Player Matchup

Ra
Ra
DepressedGlizzyy
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Olorun
Olorun
DepressedLegend1
Olorun
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
DepressedVonus
Cthulhu
Level 6
God Stats
4W - 5L
1,472 SR
Queue Stats
4W - 7L
1,263 Elo+
Party 1
Sun Wukong
Sun Wukong
Lo-kami9754
Sun Wukong
Level 8
God Stats
3W - 4L
1,214 SR
Queue Stats
105W - 94L
1,342 Elo+
Party 1
Pele
Pele
depressedpebble
Pele
Level 6
God Stats
9W - 9L
1,244 SR
Queue Stats
31W - 27L
1,288 Elo+
Party 1
Team Averages
Level 5
1,386 SR
1,379 Elo+

VS

Team Averages
Level 16
1,432 SR
1,281 Elo+
Yemoja
Yemoja
GladAttorney506
Yemoja
Level 13
God Stats
2W - 0L
1,700 SR
Queue Stats
36W - 29L
1,291 Elo+
Party 3
Olorun
Olorun
HollowNight5824
Olorun
Level 18
God Stats
30W - 37L
1,435 SR
Queue Stats
125W - 126L
1,358 Elo+
Party 2
Gilgamesh
Gilgamesh
JadenTheKing06
Gilgamesh
Level 17
God Stats
3W - 4L
1,153 SR
Queue Stats
50W - 57L
1,372 Elo+
Party 2
Nemesis
Nemesis
ShadowNinja2736
Nemesis
Level 3
God Stats
5W - 5L
1,500 SR
Queue Stats
16W - 19L
1,062 Elo+
Party 3
Chernobog
Chernobog
xX 1T4L1ANOI Xx
Chernobog
Level 29
God Stats
41W - 82L
1,370 SR
Queue Stats
170W - 221L
1,322 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 13 / 7
10,083
1,008
8,009
14,851
5,270
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
1 / 8 / 5
9,046
905
4,450
11,248
5,431
17
4 / 11 / 10
11,720
1,172
15,650
23,501
28,154
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Sun Wukong
Lo-kami9754
Sun Wukong
15
1 / 12 / 8
9,510
951
14,052
21,965
16,294
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

19
11 / 10 / 6
13,993
1,399
25,202
21,582
9,696
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Team 1 Tickets

0

VS

Team 2 Tickets

218

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 0 / 29
12,548
1,255
8,277
14,583
17,394
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

18
10 / 2 / 15
11,644
1,164
18,807
14,111
5,531
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gilgamesh
JadenTheKing06
Gilgamesh
20
14 / 4 / 28
13,258
1,326
28,613
24,324
20,402
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
5 / 7 / 22
11,255
1,126
8,103
14,512
6,297
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chernobog
xX 1T4L1ANOI Xx
Chernobog
19
20 / 6 / 20
14,643
1,464
22,134
10,358
3,813
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
168
19
Kills
54
54
Deaths
19
36
Assists
114
Player
Kills
Deaths
Assists
KDA
L
2
13
7
0.42
L
1
8
5
0.44
L
4
11
10
0.82
W
5
0
29
19.5
W
10
2
15
8.75
W
Gilgamesh
JadenTheKing06
Gilgamesh
14
4
28
7
L
Sun Wukong
Lo-kami9754
Sun Wukong
1
12
8
0.42
W
5
7
22
2.29
L
11
10
6
1.4
W
Chernobog
xX 1T4L1ANOI Xx
Chernobog
20
6
20
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,363
Damage
85,934
93,147
Taken
77,888
64,845
Mitigated
53,437
4,353
Healing
11,861
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,009
1,658
319
98
14,851
5,270
0
3,865
10,986
21,645
0
L
4,450
2,750
473
636
11,248
5,431
0
2,262
8,986
10,496
0
L
15,650
1,558
462
125
23,501
28,154
0
8,976
14,525
33,111
0
W
8,277
2,074
3,311
1,826
14,583
17,394
0
5,492
9,091
20,202
0
W
18,807
11,628
450
5,204
14,111
5,531
0
8,243
5,868
41,770
0
W
Gilgamesh
JadenTheKing06
Gilgamesh
28,613
10,949
0
312
24,324
20,402
0
9,296
15,028
0
38,621
L
Sun Wukong
Lo-kami9754
Sun Wukong
14,052
3,806
0
900
21,965
16,294
0
5,258
16,707
527
27,341
W
8,103
4,141
0
645
14,512
6,297
0
3,145
11,367
0
23,862
L
25,202
6,638
0
1,340
21,582
9,696
0
6,759
14,823
0
55,908
W
Chernobog
xX 1T4L1ANOI Xx
Chernobog
22,134
14,979
0
113
10,358
3,813
0
2,453
6,838
71
31,039

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,352
Gold Earned
63,348
164
Minions Killed
157
5
Camps Cleared
3
848,636
Distance Traveled
881,069
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
10,083
1,008
29
3
0
167,137
1
L
Olorun
9,046
905
12
1
0
102,547
1
L
Cthulhu
11,720
1,172
22
2
2
199,272
2
W
Yemoja
12,548
1,255
29
3
0
191,014
0
W
Olorun
11,644
1,164
49
5
2
151,676
0
W
Gilgamesh
13,258
1,326
27
3
0
184,445
0
L
Sun Wukong
9,510
951
32
3
2
171,539
0
W
Nemesis
11,255
1,126
37
4
0
196,512
0
L
Pele
13,993
1,399
69
7
1
208,141
2
W
Chernobog
14,643
1,464
15
2
1
157,422
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role