Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
CrimsonWolfX3
Izanami
Level 136
God Stats
5W - 4L
1,725 SR
Queue Stats
222W - 162L
1,659 Elo+
Solo
Ravana
Ravana
aQuA_Phekki
Ravana
Level 88
God Stats
18W - 19L
1,366 SR
Queue Stats
323W - 291L
1,502 Elo+
Party 1
Team Averages
Level 109
1,530 SR
1,553 Elo+

VS

Team Averages
Level 86
1,588 SR
1,447 Elo+
Gilgamesh
Gilgamesh
Molterssdt97
Gilgamesh
Level 88
God Stats
28W - 27L
1,535 SR
Queue Stats
131W - 169L
1,453 Elo+
Party 2
Baron Samedi
Baron Samedi
TibboonnL
Baron Samedi
Level 107
God Stats
8W - 9L
1,742 SR
Queue Stats
378W - 356L
1,459 Elo+
Solo
Neith
Neith
carlosbg1599
Neith
Level 64
God Stats
71W - 82L
1,487 SR
Queue Stats
321W - 456L
1,430 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
15
7 / 5 / 6
11,132
742
11,189
10,423
4,789
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Izanami
15
4 / 5 / 4
10,608
707
10,856
12,432
4,506
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ravana
14
3 / 5 / 7
10,359
691
7,413
10,008
4,917
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Molterssdt97
Gilgamesh
14
8 / 4 / 4
11,151
743
9,633
12,356
6,181
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Baron Samedi
TibboonnL
Baron Samedi
14
5 / 8 / 6
10,656
710
11,945
14,706
8,447
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
2 / 2 / 6
9,389
626
4,962
7,656
2,258
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
31
14
Kills
15
15
Deaths
14
17
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
7
5
6
2
W
Izanami
4
5
4
1.2
L
Gilgamesh
Molterssdt97
Gilgamesh
8
4
4
2.5
L
Baron Samedi
TibboonnL
Baron Samedi
5
8
6
1
W
Ravana
3
5
7
1.3
L
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,458
Damage
26,540
32,863
Taken
34,718
14,212
Mitigated
16,886
9,172
Healing
8,593
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
11,189
449
1,099
2,987
10,423
4,789
0
4,159
6,264
45,963
0
W
Izanami
10,856
7,523
0
2,624
12,432
4,506
1,596
5,741
6,691
0
59,467
L
Gilgamesh
Molterssdt97
Gilgamesh
9,633
1,850
0
2,457
12,356
6,181
0
3,459
8,663
0
27,422
L
Baron Samedi
TibboonnL
Baron Samedi
11,945
563
415
4,080
14,706
8,447
72
5,146
9,173
52,109
0
W
Ravana
7,413
1,174
0
2,462
10,008
4,917
315
2,097
7,911
0
25,491
L
4,962
1,419
0
1,641
7,656
2,258
1,044
1,857
5,645
0
25,565

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,099
Gold Earned
31,196
185
Minions Killed
161
0
Camps Cleared
0
766,787
Distance Traveled
645,686
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
11,132
742
65
4
0
242,328
4
W
Izanami
10,608
707
89
6
0
237,157
3
L
Gilgamesh
11,151
743
33
2
0
261,798
1
L
Baron Samedi
10,656
710
81
5
0
210,996
4
W
Ravana
10,359
691
31
2
0
287,302
2
L
Neith
9,389
626
47
3
0
172,892
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role