Player Matchup

Merlin
Merlin
Aygun24
Merlin
Level 135
God Stats
1W - 2L
1,500 SR
Queue Stats
54W - 60L
1,508 Elo+
Party 2
Ganesha
Ganesha
GreyEnd96211318
Ganesha
Level 107
God Stats
1W - 0L
1,640 SR
Queue Stats
51W - 69L
1,452 Elo+
Solo
Hou Yi
Hou Yi
Zeusivanov
Hou Yi
Level 100
God Stats
4W - 2L
1,510 SR
Queue Stats
89W - 94L
1,430 Elo+
Solo
Cthulhu
Cthulhu
alex123id
Cthulhu
Level 123
God Stats
3W - 3L
1,599 SR
Queue Stats
53W - 58L
1,515 Elo+
Party 2
Da Ji
Da Ji
еешка
Da Ji
Level 127
God Stats
8W - 3L
1,711 SR
Queue Stats
168W - 188L
1,540 Elo+
Solo
Team Averages
Level 118
1,592 SR
1,489 Elo+

VS

Team Averages
Level 125
1,543 SR
1,511 Elo+
Nu Wa
Nu Wa
Augustus923
Nu Wa
Level 128
God Stats
2W - 3L
1,515 SR
Queue Stats
27W - 31L
1,546 Elo+
Party 1
Camazotz
Camazotz
Jaxxay
Camazotz
Level 109
God Stats
3W - 2L
1,735 SR
Queue Stats
50W - 53L
1,547 Elo+
Solo
Jormungandr
Jormungandr
Kam128
Jormungandr
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chiron
Chiron
Oracoo1
Chiron
Level 87
God Stats
1W - 1L
1,467 SR
Queue Stats
68W - 73L
1,462 Elo+
Solo
Eset
Eset
bariton
Eset
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Aygun24
Merlin
17
8 / 1 / 16
10,204
928
17,325
9,671
5,081
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
0 / 2 / 22
9,641
876
6,024
17,761
20,214
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hou Yi
Zeusivanov
Hou Yi
16
7 / 3 / 12
10,000
909
10,264
9,966
5,637
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Cthulhu
alex123id
Cthulhu
16
5 / 1 / 21
10,063
915
12,984
11,875
12,907
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Da Ji
16
11 / 3 / 10
9,671
879
13,891
11,557
6,204
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 7 / 4
6,850
623
7,748
10,212
3,550
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Camazotz
Jaxxay
Camazotz
15
6 / 6 / 3
9,321
847
12,119
15,517
7,787
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Jormungandr
Kam128
Jormungandr
13
0 / 6 / 5
8,208
746
9,590
20,027
17,968
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chiron
Oracoo1
Chiron
15
3 / 6 / 5
8,462
769
10,827
11,524
4,199
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Eset
bariton
Eset
13
1 / 6 / 3
7,235
658
7,973
9,834
3,611
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
30
31
Kills
10
10
Deaths
31
81
Assists
20
Player
Kills
Deaths
Assists
KDA
L
0
7
4
0.29
W
Merlin
Aygun24
Merlin
8
1
16
16
W
0
2
22
5.5
L
Camazotz
Jaxxay
Camazotz
6
6
3
1.25
L
Jormungandr
Kam128
Jormungandr
0
6
5
0.42
L
Chiron
Oracoo1
Chiron
3
6
5
0.92
W
Hou Yi
Zeusivanov
Hou Yi
7
3
12
4.33
W
Cthulhu
alex123id
Cthulhu
5
1
21
15.5
L
Eset
bariton
Eset
1
6
3
0.42
W
Da Ji
11
3
10
5.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,488
Damage
48,257
60,830
Taken
67,114
50,043
Mitigated
37,115
23,885
Healing
19,594
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,748
863
897
1,281
10,212
3,550
0
5,846
4,146
16,206
0
W
Merlin
Aygun24
Merlin
17,325
927
1,805
1,949
9,671
5,081
1,226
4,000
5,671
28,967
0
W
6,024
648
2,449
4,133
17,761
20,214
383
6,502
11,259
13,066
0
L
Camazotz
Jaxxay
Camazotz
12,119
3,340
460
4,959
15,517
7,787
0
8,229
6,897
0
17,784
L
Jormungandr
Kam128
Jormungandr
9,590
722
1,272
3,314
20,027
17,968
0
10,666
8,969
22,437
0
L
Chiron
Oracoo1
Chiron
10,827
5,579
1,523
2,203
11,524
4,199
338
5,211
6,146
0
17,551
W
Hou Yi
Zeusivanov
Hou Yi
10,264
4,574
3,532
1,627
9,966
5,637
1,807
4,944
5,022
0
34,952
W
Cthulhu
alex123id
Cthulhu
12,984
369
2,906
1,837
11,875
12,907
213
5,273
6,602
25,889
0
L
Eset
bariton
Eset
7,973
482
2,187
1,498
9,834
3,611
485
4,953
4,623
15,492
0
W
Da Ji
13,891
2,228
1,786
1,861
11,557
6,204
1,334
4,592
6,965
0
21,044

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,579
Gold Earned
40,076
133
Minions Killed
78
0
Camps Cleared
0
1,030,435
Distance Traveled
834,208
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
6,850
623
13
1
0
143,776
0
W
Merlin
10,204
928
40
4
0
208,283
1
W
Ganesha
9,641
876
0
0
0
207,232
0
L
Camazotz
9,321
847
11
1
0
172,543
3
L
Jormungandr
8,208
746
19
2
0
165,390
0
L
Chiron
8,462
769
15
1
0
167,620
0
W
Hou Yi
10,000
909
64
6
0
191,637
1
W
Cthulhu
10,063
915
16
1
0
230,821
1
L
Eset
7,235
658
20
2
0
184,879
0
W
Da Ji
9,671
879
13
1
0
192,462
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role