Player Matchup

The Morrigan
The Morrigan
Aguilar_btw
The Morrigan
Level 29
God Stats
11W - 6L
1,508 SR
Queue Stats
171W - 195L
1,372 Elo+
Party 2
Chaac
Chaac
Miguel-G-Play
Chaac
Level 18
God Stats
4W - 2L
1,500 SR
Queue Stats
30W - 30L
1,170 Elo+
Party 2
Serqet
Serqet
Reacheer
Serqet
Level 109
God Stats
2W - 3L
1,692 SR
Queue Stats
200W - 190L
1,532 Elo+
Party 2
Anubis
Anubis
kangaskhan1
Anubis
Level 29
God Stats
153W - 138L
1,615 SR
Queue Stats
173W - 166L
1,592 Elo+
Solo
Jormungandr
Jormungandr
xXrexxaguilar504
Jormungandr
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 29L
1,423 Elo+
Party 2
Team Averages
Level 38
1,563 SR
1,418 Elo+

VS

Team Averages
Level 39
1,528 SR
1,573 Elo+
Izanami
Izanami
Boogieman666816
Izanami
Level 29
God Stats
19W - 18L
1,581 SR
Queue Stats
26W - 24L
1,541 Elo+
Solo
Baron Samedi
Baron Samedi
MellowBerryKushh
Baron Samedi
Level 29
God Stats
50W - 47L
1,560 SR
Queue Stats
236W - 290L
1,427 Elo+
Solo
Tiamat
Tiamat
ReconArtemis
Tiamat
Level 120
God Stats
3W - 4L
1,500 SR
Queue Stats
80W - 69L
1,843 Elo+
Party 1
Guan Yu
Guan Yu
What are DARK
Guan Yu
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,209 Elo+
Solo
Jormungandr
Jormungandr
crisnoh
Jormungandr
Level 9
God Stats
4W - 7L
1,500 SR
Queue Stats
83W - 65L
1,843 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Aguilar_btw
The Morrigan
19
2 / 5 / 14
13,077
872
9,925
13,459
5,829
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

20
8 / 1 / 20
14,978
999
15,254
16,601
23,850
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serqet
Reacheer
Serqet
20
7 / 1 / 27
15,198
1,013
23,059
24,309
25,908
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Anubis
20
21 / 2 / 13
16,950
1,130
35,578
12,911
7,047
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Jormungandr
xXrexxaguilar504
Jormungandr
20
3 / 2 / 24
13,952
930
13,262
21,289
24,234
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Team 1 Tickets

158

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 7 / 5
13,928
929
24,759
17,203
5,618
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Baron Samedi
MellowBerryKushh
Baron Samedi
19
0 / 7 / 6
12,733
849
11,064
16,713
7,758
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tiamat
20
5 / 2 / 5
14,885
992
21,955
11,934
7,119
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
19
0 / 22 / 7
12,711
847
9,863
39,052
39,606
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Jormungandr
crisnoh
Jormungandr
20
2 / 3 / 7
13,510
901
14,516
19,967
28,631
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

139
Kill Participation
41
41
Kills
11
11
Deaths
41
98
Assists
30
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
Aguilar_btw
The Morrigan
2
5
14
1.8
L
4
7
5
0.93
L
Baron Samedi
MellowBerryKushh
Baron Samedi
0
7
6
0.43
W
8
1
20
18
W
Serqet
Reacheer
Serqet
7
1
27
20.5
L
Tiamat
5
2
5
3.75
L
Guan Yu
0
22
7
0.16
L
Jormungandr
crisnoh
Jormungandr
2
3
7
1.83
W
Anubis
21
2
13
13.75
W
Jormungandr
xXrexxaguilar504
Jormungandr
3
2
24
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,078
Damage
82,157
88,569
Taken
104,869
86,868
Mitigated
88,732
18,279
Healing
14,165
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
Aguilar_btw
The Morrigan
9,925
1,523
0
951
13,459
5,829
0
7,064
6,143
24,175
455
L
24,759
21,481
601
1,900
17,203
5,618
0
10,735
6,102
0
63,253
L
Baron Samedi
MellowBerryKushh
Baron Samedi
11,064
1,205
2,496
1,766
16,713
7,758
0
10,829
5,426
37,794
0
W
15,254
4,328
0
6,414
16,601
23,850
0
7,775
8,419
0
47,066
W
Serqet
Reacheer
Serqet
23,059
7,020
0
4,731
24,309
25,908
0
11,766
11,981
0
36,904
L
Tiamat
21,955
1,090
0
1,882
11,934
7,119
0
5,526
6,106
52,685
0
L
Guan Yu
9,863
2,297
837
3,605
39,052
39,606
0
19,309
18,476
51
20,861
L
Jormungandr
crisnoh
Jormungandr
14,516
3,012
0
1,078
19,967
28,631
0
11,401
8,050
41,390
0
W
Anubis
35,578
1,468
583
5,600
12,911
7,047
0
8,356
4,295
62,485
0
W
Jormungandr
xXrexxaguilar504
Jormungandr
13,262
2,692
0
0
21,289
24,234
0
10,636
10,157
37,434
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,155
Gold Earned
67,767
270
Minions Killed
268
11
Camps Cleared
6
1,326,113
Distance Traveled
1,230,424
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
13,077
872
45
3
0
147,241
0
L
Izanami
13,928
929
83
6
0
197,696
0
L
Baron Samedi
12,733
849
53
4
3
213,193
2
W
Chaac
14,978
999
87
6
2
300,848
0
W
Serqet
15,198
1,013
41
3
3
345,793
0
L
Tiamat
14,885
992
57
4
2
306,873
0
L
Guan Yu
12,711
847
21
1
0
255,316
0
L
Jormungandr
13,510
901
54
4
1
257,346
0
W
Anubis
16,950
1,130
58
4
4
268,895
0
W
Jormungandr
13,952
930
39
3
2
263,336
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role