Player Matchup

Ganesha
Ganesha
Dennisss100
Ganesha
Level 27
God Stats
5W - 8L
1,447 SR
Queue Stats
46W - 66L
1,542 Elo+
Party 1
Agni
Agni
OwnedByTrolls
Agni
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 8L
1,630 Elo+
Party 1
Pele
Pele
Shadowerr123
Pele
Level 10
God Stats
4W - 7L
1,583 SR
Queue Stats
8W - 8L
1,630 Elo+
Party 1
Izanami
Izanami
giannisx3
Izanami
Level 35
God Stats
9W - 7L
1,692 SR
Queue Stats
69W - 78L
1,578 Elo+
Party 1
Arachne
Arachne
zabubeats
Arachne
Level 28
God Stats
10W - 13L
1,383 SR
Queue Stats
84W - 89L
1,414 Elo+
Party 1
Team Averages
Level 24
1,521 SR
1,559 Elo+

VS

Team Averages
Level 26
1,593 SR
1,648 Elo+
Ne Zha
Ne Zha
AndroidShelf44
Ne Zha
Level 29
God Stats
8W - 3L
1,707 SR
Queue Stats
95W - 57L
1,727 Elo+
Solo
Neith
Neith
Heaven270
Neith
Level 20
God Stats
103W - 103L
1,588 SR
Queue Stats
390W - 374L
1,616 Elo+
Solo
Ymir
Ymir
Pemius
Ymir
Level 29
God Stats
4W - 4L
1,568 SR
Queue Stats
50W - 31L
1,701 Elo+
Solo
Tiamat
Tiamat
Romansparta99
Tiamat
Level 23
God Stats
4W - 7L
1,504 SR
Queue Stats
11W - 14L
1,615 Elo+
Solo
Vulcan
Vulcan
Shinga92
Vulcan
Level 27
God Stats
8W - 7L
1,596 SR
Queue Stats
52W - 36L
1,582 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Dennisss100
Ganesha
14
0 / 4 / 5
8,703
458
5,938
15,998
15,615
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

12
0 / 10 / 0
7,186
378
4,995
10,936
3,493
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

15
2 / 6 / 0
9,232
486
9,590
14,617
6,247
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Izanami
giannisx3
Izanami
14
5 / 9 / 0
8,892
468
6,812
16,612
6,366
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Arachne
zabubeats
Arachne
13
2 / 9 / 4
8,440
444
3,846
14,356
5,377
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
11 / 1 / 8
11,702
616
10,637
14,603
10,909
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Neith
Heaven270
Neith
17
5 / 5 / 10
11,177
588
14,965
12,788
4,646
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ymir
Pemius
Ymir
15
4 / 2 / 12
10,764
567
5,994
16,803
13,432
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
4 / 1 / 4
11,225
591
8,427
9,112
7,009
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Vulcan
Shinga92
Vulcan
19
14 / 0 / 8
13,132
691
20,392
12,047
4,785
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
80
9
Kills
38
38
Deaths
9
9
Assists
42
Player
Kills
Deaths
Assists
KDA
W
11
1
8
15
L
Ganesha
Dennisss100
Ganesha
0
4
5
0.63
W
Neith
Heaven270
Neith
5
5
10
2
L
0
10
0
0
W
Ymir
Pemius
Ymir
4
2
12
5
W
4
1
4
6
L
2
6
0
0.33
W
Vulcan
Shinga92
Vulcan
14
0
8
18
L
Izanami
giannisx3
Izanami
5
9
0
0.56
L
Arachne
zabubeats
Arachne
2
9
4
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,181
Damage
60,415
72,519
Taken
65,353
37,098
Mitigated
40,781
12,512
Healing
20,652
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,637
4,350
0
3,253
14,603
10,909
0
1,920
12,577
0
84,182
L
Ganesha
Dennisss100
Ganesha
5,938
171
99
2,841
15,998
15,615
50
6,416
9,344
39,092
0
W
Neith
Heaven270
Neith
14,965
7,698
0
4,704
12,788
4,646
5,836
2,590
10,177
0
75,699
L
4,995
423
0
660
10,936
3,493
286
5,135
5,377
30,494
0
W
Ymir
Pemius
Ymir
5,994
563
0
4,697
16,803
13,432
742
3,103
13,616
25,432
0
W
8,427
930
0
1,944
9,112
7,009
2,220
932
8,180
56,862
0
L
9,590
1,836
0
1,175
14,617
6,247
360
7,726
6,545
0
62,858
W
Vulcan
Shinga92
Vulcan
20,392
4,165
466
5,588
12,047
4,785
2,081
5,291
6,264
101,548
0
L
Izanami
giannisx3
Izanami
6,812
3,733
696
4,868
16,612
6,366
199
6,809
9,641
0
54,567
L
Arachne
zabubeats
Arachne
3,846
2,883
0
2,173
14,356
5,377
477
7,225
6,799
0
24,168

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,453
Gold Earned
58,000
429
Minions Killed
545
0
Camps Cleared
0
1,645,114
Distance Traveled
1,813,307
6
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
11,702
616
111
6
0
371,503
5
L
Ganesha
8,703
458
27
1
0
335,437
2
W
Neith
11,177
588
137
7
0
305,695
1
L
Agni
7,186
378
71
4
0
311,884
0
W
Ymir
10,764
567
26
1
0
371,830
7
W
Tiamat
11,225
591
111
6
0
358,635
4
L
Pele
9,232
486
130
7
0
329,498
2
W
Vulcan
13,132
691
160
8
0
405,644
1
L
Izanami
8,892
468
148
8
0
310,385
1
L
Arachne
8,440
444
53
3
0
357,910
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role