Player Matchup

Kali
Kali
BigShme
Kali
Level 27
God Stats
0W - 1L
1,247 SR
Queue Stats
52W - 68L
1,457 Elo+
Party 1
Olorun
Olorun
COOKE_0410
Olorun
Level 38
God Stats
1W - 1L
1,357 SR
Queue Stats
9W - 21L
1,317 Elo+
Party 1
Danzaburou
Danzaburou
Cobz94
Danzaburou
Level 40
God Stats
6W - 7L
1,709 SR
Queue Stats
80W - 103L
1,392 Elo+
Party 1
Bacchus
Bacchus
spuky2406
Bacchus
Level 74
God Stats
2W - 5L
1,445 SR
Queue Stats
2W - 5L
1,153 Elo+
Party 1
Bellona
Bellona
supersumo22
Bellona
Level 26
God Stats
22W - 42L
1,300 SR
Queue Stats
51W - 77L
1,365 Elo+
Party 1
Team Averages
Level 41
1,412 SR
1,337 Elo+

VS

Team Averages
Level 49
1,507 SR
1,497 Elo+
Cthulhu
Cthulhu
Aixgar
Cthulhu
Level 66
God Stats
1W - 1L
1,292 SR
Queue Stats
20W - 16L
1,498 Elo+
Party 2
Loki
Loki
Bayonnetta
Loki
Level 34
God Stats
7W - 6L
1,540 SR
Queue Stats
15W - 14L
1,488 Elo+
Party 2
Anubis
Anubis
Fireball2005
Anubis
Level 87
God Stats
18W - 6L
1,773 SR
Queue Stats
449W - 441L
1,518 Elo+
Solo
Medusa
Medusa
JKMetalhead
Medusa
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 32L
1,505 Elo+
Party 2
Chang'e
Chang'e
MonsterrGirl
Chang'e
Level 17
God Stats
8W - 7L
1,429 SR
Queue Stats
9W - 9L
1,477 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
BigShme
Kali
12
4 / 11 / 1
8,399
442
7,378
17,916
7,051
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Olorun
COOKE_0410
Olorun
12
1 / 8 / 0
7,267
382
4,497
12,759
3,166
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
Cobz94
Danzaburou
12
7 / 7 / 6
8,849
466
11,983
12,788
3,686
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bacchus
spuky2406
Bacchus
12
5 / 7 / 8
8,937
470
8,805
14,575
12,556
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bellona
supersumo22
Bellona
13
2 / 7 / 5
8,623
454
7,563
13,702
7,611
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Aixgar
Cthulhu
14
2 / 4 / 6
9,551
503
4,402
11,715
9,234
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
10 / 4 / 4
11,273
593
11,415
14,330
5,006
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Anubis
20
19 / 1 / 8
13,522
712
25,258
15,040
9,432
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
18
9 / 4 / 7
11,267
593
13,047
11,981
4,067
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Chang'e
MonsterrGirl
Chang'e
12
0 / 6 / 9
7,895
416
3,173
9,052
2,403
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
74
19
Kills
40
40
Deaths
19
20
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Aixgar
Cthulhu
2
4
6
1.25
W
10
4
4
3
L
Kali
BigShme
Kali
4
11
1
0.41
L
Olorun
COOKE_0410
Olorun
1
8
0
0.13
L
Danzaburou
Cobz94
Danzaburou
7
7
6
1.43
W
Anubis
19
1
8
23
W
Medusa
9
4
7
3.13
W
Chang'e
MonsterrGirl
Chang'e
0
6
9
0.75
L
Bacchus
spuky2406
Bacchus
5
7
8
1.29
L
Bellona
supersumo22
Bellona
2
7
5
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,226
Damage
57,295
71,740
Taken
62,118
34,070
Mitigated
30,142
11,761
Healing
25,182
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Aixgar
Cthulhu
4,402
620
0
2,368
11,715
9,234
1,432
526
11,189
36,450
0
W
11,415
4,466
0
3,602
14,330
5,006
665
1,401
12,929
0
80,890
L
Kali
BigShme
Kali
7,378
3,945
99
3,202
17,916
7,051
0
7,676
10,161
0
37,492
L
Olorun
COOKE_0410
Olorun
4,497
1,617
859
1,499
12,759
3,166
0
5,329
7,430
34,126
0
L
Danzaburou
Cobz94
Danzaburou
11,983
5,976
720
2,059
12,788
3,686
907
3,783
8,925
0
42,243
W
Anubis
25,258
1,493
0
11,692
15,040
9,432
2,331
5,787
9,253
115,096
0
W
Medusa
13,047
6,188
0
2,465
11,981
4,067
6,288
3,292
8,689
0
71,195
W
Chang'e
MonsterrGirl
Chang'e
3,173
232
2,999
2,056
9,052
2,403
306
2,296
6,756
16,694
0
L
Bacchus
spuky2406
Bacchus
8,805
967
0
1,589
14,575
12,556
319
8,740
5,473
20,193
0
L
Bellona
supersumo22
Bellona
7,563
1,179
0
1,734
13,702
7,611
812
6,744
6,918
0
36,119

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,075
Gold Earned
53,508
298
Minions Killed
557
0
Camps Cleared
0
1,566,021
Distance Traveled
1,654,566
8
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,551
503
95
5
0
303,511
4
W
Loki
11,273
593
115
6
0
374,541
13
L
Kali
8,399
442
68
4
0
325,322
1
L
Olorun
7,267
382
61
3
0
306,702
0
L
Danzaburou
8,849
466
70
4
0
312,762
1
W
Anubis
13,522
712
189
10
0
335,473
5
W
Medusa
11,267
593
127
7
0
325,394
3
W
Chang'e
7,895
416
31
2
0
315,647
5
L
Bacchus
8,937
470
20
1
0
310,222
2
L
Bellona
8,623
454
79
4
0
311,013
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role