Player Matchup

Cerberus
Cerberus
Camacho_Bacon
Cerberus
Level 106
God Stats
2W - 3L
1,500 SR
Queue Stats
128W - 94L
1,448 Elo+
Party 2
Sun Wukong
Sun Wukong
LionBlaze43
Sun Wukong
Level 109
God Stats
10W - 9L
1,558 SR
Queue Stats
99W - 119L
1,519 Elo+
Party 1
Tiamat
Tiamat
Luci_Morninstar
Tiamat
Level 140
God Stats
4W - 4L
1,463 SR
Queue Stats
299W - 229L
1,657 Elo+
Party 2
Freya
Freya
tK Squid
Freya
Level 106
God Stats
4W - 4L
1,524 SR
Queue Stats
483W - 469L
1,585 Elo+
Party 1
Mercury
Mercury
zombiesDontSmile
Mercury
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 114
1,509 SR
1,542 Elo+

VS

Team Averages
Level 99
1,608 SR
1,531 Elo+
Cernunnos
Cernunnos
INVITE MEEEEEE
Cernunnos
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
365W - 379L
1,462 Elo+
Solo
Kumbhakarna
Kumbhakarna
JRTEKK
Kumbhakarna
Level 54
God Stats
1W - 1L
1,602 SR
Queue Stats
331W - 230L
1,551 Elo+
Party 3
Tyr
Tyr
PeachyElite
Tyr
Level 57
God Stats
1W - 2L
1,640 SR
Queue Stats
210W - 161L
1,546 Elo+
Party 3
Fenrir
Fenrir
Ragnarok2801
Fenrir
Level 86
God Stats
2W - 2L
1,500 SR
Queue Stats
141W - 135L
1,516 Elo+
Solo
Eset
Eset
edfranco
Eset
Level 142
God Stats
14W - 6L
1,798 SR
Queue Stats
393W - 351L
1,579 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Camacho_Bacon
Cerberus
7
0 / 4 / 1
4,864
442
2,356
7,755
2,992
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sun Wukong
LionBlaze43
Sun Wukong
12
3 / 1 / 0
7,045
640
4,759
6,285
4,236
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
1 / 3 / 1
5,754
523
4,107
6,441
3,321
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Freya
tK Squid
Freya
8
0 / 5 / 0
4,924
448
2,061
6,252
1,384
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shoes

Shoes

+6%
Movement Speed

10
1 / 2 / 0
5,704
519
3,348
8,769
2,699
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
INVITE MEEEEEE
Cernunnos
11
5 / 0 / 5
7,212
656
6,187
3,893
1,194
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Kumbhakarna
JRTEKK
Kumbhakarna
9
2 / 1 / 1
5,676
516
4,220
7,404
2,503
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

11
0 / 3 / 1
6,424
584
3,190
8,637
5,713
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fenrir
10
5 / 0 / 5
6,622
602
6,040
6,933
4,183
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Eset
12
3 / 1 / 1
6,524
593
5,481
5,441
1,795
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
28
5
Kills
15
15
Deaths
5
2
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Camacho_Bacon
Cerberus
0
4
1
0.13
W
Cernunnos
INVITE MEEEEEE
Cernunnos
5
0
5
7.5
W
Kumbhakarna
JRTEKK
Kumbhakarna
2
1
1
2.5
L
Sun Wukong
LionBlaze43
Sun Wukong
3
1
0
3
L
1
3
1
0.5
W
0
3
1
0.17
W
Fenrir
5
0
5
7.5
W
Eset
3
1
1
3.5
L
Freya
tK Squid
Freya
0
5
0
0
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,631
Damage
25,118
35,502
Taken
32,308
14,632
Mitigated
15,388
7,903
Healing
10,423
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Camacho_Bacon
Cerberus
2,356
452
0
1,886
7,755
2,992
0
1,571
6,106
12,863
0
W
Cernunnos
INVITE MEEEEEE
Cernunnos
6,187
3,152
0
1,729
3,893
1,194
1,256
2,027
1,866
0
37,639
W
Kumbhakarna
JRTEKK
Kumbhakarna
4,220
916
0
794
7,404
2,503
0
1,705
5,581
28,486
0
L
Sun Wukong
LionBlaze43
Sun Wukong
4,759
1,504
0
895
6,285
4,236
776
809
5,476
0
44,725
L
4,107
586
0
1,632
6,441
3,321
0
4,037
2,094
30,573
0
W
3,190
528
0
3,567
8,637
5,713
0
0
8,637
0
40,007
W
Fenrir
6,040
1,523
0
2,143
6,933
4,183
252
2,378
4,499
0
22,976
W
Eset
5,481
723
116
2,074
5,441
1,795
0
2,020
3,201
37,838
0
L
Freya
tK Squid
Freya
2,061
1,024
0
816
6,252
1,384
0
0
6,252
19,602
0
L
3,348
1,600
0
2,674
8,769
2,699
0
2,832
5,873
0
28,768

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,291
Gold Earned
32,458
316
Minions Killed
332
0
Camps Cleared
0
992,303
Distance Traveled
1,032,782
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
4,864
442
24
2
0
206,643
2
W
Cernunnos
7,212
656
75
7
0
181,252
3
W
Kumbhakarna
5,676
516
48
4
0
214,288
2
L
Sun Wukong
7,045
640
109
10
0
171,611
0
L
Tiamat
5,754
523
68
6
0
195,403
4
W
Tyr
6,424
584
95
9
0
202,489
1
W
Fenrir
6,622
602
31
3
0
223,298
1
W
Eset
6,524
593
83
8
0
211,455
3
L
Freya
4,924
448
45
4
0
188,349
0
L
Mercury
5,704
519
70
6
0
230,297
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role