Player Matchup

Zhong Kui
Zhong Kui
ClockworkSins
Zhong Kui
Level 29
God Stats
42W - 50L
1,536 SR
Queue Stats
301W - 328L
1,551 Elo+
Solo
Gilgamesh
Gilgamesh
CoolJohn99
Gilgamesh
Level 29
God Stats
20W - 15L
1,697 SR
Queue Stats
105W - 86L
1,639 Elo+
Solo
Apollo
Apollo
LoveStruckk
Apollo
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
xDragonofTheWest
Pele
Level 11
God Stats
2W - 0L
1,500 SR
Queue Stats
146W - 128L
1,644 Elo+
Solo
Rama
Rama
yikesstopfeeding
Rama
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
83W - 67L
1,665 Elo+
Solo
Team Averages
Level 23
1,547 SR
1,600 Elo+

VS

Team Averages
Level 20
1,669 SR
1,623 Elo+
Cernunnos
Cernunnos
Devio897
Cernunnos
Level 15
God Stats
0W - 1L
1,544 SR
Queue Stats
3W - 4L
1,613 Elo+
Party 1
Khepri
Khepri
PeptoGlizzmol
Khepri
Level 27
God Stats
0W - 3L
1,615 SR
Queue Stats
13W - 21L
1,545 Elo+
Party 1
Achilles
Achilles
cameron19988991
Achilles
Level 15
God Stats
3W - 5L
1,563 SR
Queue Stats
6W - 10L
1,546 Elo+
Party 1
Nemesis
Nemesis
doctorh0use
Nemesis
Level 14
God Stats
1W - 2L
1,779 SR
Queue Stats
9W - 11L
1,572 Elo+
Party 1
Kukulkan
Kukulkan
nooboon879
Kukulkan
Level 29
God Stats
3W - 1L
1,845 SR
Queue Stats
50W - 19L
1,842 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
ClockworkSins
Zhong Kui
15
0 / 5 / 9
8,820
441
8,977
15,647
8,803
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Gilgamesh
CoolJohn99
Gilgamesh
17
4 / 2 / 4
11,544
577
9,563
14,413
10,689
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Short Bow

Short Bow

+15%
Attack Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Apollo
20
6 / 5 / 1
12,200
610
7,338
13,623
4,701
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
5 / 2 / 1
12,106
605
7,499
12,786
4,455
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
7 / 5 / 3
10,733
537
12,115
14,733
4,521
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Devio897
Cernunnos
13
1 / 5 / 5
7,244
362
4,737
8,520
2,671
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

14
1 / 5 / 7
9,122
456
5,071
12,943
9,240
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Achilles
13
0 / 5 / 1
8,027
401
5,133
11,357
10,897
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Nemesis
doctorh0use
Nemesis
16
9 / 5 / 1
10,542
527
12,426
15,142
8,673
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Kukulkan
nooboon879
Kukulkan
20
7 / 2 / 3
13,085
654
16,501
9,740
4,618
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
35
22
Kills
18
19
Deaths
22
18
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
ClockworkSins
Zhong Kui
0
5
9
0.9
W
Gilgamesh
CoolJohn99
Gilgamesh
4
2
4
3
L
Cernunnos
Devio897
Cernunnos
1
5
5
0.7
W
Apollo
6
5
1
1.3
L
1
5
7
0.9
L
Achilles
0
5
1
0.1
L
Nemesis
doctorh0use
Nemesis
9
5
1
1.9
L
Kukulkan
nooboon879
Kukulkan
7
2
3
4.25
W
5
2
1
2.75
W
7
5
3
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,492
Damage
43,868
71,202
Taken
57,702
33,169
Mitigated
36,099
24,303
Healing
7,877
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
ClockworkSins
Zhong Kui
8,977
1,369
0
6,153
15,647
8,803
110
3,937
11,710
46,188
0
W
Gilgamesh
CoolJohn99
Gilgamesh
9,563
2,477
0
3,287
14,413
10,689
264
2,295
11,428
0
60,590
L
Cernunnos
Devio897
Cernunnos
4,737
1,828
0
689
8,520
2,671
0
2,407
6,113
0
28,978
W
Apollo
7,338
4,427
0
3,166
13,623
4,701
3,889
4,410
9,213
0
105,816
L
5,071
458
330
1,443
12,943
9,240
0
3,970
8,973
23,955
0
L
Achilles
5,133
1,440
0
1,174
11,357
10,897
0
0
11,357
0
35,600
L
Nemesis
doctorh0use
Nemesis
12,426
6,559
0
2,270
15,142
8,673
0
1,926
13,216
0
62,542
L
Kukulkan
nooboon879
Kukulkan
16,501
573
0
1,971
9,740
4,618
0
674
9,066
114,369
0
W
7,499
1,354
0
6,328
12,786
4,455
0
3,692
9,094
0
95,244
W
12,115
9,878
0
5,369
14,733
4,521
720
7,238
7,495
0
75,043

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,403
Gold Earned
48,020
689
Minions Killed
472
0
Camps Cleared
0
1,867,858
Distance Traveled
1,849,794
18
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
8,820
441
66
3
0
315,129
6
W
Gilgamesh
11,544
577
118
6
0
405,991
0
L
Cernunnos
7,244
362
52
3
0
313,144
0
W
Apollo
12,200
610
200
10
0
400,920
3
L
Khepri
9,122
456
28
1
0
341,817
0
L
Achilles
8,027
401
66
3
0
397,848
3
L
Nemesis
10,542
527
98
5
0
417,659
1
L
Kukulkan
13,085
654
228
11
0
379,326
9
W
Pele
12,106
605
171
9
0
431,609
9
W
Rama
10,733
537
134
7
0
314,209
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role