Player Matchup

Nike
Nike
KingTM35
Nike
Level 23
God Stats
2W - 2L
1,500 SR
Queue Stats
29W - 50L
1,316 Elo+
Party 2
Skadi
Skadi
LILNAKI
Skadi
Level 64
God Stats
0W - 2L
1,178 SR
Queue Stats
402W - 464L
1,420 Elo+
Party 2
Arachne
Arachne
Logan55410
Arachne
Level 45
God Stats
5W - 13L
1,579 SR
Queue Stats
301W - 349L
1,439 Elo+
Party 2
Scylla
Scylla
leonardo_ruben1
Scylla
Level 61
God Stats
24W - 32L
1,477 SR
Queue Stats
292W - 344L
1,406 Elo+
Party 2
Nemesis
Nemesis
mitchell_kouba
Nemesis
Level 37
God Stats
23W - 37L
1,222 SR
Queue Stats
132W - 178L
1,304 Elo+
Solo
Team Averages
Level 46
1,391 SR
1,377 Elo+

VS

Team Averages
Level 61
1,598 SR
1,464 Elo+
Gilgamesh
Gilgamesh
BraianHaze420
Gilgamesh
Level 42
God Stats
10W - 10L
1,517 SR
Queue Stats
103W - 157L
1,315 Elo+
Party 1
Anhur
Anhur
OscarL5000
Anhur
Level 99
God Stats
15W - 15L
1,779 SR
Queue Stats
402W - 321L
1,657 Elo+
Party 3
Ymir
Ymir
chicharo24
Ymir
Level 29
God Stats
7W - 15L
1,479 SR
Queue Stats
112W - 134L
1,458 Elo+
Party 3
He Bo
He Bo
limado4_20kush
He Bo
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
90W - 140L
1,318 Elo+
Party 1
Fenrir
Fenrir
muciio2
Fenrir
Level 104
God Stats
51W - 28L
1,717 SR
Queue Stats
773W - 720L
1,570 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
10
0 / 5 / 1
6,726
396
2,394
13,099
3,938
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Skadi
LILNAKI
Skadi
10
3 / 7 / 0
6,807
400
5,061
9,867
3,261
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Arachne
Logan55410
Arachne
14
4 / 3 / 2
8,790
517
10,523
11,232
3,888
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

13
2 / 5 / 0
8,077
475
4,197
5,969
1,810
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
1 / 3 / 1
7,507
442
1,858
8,810
2,563
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BraianHaze420
Gilgamesh
15
1 / 4 / 0
8,794
517
3,092
10,064
6,437
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Anhur
18
8 / 0 / 4
10,366
610
12,855
12,861
5,004
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
3 / 2 / 11
9,659
568
2,429
10,200
6,604
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

13
3 / 2 / 1
8,167
480
4,699
7,448
2,423
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fenrir
muciio2
Fenrir
17
8 / 2 / 7
10,733
631
13,682
10,900
5,876
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
46
10
Kills
23
23
Deaths
10
4
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
BraianHaze420
Gilgamesh
1
4
0
0.25
L
Nike
0
5
1
0.1
L
Skadi
LILNAKI
Skadi
3
7
0
0.43
L
Arachne
Logan55410
Arachne
4
3
2
1.67
W
Anhur
8
0
4
10
W
3
2
11
4.25
L
2
5
0
0.4
W
3
2
1
1.75
L
1
3
1
0.5
W
Fenrir
muciio2
Fenrir
8
2
7
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,033
Damage
36,757
48,977
Taken
51,473
15,460
Mitigated
26,344
8,144
Healing
12,678
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
BraianHaze420
Gilgamesh
3,092
815
0
1,396
10,064
6,437
489
0
10,064
0
46,323
L
Nike
2,394
68
0
3,856
13,099
3,938
0
2,223
10,876
0
21,249
L
Skadi
LILNAKI
Skadi
5,061
2,689
0
390
9,867
3,261
0
319
9,548
0
25,670
L
Arachne
Logan55410
Arachne
10,523
7,588
0
2,230
11,232
3,888
0
2,322
8,910
0
51,954
W
Anhur
12,855
6,823
0
6,463
12,861
5,004
3,341
85
12,776
0
86,671
W
2,429
676
0
1,700
10,200
6,604
482
439
9,723
17,542
0
L
4,197
272
0
0
5,969
1,810
632
2,070
3,899
42,139
0
W
4,699
351
0
867
7,448
2,423
0
1,800
5,394
26,577
0
L
1,858
258
0
1,668
8,810
2,563
0
194
8,616
0
40,611
W
Fenrir
muciio2
Fenrir
13,682
6,965
0
2,252
10,900
5,876
1,348
1,493
9,319
0
85,809

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,907
Gold Earned
47,719
347
Minions Killed
480
0
Camps Cleared
0
1,381,357
Distance Traveled
1,576,963
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
8,794
517
100
6
0
295,840
0
L
Nike
6,726
396
48
3
0
266,986
2
L
Skadi
6,807
400
35
2
0
279,169
1
L
Arachne
8,790
517
91
5
0
283,732
3
W
Anhur
10,366
610
158
9
0
303,589
3
W
Ymir
9,659
568
28
2
0
328,702
1
L
Scylla
8,077
475
97
6
0
284,337
2
W
He Bo
8,167
480
56
3
0
269,255
0
L
Nemesis
7,507
442
76
4
0
267,133
4
W
Fenrir
10,733
631
138
8
0
379,577
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role