Player Matchup

Ra
Ra
LandStoney
Ra
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
193W - 194L
1,573 Elo+
Party 1
Yemoja
Yemoja
Thanydevitos805
Yemoja
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
467W - 495L
1,578 Elo+
Party 1
Da Ji
Da Ji
VaJhuditt
Da Ji
Level 120
God Stats
1W - 3L
1,556 SR
Queue Stats
278W - 281L
1,587 Elo+
Party 1
Team Averages
Level 86
1,519 SR
1,579 Elo+

VS

Team Averages
Level 5
1,508 SR
1,426 Elo+
Awilix
Awilix
Lolsiez
Awilix
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 4L
1,279 Elo+
Party 2
Nemesis
Nemesis
Tim T00lman
Nemesis
Level 6
God Stats
0W - 1L
1,427 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Izanami
Izanami
frenchbrauers93
Izanami
Level 3
God Stats
0W - 3L
1,596 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
7 / 3 / 16
9,302
846
9,324
8,312
2,389
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
2 / 0 / 26
9,775
889
3,197
5,899
2,480
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Da Ji
VaJhuditt
Da Ji
15
25 / 1 / 4
11,060
1,005
19,540
9,083
4,703
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+55
Physical Power
+45
Critical Strike Chance

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Lolsiez
Awilix
8
1 / 13 / 1
7,185
653
5,003
12,471
3,209
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Nemesis
Tim T00lman
Nemesis
9
1 / 9 / 1
7,010
637
4,828
11,562
3,682
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

10
2 / 12 / 0
7,775
707
7,005
12,634
3,311
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
6
34
Kills
4
4
Deaths
34
46
Assists
2
Player
Kills
Deaths
Assists
KDA
W
7
3
16
5
L
Awilix
Lolsiez
Awilix
1
13
1
0.12
W
2
0
26
15
L
Nemesis
Tim T00lman
Nemesis
1
9
1
0.17
W
Da Ji
VaJhuditt
Da Ji
25
1
4
27
L
2
12
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,061
Damage
16,836
23,294
Taken
36,667
9,572
Mitigated
10,202
11,804
Healing
2,161
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,324
1,237
1,085
1,975
8,312
2,389
1,152
26
8,199
33,442
0
L
Awilix
Lolsiez
Awilix
5,003
1,809
0
0
12,471
3,209
0
3,849
8,622
0
7,097
W
3,197
1,439
4,322
2,754
5,899
2,480
99
0
5,899
8,113
0
L
Nemesis
Tim T00lman
Nemesis
4,828
1,587
0
1,649
11,562
3,682
0
5,450
6,112
0
12,768
W
Da Ji
VaJhuditt
Da Ji
19,540
7,701
0
1,668
9,083
4,703
1,036
0
9,083
0
34,078
L
7,005
5,144
0
512
12,634
3,311
20
3,222
9,412
0
25,100

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,137
Gold Earned
21,970
92
Minions Killed
63
0
Camps Cleared
0
547,158
Distance Traveled
519,809
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
9,302
846
50
5
0
179,702
0
L
Awilix
7,185
653
5
0
0
183,970
0
W
Yemoja
9,775
889
9
1
0
163,879
1
L
Nemesis
7,010
637
16
1
0
183,112
0
W
Da Ji
11,060
1,005
33
3
0
203,577
1
L
Izanami
7,775
707
42
4
0
152,727
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role