Player Matchup

Thanatos
Thanatos
ItsSylvain
Thanatos
Level 26
God Stats
4W - 0L
1,298 SR
Queue Stats
182W - 87L
1,671 Elo+
Party 1
Ymir
Ymir
Setanta_Chulainn
Ymir
Level 155
God Stats
4W - 1L
1,500 SR
Queue Stats
115W - 61L
1,673 Elo+
Party 1
Kali
Kali
VispLP
Kali
Level 25
God Stats
2W - 0L
1,896 SR
Queue Stats
15W - 9L
1,692 Elo+
Party 2
Baron Samedi
Baron Samedi
not_mockllover
Baron Samedi
Level 37
God Stats
2W - 0L
1,225 SR
Queue Stats
133W - 134L
1,374 Elo+
Party 2
Merlin
Merlin
sergen097
Merlin
Level 105
God Stats
6W - 1L
1,716 SR
Queue Stats
48W - 20L
1,659 Elo+
Party 1
Team Averages
Level 70
1,527 SR
1,614 Elo+

VS

Team Averages
Level 49
1,552 SR
1,494 Elo+
Gilgamesh
Gilgamesh
Legendsoldier321
Gilgamesh
Level 45
God Stats
40W - 25L
1,687 SR
Queue Stats
405W - 380L
1,482 Elo+
Party 4
Cerberus
Cerberus
Mason-Reaper-God
Cerberus
Level 106
God Stats
25W - 29L
1,505 SR
Queue Stats
793W - 794L
1,517 Elo+
Party 3
Neith
Neith
MostDarken
Neith
Level 37
God Stats
1W - 3L
1,537 SR
Queue Stats
144W - 115L
1,527 Elo+
Party 3
Ymir
Ymir
brandon_hall18
Ymir
Level 27
God Stats
23W - 11L
1,654 SR
Queue Stats
111W - 81L
1,496 Elo+
Party 3
Ra
Ra
pm_901
Ra
Level 29
God Stats
6W - 12L
1,379 SR
Queue Stats
136W - 140L
1,448 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
ItsSylvain
Thanatos
20
18 / 1 / 16
14,450
657
22,982
13,743
8,648
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

16
6 / 8 / 11
10,837
493
17,077
20,226
12,696
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Kali
VispLP
Kali
19
10 / 4 / 8
12,777
581
25,786
27,897
11,416
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Baron Samedi
not_mockllover
Baron Samedi
17
1 / 5 / 6
10,696
486
5,171
11,370
4,807
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Merlin
sergen097
Merlin
18
12 / 4 / 12
12,324
560
19,547
12,130
5,039
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
17
5 / 8 / 8
11,058
503
17,399
24,284
16,524
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

15
2 / 11 / 7
10,177
463
13,224
29,661
17,688
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Neith
18
8 / 6 / 7
11,980
545
8,539
15,979
4,446
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

15
6 / 6 / 9
10,556
480
5,767
20,456
17,489
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ra
14
1 / 16 / 4
8,856
403
5,667
18,450
5,718
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
57
47
Kills
22
22
Deaths
47
53
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Thanatos
ItsSylvain
Thanatos
18
1
16
26
L
Gilgamesh
5
8
8
1.13
L
2
11
7
0.5
L
Neith
8
6
7
1.92
W
6
8
11
1.44
W
Kali
VispLP
Kali
10
4
8
3.5
L
6
6
9
1.75
W
Baron Samedi
not_mockllover
Baron Samedi
1
5
6
0.8
L
Ra
1
16
4
0.19
W
Merlin
sergen097
Merlin
12
4
12
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,563
Damage
50,596
85,366
Taken
108,830
42,606
Mitigated
61,865
41,149
Healing
28,921
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
ItsSylvain
Thanatos
22,982
8,091
0
14,958
13,743
8,648
0
3,784
9,959
0
107,002
L
Gilgamesh
17,399
3,683
0
6,470
24,284
16,524
0
11,514
12,445
10,816
56,367
L
13,224
1,247
0
9,810
29,661
17,688
0
6,519
22,992
59,775
0
L
Neith
8,539
2,453
0
7,522
15,979
4,446
0
6,760
9,055
0
62,819
W
17,077
4,246
0
3,112
20,226
12,696
0
4,341
15,885
64,699
3,097
W
Kali
VispLP
Kali
25,786
16,045
0
16,799
27,897
11,416
1,536
12,105
15,792
0
93,977
L
5,767
1,443
0
2,392
20,456
17,489
0
4,468
15,872
25,690
0
W
Baron Samedi
not_mockllover
Baron Samedi
5,171
423
677
2,289
11,370
4,807
1,286
2,056
9,314
65,127
0
L
Ra
5,667
420
94
2,633
18,450
5,718
0
10,821
7,055
44,138
0
W
Merlin
sergen097
Merlin
19,547
1,029
141
3,173
12,130
5,039
1,941
4,914
7,216
65,791
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,084
Gold Earned
52,627
575
Minions Killed
509
0
Camps Cleared
0
1,959,149
Distance Traveled
1,806,966
13
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
14,450
657
125
6
0
455,889
0
L
Gilgamesh
11,058
503
116
5
0
392,631
7
L
Cerberus
10,177
463
159
7
0
306,541
2
L
Neith
11,980
545
110
5
0
368,069
4
W
Ymir
10,837
493
89
4
0
347,800
7
W
Kali
12,777
581
122
6
0
446,166
2
L
Ymir
10,556
480
48
2
0
395,522
4
W
Baron Samedi
10,696
486
109
5
0
332,820
0
L
Ra
8,856
403
76
3
0
344,203
5
W
Merlin
12,324
560
130
6
0
376,474
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role