Player Matchup

Thor
Thor
Dark_Jester_Taka
Thor
Level 13
God Stats
5W - 5L
1,391 SR
Queue Stats
7W - 10L
1,370 Elo+
Party 2
Ares
Ares
ElectricSteam10
Ares
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,334 Elo+
Party 1
Pele
Pele
SECRET2ASSASSIN
Pele
Level 15
God Stats
1W - 2L
1,265 SR
Queue Stats
8W - 13L
1,363 Elo+
Party 2
Tiamat
Tiamat
The888
Tiamat
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 3L
1,334 Elo+
Party 1
Set
Set
TheMaskSon
Set
Level 2
God Stats
1W - 3L
1,500 SR
Queue Stats
1W - 4L
1,272 Elo+
Party 2
Team Averages
Level 11
1,431 SR
1,335 Elo+

VS

Team Averages
Level 16
1,531 SR
1,435 Elo+
Hel
Hel
Daffodileigh
Hel
Level 16
God Stats
3W - 6L
1,458 SR
Queue Stats
12W - 27L
1,299 Elo+
Solo
Olorun
Olorun
Oscar2304
Olorun
Level 17
God Stats
1W - 4L
1,115 SR
Queue Stats
33W - 40L
1,370 Elo+
Solo
Gilgamesh
Gilgamesh
Wh1te Buffalo
Gilgamesh
Level 18
God Stats
3W - 3L
1,672 SR
Queue Stats
38W - 56L
1,379 Elo+
Party 3
Arachne
Arachne
dMANDERSONb
Arachne
Level 24
God Stats
8W - 13L
1,682 SR
Queue Stats
103W - 110L
1,446 Elo+
Solo
Fenrir
Fenrir
kushydefwolf
Fenrir
Level 3
God Stats
1W - 3L
1,725 SR
Queue Stats
1W - 3L
1,681 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 2 / 28
13,792
1,254
16,875
13,214
5,139
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
7 / 7 / 24
13,190
1,199
14,944
18,657
25,162
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

20
18 / 4 / 15
15,600
1,418
25,813
17,229
7,596
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tiamat
The888
Tiamat
20
15 / 5 / 27
15,750
1,432
32,381
13,188
11,049
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

19
7 / 8 / 19
12,022
1,093
11,862
13,021
5,014
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mace

Mace

+10
Physical Power

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Team 1 Tickets

165

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 11 / 9
10,547
959
6,589
14,169
4,150
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Olorun
Oscar2304
Olorun
19
3 / 8 / 15
12,609
1,146
15,628
19,229
7,419
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
Wh1te Buffalo
Gilgamesh
19
8 / 13 / 6
13,201
1,200
23,257
27,275
12,882
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arachne
dMANDERSONb
Arachne
18
10 / 10 / 7
13,565
1,233
16,466
26,644
9,343
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Fenrir
19
3 / 13 / 13
12,374
1,125
5,317
23,596
12,554
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

168
Kill Participation
76
55
Kills
26
26
Deaths
55
113
Assists
50
Player
Kills
Deaths
Assists
KDA
L
2
11
9
0.59
W
8
2
28
11
W
7
7
24
2.71
L
Olorun
Oscar2304
Olorun
3
8
15
1.31
W
18
4
15
6.38
W
Tiamat
The888
Tiamat
15
5
27
5.7
W
7
8
19
2.06
L
Gilgamesh
Wh1te Buffalo
Gilgamesh
8
13
6
0.85
L
Arachne
dMANDERSONb
Arachne
10
10
7
1.35
L
Fenrir
3
13
13
0.73

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,875
Damage
67,257
75,309
Taken
110,913
53,960
Mitigated
46,348
4,997
Healing
18,201
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,589
1,637
0
213
14,169
4,150
0
4,910
9,259
17,682
0
W
16,875
3,372
0
0
13,214
5,139
0
4,275
8,939
0
34,357
W
14,944
1,520
0
0
18,657
25,162
0
8,172
10,485
30,121
0
L
Olorun
Oscar2304
Olorun
15,628
7,801
478
3,455
19,229
7,419
0
8,330
10,899
43,096
0
W
25,813
10,700
0
1,854
17,229
7,596
0
5,458
11,771
0
49,116
W
Tiamat
The888
Tiamat
32,381
3,598
0
2,754
13,188
11,049
0
2,375
10,813
51,726
0
W
11,862
6,056
0
389
13,021
5,014
0
1,937
11,084
0
30,883
L
Gilgamesh
Wh1te Buffalo
Gilgamesh
23,257
8,164
0
4,729
27,275
12,882
0
12,065
15,210
0
45,468
L
Arachne
dMANDERSONb
Arachne
16,466
12,356
0
8,142
26,644
9,343
0
13,357
13,287
0
33,224
L
Fenrir
5,317
2,650
0
1,184
23,596
12,554
0
8,663
14,933
0
17,020

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,354
Gold Earned
62,296
190
Minions Killed
183
12
Camps Cleared
6
953,048
Distance Traveled
863,045
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
10,547
959
28
3
0
111,839
0
W
Thor
13,792
1,254
37
3
2
202,101
0
W
Ares
13,190
1,199
19
2
1
150,303
0
L
Olorun
12,609
1,146
52
5
1
175,571
1
W
Pele
15,600
1,418
43
4
8
208,688
0
W
Tiamat
15,750
1,432
60
5
0
218,445
0
W
Set
12,022
1,093
31
3
1
173,511
0
L
Gilgamesh
13,201
1,200
46
4
3
175,884
0
L
Arachne
13,565
1,233
28
3
1
209,425
0
L
Fenrir
12,374
1,125
29
3
1
190,326
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role