Player Matchup

Ullr
Ullr
BaronGaming
Ullr
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 14L
1,150 Elo+
Solo
Pele
Pele
NoSpaces33
Pele
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 19L
1,373 Elo+
Solo
Medusa
Medusa
XxLostVaynexX69
Medusa
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 51L
1,260 Elo+
Party 2
Terra
Terra
XxShinnonxX
Terra
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 65L
1,267 Elo+
Party 2
Ravana
Ravana
conmań
Ravana
Level 18
God Stats
2W - 1L
1,742 SR
Queue Stats
52W - 86L
1,270 Elo+
Solo
Team Averages
Level 13
1,548 SR
1,264 Elo+

VS

Team Averages
Level 12
1,471 SR
1,276 Elo+
Ymir
Ymir
Alxrtz NH
Ymir
Level 7
God Stats
17W - 3L
1,266 SR
Queue Stats
17W - 6L
1,176 Elo+
Party 1
Olorun
Olorun
FG L1ghtn1ng
Olorun
Level 22
God Stats
14W - 0L
1,666 SR
Queue Stats
17W - 6L
1,366 Elo+
Party 1
Ra
Ra
FG Vantage
Ra
Level 24
God Stats
3W - 0L
1,666 SR
Queue Stats
17W - 8L
1,359 Elo+
Party 1
Zeus
Zeus
Mushypizza5255
Zeus
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 1L
1,500 Elo+
Party 1
Yemoja
Yemoja
mythical_cause3
Yemoja
Level 5
God Stats
1W - 1L
1,257 SR
Queue Stats
5W - 6L
980 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 11 / 5
10,248
932
15,088
23,401
8,202
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
3 / 8 / 4
10,217
929
17,899
21,112
7,036
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
3 / 11 / 2
9,915
901
12,216
17,857
6,095
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
0 / 7 / 3
9,209
837
1,604
18,099
17,162
Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Ravana
conmań
Ravana
16
2 / 8 / 5
10,358
942
3,532
16,609
5,788
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Team 1 Tickets

17

VS

Team 2 Tickets

299

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
19
4 / 1 / 30
12,365
1,124
16,691
14,287
17,754
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Olorun
20
18 / 1 / 15
14,270
1,297
27,716
8,868
4,052
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
19 / 0 / 18
14,934
1,358
30,480
11,812
5,283
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

17
3 / 6 / 18
10,595
963
9,127
8,144
2,688
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
1 / 3 / 17
11,173
1,016
6,097
11,130
6,160
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
143
11
Kills
45
45
Deaths
11
19
Assists
98
Player
Kills
Deaths
Assists
KDA
W
Ymir
4
1
30
19
L
3
11
5
0.5
W
Olorun
18
1
15
25.5
W
19
0
18
28
W
3
6
18
2
L
3
8
4
0.63
L
3
11
2
0.36
L
0
7
3
0.21
L
Ravana
conmań
Ravana
2
8
5
0.56
W
1
3
17
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,339
Damage
90,111
97,078
Taken
54,241
44,283
Mitigated
35,937
5,135
Healing
14,328
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
16,691
5,409
0
0
14,287
17,754
0
601
13,566
24,835
0
L
15,088
8,496
0
1,363
23,401
8,202
0
22,142
1,259
0
41,921
W
Olorun
27,716
18,017
1,910
4,987
8,868
4,052
0
248
8,620
50,595
0
W
30,480
4,213
1,793
3,857
11,812
5,283
0
665
11,147
59,721
0
W
9,127
1,918
0
0
8,144
2,688
0
31
8,113
17,054
0
L
17,899
5,404
0
702
21,112
7,036
0
20,074
1,038
0
34,524
L
12,216
7,291
0
0
17,857
6,095
0
16,389
1,468
220
32,390
L
1,604
426
1,621
1,027
18,099
17,162
0
15,945
2,154
4,260
0
L
Ravana
conmań
Ravana
3,532
717
0
422
16,609
5,788
0
15,561
1,048
0
9,631
W
6,097
1,710
1,188
593
11,130
6,160
0
234
10,896
11,359
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,947
Gold Earned
63,337
115
Minions Killed
170
2
Camps Cleared
5
837,791
Distance Traveled
976,092
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
12,365
1,124
22
2
1
230,845
3
L
Ullr
10,248
932
39
4
0
180,857
1
W
Olorun
14,270
1,297
41
4
2
192,833
0
W
Ra
14,934
1,358
80
7
1
218,878
2
W
Zeus
10,595
963
22
2
1
161,983
4
L
Pele
10,217
929
31
3
1
195,690
1
L
Medusa
9,915
901
33
3
0
146,402
0
L
Terra
9,209
837
2
0
0
142,343
0
L
Ravana
10,358
942
10
1
1
172,499
1
W
Yemoja
11,173
1,016
5
0
0
171,553
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role