Player Matchup

Sol
Sol
BugsFknBunny
Sol
Level 16
God Stats
27W - 19L
1,718 SR
Queue Stats
99W - 98L
1,511 Elo+
Party 2
Bakasura
Bakasura
Markentias
Bakasura
Level 23
God Stats
33W - 18L
1,612 SR
Queue Stats
195W - 199L
1,450 Elo+
Party 2
Ymir
Ymir
NOTQOC
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,230 Elo+
Party 3
Rama
Rama
efopf
Rama
Level 17
God Stats
6W - 7L
1,242 SR
Queue Stats
388W - 375L
1,412 Elo+
Party 2
Chaac
Chaac
notSYT
Chaac
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,230 Elo+
Party 3
Team Averages
Level 13
1,515 SR
1,367 Elo+

VS

Team Averages
Level 28
1,511 SR
1,436 Elo+
Tsukuyomi
Tsukuyomi
Edwinious
Tsukuyomi
Level 55
God Stats
9W - 8L
1,380 SR
Queue Stats
70W - 67L
1,566 Elo+
Party 1
Merlin
Merlin
TrolanTa
Merlin
Level 22
God Stats
7W - 0L
1,728 SR
Queue Stats
13W - 13L
1,313 Elo+
Party 1
Guan Yu
Guan Yu
gigasistaken
Guan Yu
Level 18
God Stats
3W - 1L
1,500 SR
Queue Stats
38W - 33L
1,527 Elo+
Party 1
Izanami
Izanami
iElderal
Izanami
Level 17
God Stats
11W - 4L
1,447 SR
Queue Stats
31W - 29L
1,277 Elo+
Party 1
Yemoja
Yemoja
theunkemptharold
Yemoja
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 9 / 2
10,826
451
15,205
19,732
8,383
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bakasura
Markentias
Bakasura
19
4 / 8 / 1
11,696
487
12,295
23,184
10,782
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ymir
NOTQOC
Ymir
15
1 / 15 / 4
10,011
417
10,194
25,476
27,855
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Rama
efopf
Rama
14
1 / 7 / 2
9,047
377
6,627
15,175
5,670
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chaac
notSYT
Chaac
14
4 / 14 / 3
10,073
420
10,323
32,425
30,538
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Edwinious
Tsukuyomi
20
20 / 2 / 18
15,140
631
28,152
21,532
12,675
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Merlin
TrolanTa
Merlin
20
8 / 2 / 15
13,839
577
18,191
11,092
5,285
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Guan Yu
gigasistaken
Guan Yu
20
12 / 1 / 12
14,807
617
16,861
20,887
25,037
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Izanami
iElderal
Izanami
19
10 / 7 / 9
13,592
566
21,861
18,853
7,240
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
2 / 3 / 20
12,885
537
4,519
14,584
12,577
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
126
14
Kills
52
53
Deaths
15
12
Assists
74
Player
Kills
Deaths
Assists
KDA
L
4
9
2
0.56
W
Tsukuyomi
Edwinious
Tsukuyomi
20
2
18
14.5
L
Bakasura
Markentias
Bakasura
4
8
1
0.56
L
Ymir
NOTQOC
Ymir
1
15
4
0.2
W
Merlin
TrolanTa
Merlin
8
2
15
7.75
L
Rama
efopf
Rama
1
7
2
0.29
W
Guan Yu
gigasistaken
Guan Yu
12
1
12
18
W
Izanami
iElderal
Izanami
10
7
9
2.07
L
Chaac
notSYT
Chaac
4
14
3
0.39
W
2
3
20
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,644
Damage
89,584
115,992
Taken
86,948
83,228
Mitigated
62,814
22,172
Healing
37,002
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,205
5,522
0
3,974
19,732
8,383
3,316
3,924
15,552
70,596
3,915
W
Tsukuyomi
Edwinious
Tsukuyomi
28,152
9,435
0
7,101
21,532
12,675
2,671
5,273
16,139
0
109,281
L
Bakasura
Markentias
Bakasura
12,295
8,020
0
7,318
23,184
10,782
2,424
3,041
19,991
0
76,832
L
Ymir
NOTQOC
Ymir
10,194
2,560
0
809
25,476
27,855
641
5,281
20,052
44,021
0
W
Merlin
TrolanTa
Merlin
18,191
2,929
0
3,317
11,092
5,285
2,531
4,018
6,824
93,719
0
L
Rama
efopf
Rama
6,627
5,315
0
3,796
15,175
5,670
1,454
3,177
11,882
0
43,395
W
Guan Yu
gigasistaken
Guan Yu
16,861
4,765
1,583
9,251
20,887
25,037
1,952
7,260
12,384
0
97,842
W
Izanami
iElderal
Izanami
21,861
17,873
0
4,005
18,853
7,240
3,547
5,917
12,226
0
90,028
L
Chaac
notSYT
Chaac
10,323
2,473
0
6,275
32,425
30,538
457
6,408
25,805
0
32,508
W
4,519
1,768
8,698
3,047
14,584
12,577
1,273
5,529
7,985
19,017
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,653
Gold Earned
70,263
467
Minions Killed
623
0
Camps Cleared
0
1,869,806
Distance Traveled
2,248,737
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
10,826
451
118
5
0
379,178
1
W
Tsukuyomi
15,140
631
112
5
0
551,592
1
L
Bakasura
11,696
487
162
7
0
426,003
2
L
Ymir
10,011
417
80
3
0
328,507
0
W
Merlin
13,839
577
176
7
0
429,447
0
L
Rama
9,047
377
69
3
0
379,008
2
W
Guan Yu
14,807
617
167
7
0
490,755
0
W
Izanami
13,592
566
141
6
0
380,284
3
L
Chaac
10,073
420
38
2
0
357,110
5
W
Yemoja
12,885
537
27
1
0
396,659
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role