
Artemis
Artemis
ITorukmaktoI
Artemis
Level 24
God Stats
12W - 12L
1,570 SR
Queue Stats
36W - 36L
1,506 Elo+
Solo
Ymir
Ymir
PeptoGlizzmol
Ymir
Level 27
God Stats
4W - 6L
1,603 SR
Queue Stats
13W - 21L
1,529 Elo+
Party 2
Olorun
Olorun
cameron19988991
Olorun
Level 15
God Stats
2W - 3L
1,453 SR
Queue Stats
6W - 10L
1,520 Elo+
Party 2
Nemesis
Nemesis
doctorh0use
Nemesis
Level 14
God Stats
1W - 2L
1,555 SR
Queue Stats
9W - 11L
1,550 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
KurtJekyll
Cthulhu
15
0 / 4 / 11
9,745
443
9,259
19,138
15,824
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chernobog
Teraphus
Chernobog
19
6 / 4 / 7
12,498
568
17,253
13,633
5,318
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Amaterasu
Toughturkey
Amaterasu
18
3 / 3 / 9
11,260
512
10,488
19,853
15,077
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Agni
Zestuin
Agni
20
4 / 1 / 12
12,370
562
14,930
12,406
5,038
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
randomized91
Arachne
20
13 / 2 / 9
13,509
614
19,601
18,594
8,947
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Devio897
Chaac
16
2 / 5 / 3
10,214
464
9,480
18,319
17,088
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Artemis
ITorukmaktoI
Artemis
17
6 / 6 / 2
10,758
489
20,676
18,524
8,023
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
3 / 4 / 2
11,211
510
10,162
22,042
20,273
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Talisman

Talisman

+75
Health
+15
Magical Protection

16
0 / 4 / 1
9,651
439
5,161
15,008
8,541
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nemesis
doctorh0use
Nemesis
17
3 / 7 / 5
11,003
500
13,577
19,874
8,944
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
27
26
Kills
14
14
Deaths
26
48
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Chaac
Devio897
Chaac
2
5
3
0.7
L
Artemis
ITorukmaktoI
Artemis
6
6
2
1.17
W
Cthulhu
KurtJekyll
Cthulhu
0
4
11
1.38
L
3
4
2
1
W
Chernobog
Teraphus
Chernobog
6
4
7
2.38
W
Amaterasu
Toughturkey
Amaterasu
3
3
9
2.5
W
Agni
Zestuin
Agni
4
1
12
10
L
0
4
1
0.13
L
Nemesis
doctorh0use
Nemesis
3
7
5
0.79
W
Arachne
randomized91
Arachne
13
2
9
8.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,531
Damage
59,056
83,624
Taken
93,767
50,204
Mitigated
62,869
27,926
Healing
24,670
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
Devio897
Chaac
9,480
2,001
0
5,621
18,319
17,088
40
2,754
15,390
0
51,296
L
Artemis
ITorukmaktoI
Artemis
20,676
10,342
0
7,682
18,524
8,023
2,062
5,104
13,302
0
85,232
W
Cthulhu
KurtJekyll
Cthulhu
9,259
972
776
2,752
19,138
15,824
0
5,258
13,880
33,141
0
L
10,162
1,653
773
4,078
22,042
20,273
0
6,175
15,701
44,787
0
W
Chernobog
Teraphus
Chernobog
17,253
11,783
0
4,385
13,633
5,318
2,578
3,587
10,046
0
83,614
W
Amaterasu
Toughturkey
Amaterasu
10,488
3,565
0
8,284
19,853
15,077
724
1,232
18,621
0
63,013
W
Agni
Zestuin
Agni
14,930
191
0
4,775
12,406
5,038
436
2,791
9,615
91,956
0
L
5,161
1,942
241
4,865
15,008
8,541
0
6,987
7,645
59,861
0
L
Nemesis
doctorh0use
Nemesis
13,577
6,562
0
1,410
19,874
8,944
0
2,282
17,540
0
84,047
W
Arachne
randomized91
Arachne
19,601
13,915
0
6,954
18,594
8,947
0
2,455
16,139
0
104,546

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,382
Gold Earned
52,837
620
Minions Killed
527
0
Camps Cleared
0
2,120,054
Distance Traveled
1,932,442
24
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
10,214
464
108
5
0
439,220
4
L
Artemis
10,758
489
140
6
0
313,907
0
W
Cthulhu
9,745
443
34
2
0
362,505
7
L
Ymir
11,211
510
60
3
0
366,167
2
W
Chernobog
12,498
568
162
7
0
399,629
3
W
Amaterasu
11,260
512
108
5
0
403,278
4
W
Agni
12,370
562
169
8
0
442,166
3
L
Olorun
9,651
439
102
5
0
381,088
5
L
Nemesis
11,003
500
117
5
0
432,060
2
W
Arachne
13,509
614
147
7
0
512,476
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role