Player Matchup

Pele
Pele
DragonHyperIce
Pele
Level 18
God Stats
20W - 18L
1,573 SR
Queue Stats
86W - 142L
1,321 Elo+
Party 1
Vamana
Vamana
IamZizou-Salah
Vamana
Level 62
God Stats
58W - 42L
1,305 SR
Queue Stats
339W - 371L
1,348 Elo+
Party 1
Neith
Neith
PredatorHyperTV
Neith
Level 23
God Stats
31W - 35L
1,444 SR
Queue Stats
197W - 261L
1,322 Elo+
Party 1
Cthulhu
Cthulhu
ReanoKeev5
Cthulhu
Level 29
God Stats
23W - 28L
1,404 SR
Queue Stats
104W - 130L
1,317 Elo+
Solo
Hades
Hades
gre-messi
Hades
Level 27
God Stats
0W - 3L
1,500 SR
Queue Stats
78W - 90L
1,310 Elo+
Party 1
Team Averages
Level 32
1,445 SR
1,324 Elo+

VS

Team Averages
Level 23
1,689 SR
1,430 Elo+
Yemoja
Yemoja
D3R_PIICKZ
Yemoja
Level 28
God Stats
3W - 0L
1,721 SR
Queue Stats
3W - 3L
1,265 Elo+
Party 3
Bellona
Bellona
Drapians
Bellona
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
OverlordLuni
Danzaburou
Level 18
God Stats
3W - 2L
1,398 SR
Queue Stats
3W - 3L
1,265 Elo+
Party 3
Anubis
Anubis
bjelhorn
Anubis
Level 4
God Stats
7W - 0L
1,860 SR
Queue Stats
11W - 3L
1,696 Elo+
Party 2
Bakasura
Bakasura
statusrage
Bakasura
Level 64
God Stats
1W - 1L
1,964 SR
Queue Stats
12W - 5L
1,424 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 10 / 3
10,235
445
5,701
17,356
4,293
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

17
5 / 6 / 4
11,540
502
16,899
28,610
21,921
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

18
5 / 5 / 2
11,205
487
12,261
14,920
3,130
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
ReanoKeev5
Cthulhu
16
0 / 6 / 6
10,258
446
10,687
19,773
11,234
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hades
gre-messi
Hades
13
3 / 11 / 2
8,555
372
5,616
19,808
6,755
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
D3R_PIICKZ
Yemoja
15
0 / 1 / 14
11,085
482
4,039
11,911
10,245
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bellona
Drapians
Bellona
14
1 / 7 / 12
9,890
430
3,695
15,797
11,678
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
OverlordLuni
Danzaburou
15
2 / 2 / 5
10,348
450
6,374
9,250
3,864
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
bjelhorn
Anubis
20
27 / 2 / 8
15,342
667
49,602
23,829
15,757
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bakasura
statusrage
Bakasura
20
8 / 2 / 8
14,022
610
15,538
21,030
10,846
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
85
14
Kills
38
38
Deaths
14
17
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Yemoja
D3R_PIICKZ
Yemoja
0
1
14
7
L
1
10
3
0.25
W
Bellona
Drapians
Bellona
1
7
12
1
L
5
6
4
1.17
W
Danzaburou
OverlordLuni
Danzaburou
2
2
5
2.25
L
5
5
2
1.2
L
Cthulhu
ReanoKeev5
Cthulhu
0
6
6
0.5
W
Anubis
bjelhorn
Anubis
27
2
8
15.5
L
Hades
gre-messi
Hades
3
11
2
0.36
W
Bakasura
statusrage
Bakasura
8
2
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,164
Damage
79,248
100,467
Taken
81,817
47,333
Mitigated
52,390
21,187
Healing
39,921
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
D3R_PIICKZ
Yemoja
4,039
1,235
4,298
3,643
11,911
10,245
734
3,688
7,924
31,405
0
L
5,701
1,211
0
1,578
17,356
4,293
495
8,078
8,897
0
68,974
W
Bellona
Drapians
Bellona
3,695
871
0
306
15,797
11,678
312
2,825
12,822
0
26,479
L
16,899
10,258
0
8,981
28,610
21,921
494
12,255
14,345
0
69,415
W
Danzaburou
OverlordLuni
Danzaburou
6,374
3,423
345
2,828
9,250
3,864
3,400
2,564
6,446
0
42,596
L
12,261
6,328
0
4,175
14,920
3,130
1,846
10,195
4,655
0
69,642
L
Cthulhu
ReanoKeev5
Cthulhu
10,687
0
159
3,961
19,773
11,234
320
11,261
8,106
53,884
0
W
Anubis
bjelhorn
Anubis
49,602
3,217
0
15,771
23,829
15,757
3,035
4,341
19,248
134,638
0
L
Hades
gre-messi
Hades
5,616
143
149
2,184
19,808
6,755
480
11,852
7,533
31,063
0
W
Bakasura
statusrage
Bakasura
15,538
10,563
694
12,036
21,030
10,846
4,928
1,896
19,074
0
91,636

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,793
Gold Earned
60,687
489
Minions Killed
563
0
Camps Cleared
0
2,079,844
Distance Traveled
2,044,315
13
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
11,085
482
50
2
0
427,656
6
L
Pele
10,235
445
118
5
0
396,977
0
W
Bellona
9,890
430
49
2
0
390,624
3
L
Vamana
11,540
502
107
5
0
467,669
5
W
Danzaburou
10,348
450
83
4
0
360,132
3
L
Neith
11,205
487
129
6
0
393,385
0
L
Cthulhu
10,258
446
83
4
0
420,008
8
W
Anubis
15,342
667
182
8
0
376,792
4
L
Hades
8,555
372
52
2
0
401,805
0
W
Bakasura
14,022
610
199
9
0
489,111
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role