Player Matchup

Ullr
Ullr
DestroyerOwl
Ullr
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
370W - 315L
1,491 Elo+
Solo
Hera
Hera
John thicccc879
Hera
Level 139
God Stats
15W - 8L
1,660 SR
Queue Stats
718W - 701L
1,483 Elo+
Party 2
Loki
Loki
Major We Tod308
Loki
Level 79
God Stats
9W - 11L
1,449 SR
Queue Stats
293W - 334L
1,451 Elo+
Solo
Mulan
Mulan
jaimefinesse
Mulan
Level 97
God Stats
11W - 7L
1,639 SR
Queue Stats
331W - 352L
1,453 Elo+
Party 2
Ares
Ares
xXH3AD5H075Xx
Ares
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Team Averages
Level 105
1,550 SR
1,475 Elo+

VS

Team Averages
Level 66
1,594 SR
1,522 Elo+
Gilgamesh
Gilgamesh
CeoOfWaifus
Gilgamesh
Level 85
God Stats
38W - 14L
1,713 SR
Queue Stats
203W - 185L
1,541 Elo+
Party 1
Xing Tian
Xing Tian
Emiliano0601
Xing Tian
Level 38
God Stats
13W - 10L
1,542 SR
Queue Stats
34W - 19L
1,634 Elo+
Solo
Nu Wa
Nu Wa
ItzDuckingLit
Nu Wa
Level 84
God Stats
8W - 6L
1,630 SR
Queue Stats
215W - 227L
1,474 Elo+
Party 1
Pele
Pele
Onyx Stroud
Pele
Level 47
God Stats
19W - 16L
1,610 SR
Queue Stats
224W - 243L
1,482 Elo+
Party 1
Artemis
Artemis
YoungMetroid3x
Artemis
Level 78
God Stats
25W - 18L
1,475 SR
Queue Stats
201W - 203L
1,477 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 3 / 1
5,364
536
3,148
5,745
1,643
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
1 / 1 / 0
6,220
622
3,374
3,381
930
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

9
0 / 1 / 1
5,297
530
1,470
7,230
1,970
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

8
1 / 5 / 0
5,105
511
3,020
7,029
2,729
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
2 / 5 / 1
5,761
576
3,888
8,007
4,466
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
CeoOfWaifus
Gilgamesh
13
5 / 1 / 1
7,097
710
6,286
6,057
3,271
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Xing Tian
Emiliano0601
Xing Tian
9
1 / 0 / 7
5,965
597
2,725
6,348
2,847
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

10
1 / 1 / 0
5,711
571
2,516
4,455
1,368
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
1 / 0 / 1
5,771
577
2,538
4,638
1,297
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

10
7 / 3 / 1
6,052
605
5,995
5,514
1,485
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
25
5
Kills
15
15
Deaths
5
3
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
CeoOfWaifus
Gilgamesh
5
1
1
5.5
L
1
3
1
0.5
W
Xing Tian
Emiliano0601
Xing Tian
1
0
7
4.5
W
1
1
0
1
L
1
1
0
1
L
0
1
1
0.5
W
1
0
1
1.5
W
7
3
1
2.5
L
1
5
0
0.2
L
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,900
Damage
20,060
31,392
Taken
27,012
11,738
Mitigated
10,268
5,061
Healing
10,566
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
CeoOfWaifus
Gilgamesh
6,286
1,695
0
2,038
6,057
3,271
0
0
6,057
0
44,763
L
3,148
1,821
0
789
5,745
1,643
0
1,458
4,257
0
22,832
W
Xing Tian
Emiliano0601
Xing Tian
2,725
232
0
2,534
6,348
2,847
0
1,772
4,576
13,372
0
W
2,516
444
0
888
4,455
1,368
129
3,192
1,081
25,741
0
L
3,374
673
0
797
3,381
930
407
814
2,479
38,508
0
L
1,470
439
0
2,820
7,230
1,970
0
647
6,499
0
28,570
W
2,538
529
244
3,079
4,638
1,297
0
567
4,071
0
37,467
W
5,995
3,462
270
1,513
5,514
1,485
132
1,549
3,965
0
25,030
L
3,020
716
0
655
7,029
2,729
0
267
6,732
0
21,944
L
3,888
56
0
0
8,007
4,466
0
1,793
6,184
18,387
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,747
Gold Earned
30,596
300
Minions Killed
307
0
Camps Cleared
0
948,738
Distance Traveled
1,043,462
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
7,097
710
112
11
0
217,950
3
L
Ullr
5,364
536
44
4
0
163,803
2
W
Xing Tian
5,965
597
11
1
0
208,056
3
W
Nu Wa
5,711
571
58
6
0
183,540
0
L
Hera
6,220
622
99
10
0
194,985
3
L
Loki
5,297
530
73
7
0
229,670
2
W
Pele
5,771
577
77
8
0
253,970
0
W
Artemis
6,052
605
49
5
0
179,946
1
L
Mulan
5,105
511
51
5
0
185,335
2
L
Ares
5,761
576
33
3
0
174,945
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role