Player Matchup

Merlin
Merlin
ALVER ALVR
Merlin
Level 16
God Stats
26W - 23L
1,586 SR
Queue Stats
45W - 45L
1,456 Elo+
Solo
Bellona
Bellona
ID10TK1ll3R
Bellona
Level 22
God Stats
2W - 8L
1,298 SR
Queue Stats
80W - 92L
1,487 Elo+
Solo
Ra
Ra
Pezli
Ra
Level 4
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chernobog
Chernobog
WizzerOne
Chernobog
Level 75
God Stats
0W - 1L
1,289 SR
Queue Stats
9W - 7L
1,779 Elo+
Party 1
Chang'e
Chang'e
aelisme
Chang'e
Level 6
God Stats
1W - 6L
1,272 SR
Queue Stats
4W - 13L
1,340 Elo+
Solo
Team Averages
Level 25
1,389 SR
1,512 Elo+

VS

Team Averages
Level 21
1,450 SR
1,506 Elo+
Danzaburou
Danzaburou
AuLycaon
Danzaburou
Level 8
God Stats
10W - 9L
1,463 SR
Queue Stats
14W - 15L
1,393 Elo+
Solo
Cthulhu
Cthulhu
KenAngel9029
Cthulhu
Level 29
God Stats
32W - 23L
1,564 SR
Queue Stats
96W - 90L
1,553 Elo+
Solo
Bakasura
Bakasura
WindMan101
Bakasura
Level 25
God Stats
1W - 0L
1,501 SR
Queue Stats
34W - 36L
1,542 Elo+
Solo
Janus
Janus
kustin9000
Janus
Level 26
God Stats
17W - 22L
1,437 SR
Queue Stats
126W - 138L
1,559 Elo+
Solo
Loki
Loki
stampxde
Loki
Level 15
God Stats
1W - 0L
1,284 SR
Queue Stats
6W - 5L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
ALVER ALVR
Merlin
16
1 / 5 / 0
10,461
805
7,655
8,813
2,772
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bellona
ID10TK1ll3R
Bellona
18
1 / 2 / 3
11,982
922
14,945
19,475
16,771
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ra
17
0 / 13 / 3
10,771
829
9,703
19,003
6,849
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chernobog
WizzerOne
Chernobog
17
3 / 6 / 1
11,753
904
14,757
15,530
6,105
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chang'e
aelisme
Chang'e
18
1 / 9 / 3
11,238
864
10,077
22,224
7,750
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

241

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AuLycaon
Danzaburou
20
14 / 0 / 13
14,172
1,090
20,615
11,417
5,671
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cthulhu
KenAngel9029
Cthulhu
20
4 / 0 / 17
12,691
976
15,102
10,546
10,674
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bakasura
WindMan101
Bakasura
19
3 / 3 / 21
12,236
941
10,617
17,648
10,027
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Janus
19
3 / 2 / 25
12,711
978
16,589
10,530
4,132
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Loki
20
11 / 1 / 19
13,781
1,060
16,740
11,631
5,287
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
130
6
Kills
35
35
Deaths
6
10
Assists
95
Player
Kills
Deaths
Assists
KDA
L
Merlin
ALVER ALVR
Merlin
1
5
0
0.2
W
Danzaburou
AuLycaon
Danzaburou
14
0
13
20.5
L
Bellona
ID10TK1ll3R
Bellona
1
2
3
1.25
W
Cthulhu
KenAngel9029
Cthulhu
4
0
17
12.5
L
Ra
0
13
3
0.12
W
Bakasura
WindMan101
Bakasura
3
3
21
4.5
L
Chernobog
WizzerOne
Chernobog
3
6
1
0.58
L
Chang'e
aelisme
Chang'e
1
9
3
0.28
W
Janus
3
2
25
7.75
W
Loki
11
1
19
20.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,137
Damage
79,663
85,045
Taken
61,772
40,247
Mitigated
35,791
7,657
Healing
16,971
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
ALVER ALVR
Merlin
7,655
148
0
354
8,813
2,772
0
2,952
5,756
24,165
0
W
Danzaburou
AuLycaon
Danzaburou
20,615
11,004
0
5,165
11,417
5,671
0
5,896
5,461
0
41,075
L
Bellona
ID10TK1ll3R
Bellona
14,945
3,582
0
1,896
19,475
16,771
0
7,001
12,092
0
57,206
W
Cthulhu
KenAngel9029
Cthulhu
15,102
803
682
1,035
10,546
10,674
0
7,357
3,080
42,763
0
L
Ra
9,703
1,660
0
129
19,003
6,849
0
7,536
11,168
22,399
0
W
Bakasura
WindMan101
Bakasura
10,617
8,626
570
6,845
17,648
10,027
0
5,601
11,807
0
16,881
L
Chernobog
WizzerOne
Chernobog
14,757
6,839
0
1,170
15,530
6,105
0
5,422
10,108
0
30,139
L
Chang'e
aelisme
Chang'e
10,077
830
1,298
2,810
22,224
7,750
0
8,780
13,264
27,255
0
W
Janus
16,589
557
0
2,124
10,530
4,132
0
4,958
5,392
39,949
0
W
Loki
16,740
3,006
0
550
11,631
5,287
0
3,623
7,805
0
34,833

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,205
Gold Earned
65,591
225
Minions Killed
264
7
Camps Cleared
9
1,012,982
Distance Traveled
1,280,242
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
10,461
805
30
2
1
136,766
0
W
Danzaburou
14,172
1,090
54
4
3
262,180
0
L
Bellona
11,982
922
87
7
6
247,791
0
W
Cthulhu
12,691
976
76
6
2
269,388
0
L
Ra
10,771
829
40
3
0
175,022
1
W
Bakasura
12,236
941
28
2
0
249,427
2
L
Chernobog
11,753
904
32
2
0
205,922
0
L
Chang'e
11,238
864
36
3
0
247,481
0
W
Janus
12,711
978
73
6
3
263,025
1
W
Loki
13,781
1,060
33
3
1
236,222
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role