Player Matchup

Medusa
Medusa
Cheesepeepz
Medusa
Level 20
God Stats
5W - 4L
1,571 SR
Queue Stats
47W - 68L
1,413 Elo+
Solo
Hel
Hel
ChristianV_34
Hel
Level 13
God Stats
3W - 2L
1,501 SR
Queue Stats
18W - 26L
1,374 Elo+
Solo
Artemis
Artemis
CookieWarrior19
Artemis
Level 18
God Stats
1W - 3L
1,327 SR
Queue Stats
28W - 29L
1,334 Elo+
Solo
Persephone
Persephone
IronCyclone12
Persephone
Level 27
God Stats
5W - 2L
1,611 SR
Queue Stats
278W - 306L
1,500 Elo+
Solo
Mulan
Mulan
RizzoTrapin
Mulan
Level 29
God Stats
8W - 9L
1,500 SR
Queue Stats
343W - 337L
1,504 Elo+
Solo
Team Averages
Level 21
1,502 SR
1,425 Elo+

VS

Team Averages
Level 9
1,498 SR
1,352 Elo+
Artemis
Artemis
DarkSpyder96
Artemis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,421 Elo+
Solo
Anubis
Anubis
METALSKULL521
Anubis
Level 17
God Stats
43W - 43L
1,491 SR
Queue Stats
166W - 203L
1,440 Elo+
Solo
Medusa
Medusa
baccuswasdionys
Medusa
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 12L
1,420 Elo+
Solo
Sol
Sol
chemical_fever9
Sol
Level 5
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 14L
1,335 Elo+
Solo
Odin
Odin
sdr1
Odin
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,142 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
19
6 / 0 / 10
11,862
989
7,123
4,717
1,999
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

19
0 / 4 / 24
11,956
996
4,384
9,860
3,494
20
13 / 1 / 13
14,058
1,172
30,079
12,313
4,583
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Persephone
IronCyclone12
Persephone
20
7 / 3 / 19
14,567
1,214
30,739
11,032
3,899
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
19 / 4 / 15
15,329
1,277
33,953
17,531
10,689
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Team 1 Tickets

194

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
DarkSpyder96
Artemis
16
1 / 8 / 5
10,643
887
11,801
25,888
22,686
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

17
5 / 6 / 0
11,473
956
11,431
11,476
5,101
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
3 / 9 / 4
11,616
968
10,479
23,988
8,806
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

17
2 / 6 / 6
11,469
956
6,710
19,227
12,601
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Odin
sdr1
Odin
17
1 / 16 / 6
10,942
912
7,605
32,218
28,089
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

126
Kill Participation
33
45
Kills
12
12
Deaths
45
81
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Medusa
6
0
10
11
W
0
4
24
3
W
13
1
13
19.5
L
Artemis
DarkSpyder96
Artemis
1
8
5
0.44
W
Persephone
IronCyclone12
Persephone
7
3
19
5.5
L
5
6
0
0.83
W
19
4
15
6.63
L
3
9
4
0.56
L
2
6
6
0.83
L
Odin
sdr1
Odin
1
16
6
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,278
Damage
48,026
55,453
Taken
112,797
24,664
Mitigated
77,283
14,214
Healing
5,363
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
7,123
4,060
0
692
4,717
1,999
0
1,030
3,687
0
40,263
W
4,384
1,401
2,954
1,951
9,860
3,494
0
3,406
6,454
10,287
0
W
30,079
22,358
0
2,399
12,313
4,583
0
6,545
5,584
0
49,433
L
Artemis
DarkSpyder96
Artemis
11,801
4,361
250
302
25,888
22,686
0
4,603
21,178
0
18,200
W
Persephone
IronCyclone12
Persephone
30,739
3,959
0
2,771
11,032
3,899
0
3,329
7,700
48,935
0
L
11,431
273
107
1,127
11,476
5,101
0
4,350
6,998
43,031
0
W
33,953
11,300
0
3,447
17,531
10,689
0
3,898
13,485
0
48,212
L
10,479
5,487
0
1,318
23,988
8,806
0
8,817
14,977
0
25,446
L
6,710
2,117
61
2,198
19,227
12,601
0
7,369
11,678
26,820
0
L
Odin
sdr1
Odin
7,605
3,319
0
0
32,218
28,089
0
9,029
22,843
664
24,577

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,772
Gold Earned
56,143
213
Minions Killed
190
9
Camps Cleared
2
1,027,555
Distance Traveled
913,727
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
11,862
989
97
8
0
195,381
0
W
Hel
11,956
996
13
1
0
186,957
0
W
Artemis
14,058
1,172
43
4
4
210,468
0
L
Artemis
10,643
887
16
1
0
203,697
1
W
Persephone
14,567
1,214
46
4
2
203,492
1
L
Anubis
11,473
956
73
6
1
153,790
0
W
Mulan
15,329
1,277
14
1
3
231,257
0
L
Medusa
11,616
968
36
3
0
230,411
0
L
Sol
11,469
956
34
3
1
176,030
2
L
Odin
10,942
912
31
3
0
149,799
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role