Player Matchup

Rama
Rama
Exalted Gale
Rama
Level 28
God Stats
1W - 0L
1,742 SR
Queue Stats
95W - 39L
1,691 Elo+
Solo
Pele
Pele
King KD Kong
Pele
Level 26
God Stats
1W - 3L
1,157 SR
Queue Stats
15W - 17L
1,539 Elo+
Solo
Zhong Kui
Zhong Kui
Legendary_Gundam
Zhong Kui
Level 28
God Stats
2W - 0L
1,745 SR
Queue Stats
107W - 98L
1,556 Elo+
Solo
Aphrodite
Aphrodite
best_healer_ever
Aphrodite
Level 26
God Stats
29W - 24L
1,499 SR
Queue Stats
77W - 57L
1,579 Elo+
Solo
Bellona
Bellona
mosqueteros3delc
Bellona
Level 22
God Stats
6W - 4L
1,563 SR
Queue Stats
81W - 84L
1,532 Elo+
Solo
Team Averages
Level 26
1,541 SR
1,579 Elo+

VS

Team Averages
Level 20
1,549 SR
1,515 Elo+
Izanami
Izanami
D_O_TH3GUNSH0W
Izanami
Level 29
God Stats
7W - 9L
1,574 SR
Queue Stats
18W - 24L
1,461 Elo+
Solo
Chaac
Chaac
Nelson42069
Chaac
Level 7
God Stats
2W - 1L
1,868 SR
Queue Stats
5W - 6L
1,542 Elo+
Solo
Merlin
Merlin
iPark_-
Merlin
Level 15
God Stats
4W - 3L
1,330 SR
Queue Stats
138W - 116L
1,496 Elo+
Solo
King Arthur
King Arthur
severe-till0
King Arthur
Level 25
God Stats
5W - 6L
1,620 SR
Queue Stats
21W - 24L
1,579 Elo+
Solo
Kali
Kali
wisekiddz
Kali
Level 22
God Stats
2W - 5L
1,355 SR
Queue Stats
63W - 53L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 2 / 3
13,194
660
11,534
16,140
6,296
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
5 / 4 / 4
10,045
502
7,013
16,423
5,490
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Zhong Kui
19
9 / 2 / 5
12,495
625
23,322
20,716
15,905
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Aphrodite
15
4 / 1 / 8
9,713
486
13,387
12,415
7,323
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

15
3 / 6 / 1
9,580
479
9,385
18,647
11,744
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 7 / 2
9,771
489
9,558
15,392
4,497
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
0 / 9 / 4
7,639
382
6,737
18,626
9,118
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Merlin
iPark_-
Merlin
17
3 / 4 / 2
10,998
550
13,097
13,720
5,068
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

King Arthur
severe-till0
King Arthur
17
5 / 5 / 6
11,340
567
14,752
18,008
14,973
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Kali
17
6 / 3 / 4
10,699
535
9,776
17,458
9,214
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
33
28
Kills
15
15
Deaths
28
21
Assists
18
Player
Kills
Deaths
Assists
KDA
L
1
7
2
0.29
W
7
2
3
4.25
W
5
4
4
1.75
W
Zhong Kui
9
2
5
5.75
L
0
9
4
0.22
W
Aphrodite
4
1
8
8
L
Merlin
iPark_-
Merlin
3
4
2
1
W
3
6
1
0.58
L
King Arthur
severe-till0
King Arthur
5
5
6
1.6
L
Kali
6
3
4
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,641
Damage
53,920
84,341
Taken
83,204
46,758
Mitigated
42,870
44,030
Healing
17,497
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,558
7,331
147
3,855
15,392
4,497
0
5,632
9,760
0
65,000
W
11,534
8,584
0
6,863
16,140
6,296
1,975
1,515
14,553
0
121,462
W
7,013
1,232
0
5,389
16,423
5,490
156
1,733
14,600
0
51,760
W
Zhong Kui
23,322
3,234
0
10,706
20,716
15,905
661
5,589
14,699
104,906
0
L
6,737
2,051
0
3,919
18,626
9,118
0
9,176
9,450
0
29,718
W
Aphrodite
13,387
1,410
9,953
9,756
12,415
7,323
1,187
2,800
9,491
40,161
0
L
Merlin
iPark_-
Merlin
13,097
457
0
703
13,720
5,068
0
8,348
5,372
73,616
0
W
9,385
3,446
0
1,363
18,647
11,744
641
684
17,901
0
52,710
L
King Arthur
severe-till0
King Arthur
14,752
286
486
3,562
18,008
14,973
0
8,692
9,316
0
65,739
L
Kali
9,776
5,521
0
4,825
17,458
9,214
2,150
4,861
12,597
0
56,689

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,027
Gold Earned
50,447
625
Minions Killed
525
0
Camps Cleared
0
1,822,088
Distance Traveled
1,790,380
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
9,771
489
125
6
0
330,879
0
W
Rama
13,194
660
228
11
0
341,031
1
W
Pele
10,045
502
80
4
0
373,029
1
W
Zhong Kui
12,495
625
182
9
0
347,813
5
L
Chaac
7,639
382
39
2
0
359,961
1
W
Aphrodite
9,713
486
52
3
0
372,578
1
L
Merlin
10,998
550
158
8
0
347,052
0
W
Bellona
9,580
479
83
4
0
387,637
0
L
King Arthur
11,340
567
119
6
0
365,985
3
L
Kali
10,699
535
84
4
0
386,503
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role