Player Matchup

Artio
Artio
JAGERxBOMB
Artio
Level 126
God Stats
0W - 1L
1,277 SR
Queue Stats
18W - 17L
1,458 Elo+
Party 1
Chaac
Chaac
MaikC57
Chaac
Level 34
God Stats
9W - 7L
1,291 SR
Queue Stats
368W - 395L
1,448 Elo+
Solo
Artemis
Artemis
Privilgium
Artemis
Level 8
God Stats
8W - 9L
1,528 SR
Queue Stats
9W - 14L
1,413 Elo+
Party 1
Apollo
Apollo
UNFRGVN
Apollo
Level 106
God Stats
0W - 1L
1,800 SR
Queue Stats
14W - 10L
1,585 Elo+
Party 1
Tiamat
Tiamat
beyondofhell
Tiamat
Level 45
God Stats
12W - 17L
1,489 SR
Queue Stats
198W - 216L
1,482 Elo+
Solo
Team Averages
Level 64
1,477 SR
1,478 Elo+

VS

Team Averages
Level 83
1,654 SR
1,564 Elo+
Sol
Sol
Ale4ever player
Sol
Level 105
God Stats
66W - 41L
1,666 SR
Queue Stats
472W - 472L
1,485 Elo+
Solo
Artio
Artio
BossHoggAgain
Artio
Level 107
God Stats
10W - 4L
1,705 SR
Queue Stats
14W - 17L
1,491 Elo+
Solo
Scylla
Scylla
KatLeopard
Scylla
Level 55
God Stats
17W - 11L
1,500 SR
Queue Stats
89W - 98L
1,452 Elo+
Solo
Gilgamesh
Gilgamesh
RaheemMbappe
Gilgamesh
Level 19
God Stats
18W - 5L
1,779 SR
Queue Stats
338W - 70L
1,756 Elo+
Party 2
Heimdallr
Heimdallr
uNParsley
Heimdallr
Level 127
God Stats
3W - 2L
1,618 SR
Queue Stats
81W - 49L
1,635 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
17
2 / 12 / 6
10,723
975
14,066
32,201
34,430
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Chaac
MaikC57
Chaac
17
2 / 5 / 7
11,148
1,013
7,046
23,061
24,150
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Artemis
Privilgium
Artemis
16
1 / 11 / 4
9,933
903
12,375
17,721
6,723
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Apollo
UNFRGVN
Apollo
17
7 / 10 / 4
13,234
1,203
21,646
24,254
10,160
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tiamat
17
0 / 0 / 5
10,389
944
8,032
5,433
3,360
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Team 1 Tickets

21

VS

Team 2 Tickets

203

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 1 / 18
11,661
1,060
26,384
14,270
5,273
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

19
1 / 3 / 25
11,478
1,043
6,018
15,547
16,132
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Scylla
KatLeopard
Scylla
18
8 / 2 / 13
11,972
1,088
12,217
6,740
2,553
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
RaheemMbappe
Gilgamesh
19
11 / 3 / 15
12,931
1,176
20,923
23,378
19,259
Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heimdallr
uNParsley
Heimdallr
19
14 / 3 / 17
13,914
1,265
32,877
10,390
5,692
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
126
12
Kills
38
38
Deaths
12
26
Assists
88
Player
Kills
Deaths
Assists
KDA
W
4
1
18
13
W
1
3
25
4.5
L
Artio
2
12
6
0.42
W
Scylla
KatLeopard
Scylla
8
2
13
7.25
L
Chaac
MaikC57
Chaac
2
5
7
1.1
L
Artemis
Privilgium
Artemis
1
11
4
0.27
W
Gilgamesh
RaheemMbappe
Gilgamesh
11
3
15
6.17
L
Apollo
UNFRGVN
Apollo
7
10
4
0.9
L
Tiamat
0
0
5
2.5
W
Heimdallr
uNParsley
Heimdallr
14
3
17
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,165
Damage
98,419
102,670
Taken
70,325
78,823
Mitigated
48,909
18,524
Healing
18,915
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
26,384
10,540
1,303
6,078
14,270
5,273
0
3,830
10,440
56,470
0
W
6,018
216
1,155
2,292
15,547
16,132
0
4,356
11,191
16,542
0
L
Artio
14,066
1,396
3,573
6,222
32,201
34,430
0
14,707
17,349
31,695
0
W
Scylla
KatLeopard
Scylla
12,217
811
0
839
6,740
2,553
0
1,764
4,976
28,544
0
L
Chaac
MaikC57
Chaac
7,046
979
525
3,418
23,061
24,150
0
10,554
12,398
0
20,391
L
Artemis
Privilgium
Artemis
12,375
6,397
0
0
17,721
6,723
0
8,377
9,074
0
21,511
W
Gilgamesh
RaheemMbappe
Gilgamesh
20,923
6,232
0
7,138
23,378
19,259
0
7,394
15,984
0
37,177
L
Apollo
UNFRGVN
Apollo
21,646
15,634
0
3,523
24,254
10,160
0
9,660
14,264
0
46,373
L
Tiamat
8,032
31
267
996
5,433
3,360
0
1,321
4,112
37,330
0
W
Heimdallr
uNParsley
Heimdallr
32,877
18,762
0
110
10,390
5,692
0
4,754
5,636
0
59,869

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,427
Gold Earned
61,956
213
Minions Killed
216
3
Camps Cleared
13
1,036,241
Distance Traveled
1,030,980
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
11,661
1,060
64
6
2
202,968
0
W
Artio
11,478
1,043
21
2
1
199,553
0
L
Artio
10,723
975
20
2
0
228,667
0
W
Scylla
11,972
1,088
56
5
0
214,732
0
L
Chaac
11,148
1,013
32
3
1
243,818
0
L
Artemis
9,933
903
21
2
0
155,722
0
W
Gilgamesh
12,931
1,176
25
2
4
221,063
0
L
Apollo
13,234
1,203
62
6
1
215,068
0
L
Tiamat
10,389
944
78
7
1
192,966
0
W
Heimdallr
13,914
1,265
50
5
6
192,664
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role