Player Matchup

Thor
Thor
CharlesL1ma
Thor
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 8L
1,500 Elo+
Solo
Jormungandr
Jormungandr
Xan_ny_
Jormungandr
Level 15
God Stats
0W - 3L
1,500 SR
Queue Stats
53W - 51L
1,378 Elo+
Party 1
Cerberus
Cerberus
angel_reyes211
Cerberus
Level 5
God Stats
10W - 4L
1,785 SR
Queue Stats
38W - 37L
1,378 Elo+
Party 1
Guan Yu
Guan Yu
franco-549
Guan Yu
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 48L
1,145 Elo+
Solo
Scylla
Scylla
lI Aurora II
Scylla
Level 23
God Stats
13W - 7L
1,643 SR
Queue Stats
13W - 7L
1,515 Elo+
Solo
Team Averages
Level 11
1,586 SR
1,383 Elo+

VS

Team Averages
Level 16
1,434 SR
1,420 Elo+
Cthulhu
Cthulhu
GUZZLERD
Cthulhu
Level 5
God Stats
2W - 0L
1,240 SR
Queue Stats
3W - 0L
1,649 Elo+
Solo
Gilgamesh
Gilgamesh
Oryuhn
Gilgamesh
Level 15
God Stats
15W - 11L
1,535 SR
Queue Stats
30W - 25L
1,422 Elo+
Solo
Bellona
Bellona
XpelionerX
Bellona
Level 24
God Stats
41W - 40L
1,393 SR
Queue Stats
100W - 100L
1,388 Elo+
Solo
Cernunnos
Cernunnos
conmań
Cernunnos
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
52W - 86L
1,260 Elo+
Solo
Chang'e
Chang'e
dinohuis
Chang'e
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
26W - 36L
1,380 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 8 / 7
14,860
826
14,077
20,840
9,097
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Jormungandr
Xan_ny_
Jormungandr
20
6 / 5 / 19
17,562
976
25,918
35,242
32,617
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Cerberus
20
7 / 7 / 17
17,670
982
27,646
41,633
21,796
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Guan Yu
franco-549
Guan Yu
20
0 / 13 / 13
14,873
826
6,762
28,458
14,958
Scylla
20
15 / 6 / 10
19,359
1,076
50,390
18,217
8,193
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

64

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
GUZZLERD
Cthulhu
20
3 / 10 / 16
16,055
892
16,332
30,401
10,665
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Gilgamesh
Oryuhn
Gilgamesh
20
15 / 7 / 9
19,027
1,057
36,632
30,643
15,222
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bellona
XpelionerX
Bellona
20
14 / 5 / 12
19,381
1,077
33,698
33,651
29,782
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cernunnos
conmań
Cernunnos
20
2 / 4 / 15
15,314
851
9,046
18,445
5,279
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Chang'e
dinohuis
Chang'e
20
5 / 5 / 21
17,311
962
37,580
21,784
6,227
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
112
31
Kills
39
39
Deaths
31
66
Assists
73
Player
Kills
Deaths
Assists
KDA
L
3
8
7
0.81
W
Cthulhu
GUZZLERD
Cthulhu
3
10
16
1.1
W
Gilgamesh
Oryuhn
Gilgamesh
15
7
9
2.79
L
Jormungandr
Xan_ny_
Jormungandr
6
5
19
3.1
W
Bellona
XpelionerX
Bellona
14
5
12
4
L
Cerberus
7
7
17
2.21
W
Cernunnos
conmań
Cernunnos
2
4
15
2.38
W
Chang'e
dinohuis
Chang'e
5
5
21
3.1
L
Guan Yu
franco-549
Guan Yu
0
13
13
0.5
L
Scylla
15
6
10
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

124,793
Damage
133,288
144,390
Taken
134,924
86,661
Mitigated
67,175
12,700
Healing
15,196
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,077
3,778
0
202
20,840
9,097
0
6,380
14,460
0
29,844
W
Cthulhu
GUZZLERD
Cthulhu
16,332
1,463
386
8
30,401
10,665
0
25,380
5,021
45,232
0
W
Gilgamesh
Oryuhn
Gilgamesh
36,632
18,917
0
4,305
30,643
15,222
0
22,621
8,022
239
70,722
L
Jormungandr
Xan_ny_
Jormungandr
25,918
7,287
0
469
35,242
32,617
0
19,580
15,662
73,860
0
W
Bellona
XpelionerX
Bellona
33,698
18,443
0
4,353
33,651
29,782
0
25,168
8,483
873
78,994
L
Cerberus
27,646
3,647
0
6,437
41,633
21,796
0
14,373
27,260
52,127
0
W
Cernunnos
conmań
Cernunnos
9,046
4,034
0
748
18,445
5,279
0
14,963
3,482
0
21,444
W
Chang'e
dinohuis
Chang'e
37,580
7,176
2,395
3,001
21,784
6,227
0
15,822
5,962
48,502
0
L
Guan Yu
franco-549
Guan Yu
6,762
486
205
722
28,458
14,958
0
9,371
19,087
0
15,113
L
Scylla
50,390
9,768
0
4,665
18,217
8,193
0
5,259
12,958
74,003
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

84,324
Gold Earned
87,088
264
Minions Killed
276
3
Camps Cleared
19
1,461,188
Distance Traveled
1,514,794
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
14,860
826
39
2
0
274,758
2
W
Cthulhu
16,055
892
64
4
0
229,366
0
W
Gilgamesh
19,027
1,057
56
3
14
329,249
1
L
Jormungandr
17,562
976
87
5
1
291,299
0
W
Bellona
19,381
1,077
113
6
4
336,871
0
L
Cerberus
17,670
982
78
4
0
286,526
0
W
Cernunnos
15,314
851
15
1
0
277,987
0
W
Chang'e
17,311
962
28
2
1
341,321
2
L
Guan Yu
14,873
826
8
0
2
305,929
0
L
Scylla
19,359
1,076
52
3
0
302,676
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role