Player Matchup

Janus
Janus
AlexLumax
Janus
Level 122
God Stats
17W - 23L
1,435 SR
Queue Stats
326W - 331L
1,428 Elo+
Party 3
Ullr
Ullr
Chopper01_
Ullr
Level 107
God Stats
11W - 12L
1,533 SR
Queue Stats
149W - 141L
1,446 Elo+
Party 3
Fafnir
Fafnir
Smarty-1981
Fafnir
Level 152
God Stats
3W - 5L
1,746 SR
Queue Stats
385W - 387L
1,529 Elo+
Party 3
Ymir
Ymir
der_Toommm
Ymir
Level 15
God Stats
2W - 3L
1,598 SR
Queue Stats
17W - 27L
1,397 Elo+
Party 3
Bakasura
Bakasura
hellinheaven___
Bakasura
Level 107
God Stats
0W - 2L
1,285 SR
Queue Stats
188W - 176L
1,487 Elo+
Solo
Team Averages
Level 101
1,519 SR
1,458 Elo+

VS

Team Averages
Level 66
1,578 SR
1,456 Elo+
Chaac
Chaac
Mr_K_killjoy
Chaac
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
266W - 327L
1,343 Elo+
Party 2
Vulcan
Vulcan
captainasscrack6
Vulcan
Level 100
God Stats
15W - 14L
1,510 SR
Queue Stats
279W - 307L
1,363 Elo+
Party 2
Cu Chulainn
Cu Chulainn
capuche1313
Cu Chulainn
Level 43
God Stats
55W - 18L
1,749 SR
Queue Stats
223W - 92L
1,671 Elo+
Party 1
Bastet
Bastet
daedra282
Bastet
Level 30
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 1L
1,306 Elo+
Party 1
Heimdallr
Heimdallr
revolution28333
Heimdallr
Level 128
God Stats
48W - 40L
1,628 SR
Queue Stats
332W - 263L
1,598 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
AlexLumax
Janus
12
4 / 4 / 0
8,298
519
5,884
9,755
3,267
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
1 / 5 / 3
7,160
448
4,708
10,682
3,447
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fafnir
16
4 / 4 / 0
10,053
628
7,824
15,131
12,255
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
0 / 5 / 2
7,121
445
2,779
14,452
8,681
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bakasura
12
3 / 4 / 2
7,913
495
4,635
9,766
4,266
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 6
6,998
437
5,372
10,929
4,325
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

12
2 / 5 / 1
7,763
485
10,857
6,204
2,043
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cu Chulainn
capuche1313
Cu Chulainn
15
3 / 1 / 5
9,423
589
9,778
14,074
7,511
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bastet
daedra282
Bastet
14
5 / 1 / 3
9,029
564
4,278
8,637
3,014
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heimdallr
revolution28333
Heimdallr
16
11 / 2 / 4
10,146
634
17,053
13,654
5,358
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
41
12
Kills
22
22
Deaths
12
7
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Janus
AlexLumax
Janus
4
4
0
1
L
1
5
3
0.5
W
1
3
6
1.33
L
Fafnir
4
4
0
1
W
2
5
1
0.5
W
Cu Chulainn
capuche1313
Cu Chulainn
3
1
5
5.5
W
Bastet
daedra282
Bastet
5
1
3
6.5
L
0
5
2
0.2
L
Bakasura
3
4
2
1
W
Heimdallr
revolution28333
Heimdallr
11
2
4
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,830
Damage
47,338
59,786
Taken
53,498
31,916
Mitigated
22,251
11,434
Healing
21,337
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
AlexLumax
Janus
5,884
220
0
1,421
9,755
3,267
500
2,906
6,849
42,476
0
L
4,708
873
0
1,446
10,682
3,447
964
1,280
9,399
0
37,995
W
5,372
961
0
4,838
10,929
4,325
640
4,490
6,383
0
24,601
L
Fafnir
7,824
3,331
0
5,050
15,131
12,255
0
1,840
13,291
56,171
0
W
10,857
2,641
0
576
6,204
2,043
76
2,727
3,274
47,862
0
W
Cu Chulainn
capuche1313
Cu Chulainn
9,778
2,101
0
5,397
14,074
7,511
608
4,016
10,058
2,222
60,886
W
Bastet
daedra282
Bastet
4,278
1,136
0
3,637
8,637
3,014
0
519
7,982
0
42,005
L
2,779
285
0
1,826
14,452
8,681
0
3,587
10,865
16,779
0
L
Bakasura
4,635
3,169
0
1,691
9,766
4,266
0
1,825
7,941
0
40,813
W
Heimdallr
revolution28333
Heimdallr
17,053
9,972
0
6,889
13,654
5,358
404
4,325
9,132
0
73,554

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,545
Gold Earned
43,359
408
Minions Killed
424
0
Camps Cleared
0
1,538,488
Distance Traveled
1,485,801
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
8,298
519
95
6
0
306,249
1
L
Ullr
7,160
448
66
4
0
300,877
4
W
Chaac
6,998
437
31
2
0
281,674
1
L
Fafnir
10,053
628
115
7
0
270,128
0
W
Vulcan
7,763
485
74
5
0
307,104
4
W
Cu Chulainn
9,423
589
117
7
0
301,587
6
W
Bastet
9,029
564
80
5
0
327,698
0
L
Ymir
7,121
445
38
2
0
357,686
0
L
Bakasura
7,913
495
94
6
0
303,548
3
W
Heimdallr
10,146
634
122
8
0
267,738
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role