Player Matchup

Zeus
Zeus
BanAzeuz
Zeus
Level 20
God Stats
14W - 7L
1,657 SR
Queue Stats
41W - 31L
1,551 Elo+
Solo
Ganesha
Ganesha
Grangrenita
Ganesha
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 19L
1,582 Elo+
Solo
Xbalanque
Xbalanque
LankasterSempai
Xbalanque
Level 15
God Stats
3W - 1L
1,588 SR
Queue Stats
53W - 49L
1,462 Elo+
Solo
Sun Wukong
Sun Wukong
Stavroseus
Sun Wukong
Level 18
God Stats
1W - 4L
1,149 SR
Queue Stats
47W - 43L
1,504 Elo+
Solo
Nemesis
Nemesis
YunoTstera
Nemesis
Level 4
God Stats
2W - 2L
1,155 SR
Queue Stats
9W - 4L
1,566 Elo+
Solo
Team Averages
Level 14
1,410 SR
1,533 Elo+

VS

Team Averages
Level 22
1,591 SR
1,401 Elo+
Ymir
Ymir
ChefKeef300
Ymir
Level 6
God Stats
1W - 3L
1,500 SR
Queue Stats
11W - 12L
1,264 Elo+
Party 1
Persephone
Persephone
Hamduallah
Persephone
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 11L
1,264 Elo+
Party 1
Thanatos
Thanatos
KapIcey
Thanatos
Level 49
God Stats
16W - 7L
1,447 SR
Queue Stats
129W - 147L
1,430 Elo+
Party 1
Chaac
Chaac
LittySchmitty
Chaac
Level 28
God Stats
8W - 6L
1,699 SR
Queue Stats
104W - 125L
1,516 Elo+
Solo
Heimdallr
Heimdallr
Nea main4171
Heimdallr
Level 20
God Stats
1W - 1L
1,808 SR
Queue Stats
18W - 21L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
14
10 / 2 / 3
11,220
449
11,633
6,628
1,802
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ganesha
Grangrenita
Ganesha
18
2 / 6 / 25
13,319
533
15,161
24,983
23,443
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Xbalanque
LankasterSempai
Xbalanque
19
13 / 4 / 6
12,936
517
14,025
16,137
7,412
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sun Wukong
Stavroseus
Sun Wukong
20
9 / 7 / 6
14,016
561
19,772
23,350
13,282
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Nemesis
YunoTstera
Nemesis
20
13 / 3 / 6
14,937
597
25,416
23,958
16,194
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 9 / 6
9,544
382
2,182
17,173
12,540
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Persephone
Hamduallah
Persephone
15
0 / 9 / 5
10,566
423
5,099
14,389
4,124
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thanatos
KapIcey
Thanatos
20
16 / 6 / 3
14,608
584
30,659
25,826
10,854
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

19
6 / 6 / 6
13,104
524
18,630
28,481
27,659
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heimdallr
Nea main4171
Heimdallr
14
0 / 19 / 3
10,095
404
5,178
23,633
7,040
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
45
47
Kills
22
22
Deaths
49
46
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Zeus
10
2
3
5.75
L
0
9
6
0.33
W
Ganesha
Grangrenita
Ganesha
2
6
25
2.42
L
Persephone
Hamduallah
Persephone
0
9
5
0.28
L
Thanatos
KapIcey
Thanatos
16
6
3
2.92
W
Xbalanque
LankasterSempai
Xbalanque
13
4
6
4
L
6
6
6
1.5
L
Heimdallr
Nea main4171
Heimdallr
0
19
3
0.08
W
Sun Wukong
Stavroseus
Sun Wukong
9
7
6
1.71
W
Nemesis
YunoTstera
Nemesis
13
3
6
5.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,007
Damage
61,748
95,056
Taken
109,502
62,133
Mitigated
62,217
18,659
Healing
35,810
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
11,633
2,370
0
2,368
6,628
1,802
150
603
5,971
56,562
0
L
2,182
945
0
590
17,173
12,540
0
7,090
9,915
10,638
0
W
Ganesha
Grangrenita
Ganesha
15,161
1,277
0
2,386
24,983
23,443
839
2,888
21,871
57,453
0
L
Persephone
Hamduallah
Persephone
5,099
867
108
1,572
14,389
4,124
729
5,897
8,353
48,707
0
L
Thanatos
KapIcey
Thanatos
30,659
11,845
0
21,439
25,826
10,854
0
4,183
21,589
0
120,580
W
Xbalanque
LankasterSempai
Xbalanque
14,025
6,034
1,035
3,368
16,137
7,412
4,169
895
15,202
0
73,439
L
18,630
5,724
0
8,383
28,481
27,659
8
2,520
25,961
0
76,881
L
Heimdallr
Nea main4171
Heimdallr
5,178
2,294
0
3,718
23,633
7,040
72
6,714
16,885
0
53,075
W
Sun Wukong
Stavroseus
Sun Wukong
19,772
5,523
1,234
5,050
23,350
13,282
1,682
1,462
21,847
0
87,647
W
Nemesis
YunoTstera
Nemesis
25,416
14,824
0
3,218
23,958
16,194
2,126
1,034
22,884
0
106,081

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,428
Gold Earned
57,917
563
Minions Killed
456
0
Camps Cleared
0
2,223,978
Distance Traveled
2,084,114
16
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
11,220
449
104
4
0
252,173
3
L
Ymir
9,544
382
15
1
0
413,173
0
W
Ganesha
13,319
533
30
1
0
535,229
4
L
Persephone
10,566
423
96
4
0
394,779
0
L
Thanatos
14,608
584
136
5
0
484,072
2
W
Xbalanque
12,936
517
136
5
0
453,220
6
L
Chaac
13,104
524
139
6
0
395,582
5
L
Heimdallr
10,095
404
70
3
0
396,508
0
W
Sun Wukong
14,016
561
155
6
0
450,003
2
W
Nemesis
14,937
597
138
6
0
533,353
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role