Player Matchup

Thor
Thor
 
Thor
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tiamat
Tiamat
Earlang Shen
Tiamat
Level 14
God Stats
5W - 1L
1,752 SR
Queue Stats
37W - 4L
1,782 Elo+
Party 1
Tyr
Tyr
JPW0521
Tyr
Level 96
God Stats
53W - 56L
1,545 SR
Queue Stats
151W - 112L
1,596 Elo+
Party 1
Hades
Hades
Other W0rld
Hades
Level 160
God Stats
5W - 4L
1,472 SR
Queue Stats
325W - 281L
1,591 Elo+
Party 1
Neith
Neith
printfhello
Neith
Level 156
God Stats
1W - 2L
1,500 SR
Queue Stats
161W - 134L
1,570 Elo+
Party 1
Team Averages
Level 117
1,554 SR
1,608 Elo+

VS

Team Averages
Level 82
1,636 SR
1,522 Elo+
Fenrir
Fenrir
CaReAwaY
Fenrir
Level 125
God Stats
18W - 19L
1,592 SR
Queue Stats
704W - 624L
1,560 Elo+
Solo
Apollo
Apollo
Fat Loki8578
Apollo
Level 18
God Stats
7W - 3L
1,648 SR
Queue Stats
35W - 44L
1,429 Elo+
Party 2
Camazotz
Camazotz
Junyorh08
Camazotz
Level 33
God Stats
2W - 2L
1,804 SR
Queue Stats
55W - 55L
1,604 Elo+
Solo
Kumbhakarna
Kumbhakarna
RSandSTforever
Kumbhakarna
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 88L
1,529 Elo+
Party 2
Janus
Janus
Slvmpy
Janus
Level 129
God Stats
7W - 8L
1,634 SR
Queue Stats
327W - 308L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
11
3 / 1 / 3
6,351
577
4,236
5,572
1,844
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tiamat
12
0 / 1 / 1
6,614
601
2,046
4,271
2,594
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Tyr
12
1 / 0 / 0
6,851
623
3,761
7,283
2,973
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
6 / 2 / 3
6,933
630
6,238
7,527
4,384
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
4 / 1 / 6
7,446
677
8,779
5,187
1,647
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
CaReAwaY
Fenrir
11
1 / 2 / 2
5,949
541
2,683
7,166
2,410
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Apollo
9
0 / 5 / 2
5,010
455
2,953
7,469
1,773
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Camazotz
Junyorh08
Camazotz
11
0 / 1 / 0
6,181
562
4,482
7,820
2,473
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Kumbhakarna
RSandSTforever
Kumbhakarna
9
1 / 4 / 2
5,544
504
1,623
9,456
3,993
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Janus
Slvmpy
Janus
11
3 / 2 / 1
6,487
590
4,317
5,977
1,763
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
12
14
Kills
5
5
Deaths
14
13
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
3
1
3
4.5
L
Fenrir
CaReAwaY
Fenrir
1
2
2
1
W
Tiamat
0
1
1
0.5
L
Apollo
0
5
2
0.2
W
Tyr
1
0
0
1
L
Camazotz
Junyorh08
Camazotz
0
1
0
0
W
6
2
3
3.75
L
Kumbhakarna
RSandSTforever
Kumbhakarna
1
4
2
0.5
L
Janus
Slvmpy
Janus
3
2
1
1.75
W
4
1
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,060
Damage
16,058
29,840
Taken
37,888
13,442
Mitigated
12,412
11,320
Healing
11,549
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
4,236
586
0
642
5,572
1,844
0
1,234
4,338
0
30,839
L
Fenrir
CaReAwaY
Fenrir
2,683
524
0
3,597
7,166
2,410
0
1,935
5,201
0
32,110
W
Tiamat
2,046
76
0
1,692
4,271
2,594
546
1,562
2,709
43,384
0
L
Apollo
2,953
2,013
0
1,570
7,469
1,773
0
850
6,619
0
25,583
W
Tyr
3,761
493
0
3,596
7,283
2,973
0
0
7,283
0
42,858
L
Camazotz
Junyorh08
Camazotz
4,482
1,139
0
3,320
7,820
2,473
0
0
7,820
0
41,993
W
6,238
1,002
272
2,108
7,527
4,384
0
1,682
5,845
22,407
0
L
Kumbhakarna
RSandSTforever
Kumbhakarna
1,623
621
381
1,414
9,456
3,993
0
2,241
7,215
17,801
0
L
Janus
Slvmpy
Janus
4,317
480
0
1,267
5,977
1,763
0
3,168
2,749
35,238
0
W
8,779
5,318
0
3,010
5,187
1,647
69
1,462
3,725
0
40,936

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,195
Gold Earned
29,171
390
Minions Killed
316
0
Camps Cleared
0
992,461
Distance Traveled
993,753
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
6,351
577
58
5
0
220,722
0
L
Fenrir
5,949
541
78
7
0
225,394
1
W
Tiamat
6,614
601
120
11
0
191,907
2
L
Apollo
5,010
455
48
4
0
175,064
3
W
Tyr
6,851
623
103
9
0
232,012
1
L
Camazotz
6,181
562
101
9
0
195,166
5
W
Hades
6,933
630
22
2
0
173,332
4
L
Kumbhakarna
5,544
504
24
2
0
207,215
0
L
Janus
6,487
590
65
6
0
190,914
2
W
Neith
7,446
677
87
8
0
174,488
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role