Player Matchup

Chang'e
Chang'e
ClockNote7
Chang'e
Level 75
God Stats
2W - 2L
1,474 SR
Queue Stats
124W - 149L
1,375 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Perceptive Pete
Cu Chulainn
Level 107
God Stats
95W - 123L
1,455 SR
Queue Stats
452W - 601L
1,412 Elo+
Solo
Apollo
Apollo
bolitapato9712
Apollo
Level 58
God Stats
8W - 4L
1,500 SR
Queue Stats
122W - 149L
1,377 Elo+
Party 2
Team Averages
Level 80
1,476 SR
1,388 Elo+

VS

Team Averages
Level 98
1,431 SR
1,390 Elo+
Merlin
Merlin
ExiledCrypt
Merlin
Level 66
God Stats
0W - 3L
1,293 SR
Queue Stats
85W - 140L
1,259 Elo+
Party 1
Izanami
Izanami
chiverux
Izanami
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
death62807
King Arthur
Level 106
God Stats
0W - 4L
1,500 SR
Queue Stats
203W - 238L
1,411 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
ClockNote7
Chang'e
14
5 / 3 / 12
11,805
694
9,959
14,542
4,858
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cu Chulainn
Perceptive Pete
Cu Chulainn
16
8 / 0 / 12
12,882
758
17,549
19,796
15,919
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

16
8 / 2 / 6
12,608
742
9,276
11,719
4,104
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
14
1 / 7 / 4
10,682
628
15,062
14,360
5,740
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
chiverux
Izanami
15
3 / 5 / 2
11,229
661
13,474
13,705
5,167
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

King Arthur
death62807
King Arthur
12
1 / 9 / 3
10,226
602
6,663
18,057
8,724
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
14
21
Kills
5
5
Deaths
21
30
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Chang'e
ClockNote7
Chang'e
5
3
12
3.67
L
Merlin
1
7
4
0.43
W
Cu Chulainn
Perceptive Pete
Cu Chulainn
8
0
12
14
W
8
2
6
5.5
L
Izanami
chiverux
Izanami
3
5
2
0.8
L
King Arthur
death62807
King Arthur
1
9
3
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,784
Damage
35,199
46,057
Taken
46,122
24,881
Mitigated
19,631
22,269
Healing
2,205
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
ClockNote7
Chang'e
9,959
735
5,018
7,086
14,542
4,858
1,039
5,959
8,101
37,032
0
L
Merlin
15,062
481
0
740
14,360
5,740
0
4,683
9,677
48,115
0
W
Cu Chulainn
Perceptive Pete
Cu Chulainn
17,549
2,342
0
6,842
19,796
15,919
505
4,512
14,928
6,713
55,282
W
9,276
5,143
0
3,323
11,719
4,104
2,100
3,569
7,870
0
60,098
L
Izanami
chiverux
Izanami
13,474
10,934
0
500
13,705
5,167
942
2,770
10,935
0
67,089
L
King Arthur
death62807
King Arthur
6,663
716
237
728
18,057
8,724
0
5,128
12,929
0
33,943

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,295
Gold Earned
32,137
204
Minions Killed
202
0
Camps Cleared
0
1,008,755
Distance Traveled
788,074
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
11,805
694
57
3
0
311,524
0
L
Merlin
10,682
628
74
4
0
271,393
1
W
Cu Chulainn
12,882
758
65
4
0
369,981
0
W
Apollo
12,608
742
82
5
0
327,250
2
L
Izanami
11,229
661
88
5
0
246,140
3
L
King Arthur
10,226
602
40
2
0
270,541
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role