Player Matchup

Sobek
Sobek
ANONIMUS365
Sobek
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
ELFAJA
Loki
Level 14
God Stats
4W - 2L
1,733 SR
Queue Stats
122W - 134L
1,599 Elo+
Solo
Merlin
Merlin
Fogrinho
Merlin
Level 9
God Stats
5W - 11L
1,524 SR
Queue Stats
12W - 19L
1,512 Elo+
Solo
Gilgamesh
Gilgamesh
fijvnq
Gilgamesh
Level 28
God Stats
5W - 6L
1,797 SR
Queue Stats
175W - 160L
1,533 Elo+
Solo
Cernunnos
Cernunnos
kitttye_frost
Cernunnos
Level 6
God Stats
3W - 6L
1,636 SR
Queue Stats
12W - 18L
1,362 Elo+
Solo
Team Averages
Level 16
1,638 SR
1,501 Elo+

VS

Team Averages
Level 23
1,445 SR
1,423 Elo+
Izanami
Izanami
AMARALZINKILL
Izanami
Level 12
God Stats
2W - 0L
1,749 SR
Queue Stats
23W - 26L
1,321 Elo+
Party 1
Kali
Kali
BaixoBaxista
Kali
Level 29
God Stats
5W - 4L
1,500 SR
Queue Stats
596W - 586L
1,557 Elo+
Solo
Hades
Hades
Ren_-of_thedarck
Hades
Level 46
God Stats
16W - 16L
1,161 SR
Queue Stats
387W - 569L
1,284 Elo+
Party 1
Horus
Horus
leematador
Horus
Level 20
God Stats
6W - 5L
1,532 SR
Queue Stats
6W - 5L
1,536 Elo+
Solo
Chaac
Chaac
tiooo_sam
Chaac
Level 6
God Stats
3W - 2L
1,285 SR
Queue Stats
19W - 23L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 2 / 0
2,833
567
606
3,368
988
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Loki
ELFAJA
Loki
5
1 / 2 / 0
3,314
663
1,517
3,461
627
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Merlin
Fogrinho
Merlin
5
0 / 2 / 0
3,003
601
750
2,023
449
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Gilgamesh
fijvnq
Gilgamesh
1
0 / 0 / 0
2,418
484
0
0
0
Cernunnos
kitttye_frost
Cernunnos
5
0 / 0 / 0
3,119
624
429
1,766
361
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
5
1 / 0 / 2
3,371
674
1,333
1,937
385
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

5
2 / 1 / 1
3,499
700
1,233
2,244
763
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

6
1 / 0 / 1
3,616
723
633
1,502
420
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Horus
4
2 / 0 / 1
3,440
688
1,604
1,617
442
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Chaac
tiooo_sam
Chaac
6
0 / 0 / 0
3,435
687
539
2,304
1,069
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
11
1
Kills
6
6
Deaths
1
0
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Izanami
1
0
2
2
L
0
2
0
0
W
2
1
1
2.5
L
Loki
ELFAJA
Loki
1
2
0
0.5
L
Merlin
Fogrinho
Merlin
0
2
0
0
W
1
0
1
1.5
L
Gilgamesh
fijvnq
Gilgamesh
0
0
0
0
L
Cernunnos
kitttye_frost
Cernunnos
0
0
0
0
W
Horus
2
0
1
2.5
W
Chaac
tiooo_sam
Chaac
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,302
Damage
5,342
10,618
Taken
9,604
2,425
Mitigated
3,079
1,970
Healing
4,594
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
1,333
1,176
0
419
1,937
385
0
377
1,560
0
11,921
L
606
0
0
579
3,368
988
0
0
3,368
4,540
0
W
1,233
638
0
1,041
2,244
763
0
0
2,244
0
10,652
L
Loki
ELFAJA
Loki
1,517
504
0
1,374
3,461
627
0
36
3,395
0
10,658
L
Merlin
Fogrinho
Merlin
750
110
0
0
2,023
449
0
597
1,426
7,293
0
W
633
35
74
870
1,502
420
540
750
752
13,178
0
L
Gilgamesh
fijvnq
Gilgamesh
0
0
0
0
0
0
0
0
0
0
0
L
Cernunnos
kitttye_frost
Cernunnos
429
129
0
17
1,766
361
0
0
1,706
0
10,387
W
Horus
1,604
913
223
283
1,617
442
210
229
1,388
0
3,309
W
Chaac
tiooo_sam
Chaac
539
169
0
1,684
2,304
1,069
29
0
2,304
0
10,616

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,687
Gold Earned
17,361
63
Minions Killed
97
0
Camps Cleared
0
334,364
Distance Traveled
475,534
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
3,371
674
22
4
0
79,733
0
L
Sobek
2,833
567
9
2
0
87,955
0
W
Kali
3,499
700
20
4
0
102,901
1
L
Loki
3,314
663
23
5
0
83,511
1
L
Merlin
3,003
601
11
2
0
80,931
0
W
Hades
3,616
723
31
6
0
93,153
1
L
Gilgamesh
2,418
484
0
0
0
0
0
L
Cernunnos
3,119
624
20
4
0
81,967
0
W
Horus
3,440
688
2
0
0
105,751
0
W
Chaac
3,435
687
22
4
0
93,996
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role