Player Matchup

King Arthur
King Arthur
Alcyone2305
King Arthur
Level 76
God Stats
0W - 2L
1,324 SR
Queue Stats
31W - 23L
1,645 Elo+
Party 1
Hel
Hel
Jogro00
Hel
Level 85
God Stats
0W - 2L
1,285 SR
Queue Stats
84W - 88L
1,532 Elo+
Party 1
Apollo
Apollo
Megaldor
Apollo
Level 143
God Stats
6W - 5L
1,565 SR
Queue Stats
109W - 113L
1,515 Elo+
Solo
Gilgamesh
Gilgamesh
SkrtSkrt1989
Gilgamesh
Level 106
God Stats
7W - 10L
1,450 SR
Queue Stats
472W - 499L
1,553 Elo+
Solo
Kukulkan
Kukulkan
siwyknur
Kukulkan
Level 25
God Stats
2W - 3L
1,181 SR
Queue Stats
35W - 59L
1,445 Elo+
Solo
Team Averages
Level 87
1,361 SR
1,538 Elo+

VS

Team Averages
Level 67
1,433 SR
1,515 Elo+
Medusa
Medusa
DragonHat
Medusa
Level 126
God Stats
2W - 2L
1,281 SR
Queue Stats
162W - 169L
1,455 Elo+
Solo
Ra
Ra
Draides
Ra
Level 40
God Stats
1W - 1L
1,267 SR
Queue Stats
238W - 199L
1,564 Elo+
Party 2
Kuzenbo
Kuzenbo
Loovka
Kuzenbo
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
LovelyShalquoir
Chaac
Level 28
God Stats
3W - 2L
1,880 SR
Queue Stats
165W - 137L
1,523 Elo+
Party 2
Izanami
Izanami
andruxa694
Izanami
Level 29
God Stats
1W - 2L
1,239 SR
Queue Stats
220W - 191L
1,533 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Alcyone2305
King Arthur
10
1 / 6 / 2
5,835
834
4,327
11,495
7,247
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Boots

Boots

+6%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Hel
10
0 / 2 / 3
6,083
869
7,511
7,409
3,172
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apollo
Megaldor
Apollo
14
1 / 2 / 0
7,192
1,027
7,479
5,567
2,446
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
SkrtSkrt1989
Gilgamesh
11
1 / 5 / 1
6,297
900
8,333
11,137
4,533
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Kukulkan
siwyknur
Kukulkan
10
1 / 2 / 1
5,913
845
5,347
3,459
1,247
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
DragonHat
Medusa
14
6 / 1 / 8
8,099
1,157
13,128
9,093
4,585
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

12
3 / 0 / 11
7,349
1,050
6,307
8,058
7,389
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Kuzenbo
Loovka
Kuzenbo
11
1 / 0 / 14
6,912
987
3,263
8,351
9,691
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

13
3 / 2 / 12
7,374
1,053
6,151
15,000
15,137
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Izanami
andruxa694
Izanami
13
4 / 1 / 8
7,855
1,122
5,922
7,279
4,249
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
70
4
Kills
17
17
Deaths
4
7
Assists
53
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Alcyone2305
King Arthur
1
6
2
0.33
W
Medusa
DragonHat
Medusa
6
1
8
10
W
3
0
11
8.5
L
Hel
0
2
3
0.75
W
Kuzenbo
Loovka
Kuzenbo
1
0
14
8
W
3
2
12
4.5
L
Apollo
Megaldor
Apollo
1
2
0
0.5
L
Gilgamesh
SkrtSkrt1989
Gilgamesh
1
5
1
0.3
W
Izanami
andruxa694
Izanami
4
1
8
8
L
Kukulkan
siwyknur
Kukulkan
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,997
Damage
34,771
39,067
Taken
47,781
18,645
Mitigated
41,051
11,146
Healing
27,309
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Alcyone2305
King Arthur
4,327
811
558
453
11,495
7,247
0
3,040
8,455
0
6,062
W
Medusa
DragonHat
Medusa
13,128
5,842
1,633
1,985
9,093
4,585
1,795
2,646
6,447
0
33,673
W
6,307
1,392
7,737
4,003
8,058
7,389
1,079
3,305
4,753
14,973
0
L
Hel
7,511
604
2,079
2,504
7,409
3,172
0
1,601
5,808
12,692
0
W
Kuzenbo
Loovka
Kuzenbo
3,263
1,299
2,585
1,719
8,351
9,691
55
1,759
6,592
4,423
0
W
6,151
1,035
1,869
4,294
15,000
15,137
298
3,700
11,300
0
9,241
L
Apollo
Megaldor
Apollo
7,479
2,843
499
1,601
5,567
2,446
0
855
4,712
0
26,585
L
Gilgamesh
SkrtSkrt1989
Gilgamesh
8,333
1,420
270
1,882
11,137
4,533
0
2,763
8,374
0
15,264
W
Izanami
andruxa694
Izanami
5,922
4,033
756
728
7,279
4,249
1,378
1,448
5,831
0
18,129
L
Kukulkan
siwyknur
Kukulkan
5,347
366
979
321
3,459
1,247
0
1,311
2,148
10,025
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,320
Gold Earned
37,589
73
Minions Killed
84
0
Camps Cleared
0
630,574
Distance Traveled
711,801
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
5,835
834
2
0
0
126,047
0
W
Medusa
8,099
1,157
21
3
0
135,814
0
W
Ra
7,349
1,050
21
3
0
150,635
0
L
Hel
6,083
869
5
1
0
143,633
3
W
Kuzenbo
6,912
987
1
0
0
141,075
0
W
Chaac
7,374
1,053
6
1
0
149,142
0
L
Apollo
7,192
1,027
43
6
0
94,380
2
L
Gilgamesh
6,297
900
14
2
0
109,537
0
W
Izanami
7,855
1,122
35
5
0
135,135
0
L
Kukulkan
5,913
845
9
1
0
156,977
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role