Player Matchup

Ares
Ares
BuckyThumby
Ares
Level 6
God Stats
6W - 7L
1,591 SR
Queue Stats
10W - 8L
1,690 Elo+
Party 3
Heimdallr
Heimdallr
IskadarLatam
Heimdallr
Level 25
God Stats
3W - 1L
1,656 SR
Queue Stats
53W - 23L
1,671 Elo+
Party 2
Arachne
Arachne
Smarterr
Arachne
Level 25
God Stats
7W - 5L
1,609 SR
Queue Stats
20W - 16L
1,604 Elo+
Party 3
Raijin
Raijin
WildStarx
Raijin
Level 28
God Stats
16W - 8L
1,828 SR
Queue Stats
140W - 119L
1,600 Elo+
Solo
Tyr
Tyr
tenyuviryto
Tyr
Level 24
God Stats
14W - 5L
1,719 SR
Queue Stats
47W - 21L
1,603 Elo+
Party 2
Team Averages
Level 22
1,681 SR
1,633 Elo+

VS

Team Averages
Level 26
1,673 SR
1,546 Elo+
Hun Batz
Hun Batz
JMaxvec
Hun Batz
Level 18
God Stats
2W - 3L
1,500 SR
Queue Stats
244W - 225L
1,591 Elo+
Solo
Tyr
Tyr
Melonberried
Tyr
Level 32
God Stats
4W - 1L
1,870 SR
Queue Stats
109W - 79L
1,581 Elo+
Party 1
Cthulhu
Cthulhu
MrDJDrDug
Cthulhu
Level 28
God Stats
2W - 2L
1,632 SR
Queue Stats
81W - 64L
1,537 Elo+
Party 1
Kukulkan
Kukulkan
TOOXIC860
Kukulkan
Level 25
God Stats
6W - 4L
1,861 SR
Queue Stats
69W - 79L
1,520 Elo+
Party 1
Skadi
Skadi
skunkpatch
Skadi
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 1 / 3
4,856
486
1,134
4,127
1,976
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heimdallr
IskadarLatam
Heimdallr
8
1 / 2 / 2
4,759
476
2,402
5,426
1,680
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Arachne
Smarterr
Arachne
10
7 / 1 / 3
6,072
607
5,857
6,030
2,649
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Raijin
WildStarx
Raijin
11
3 / 1 / 4
6,153
615
4,713
5,655
1,723
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

12
6 / 1 / 1
6,947
695
5,870
7,317
3,314
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
JMaxvec
Hun Batz
9
2 / 4 / 0
5,708
571
3,718
7,124
2,119
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
0 / 2 / 1
5,771
577
2,318
6,353
2,443
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cthulhu
MrDJDrDug
Cthulhu
8
2 / 3 / 1
5,030
503
2,961
6,277
3,097
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Kukulkan
TOOXIC860
Kukulkan
9
0 / 4 / 1
5,084
508
2,037
6,378
1,930
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Skadi
9
1 / 5 / 2
5,366
537
3,666
5,688
1,528
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
10
18
Kills
5
6
Deaths
18
13
Assists
5
Player
Kills
Deaths
Assists
KDA
W
1
1
3
2.5
W
Heimdallr
IskadarLatam
Heimdallr
1
2
2
1
L
Hun Batz
JMaxvec
Hun Batz
2
4
0
0.5
L
0
2
1
0.25
L
Cthulhu
MrDJDrDug
Cthulhu
2
3
1
0.83
W
Arachne
Smarterr
Arachne
7
1
3
8.5
L
Kukulkan
TOOXIC860
Kukulkan
0
4
1
0.13
W
Raijin
WildStarx
Raijin
3
1
4
5
L
Skadi
1
5
2
0.4
W
6
1
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,976
Damage
14,700
28,555
Taken
31,820
11,342
Mitigated
11,117
8,826
Healing
7,922
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,134
112
0
255
4,127
1,976
0
818
3,309
10,031
0
W
Heimdallr
IskadarLatam
Heimdallr
2,402
1,277
0
720
5,426
1,680
0
1,248
4,178
0
16,789
L
Hun Batz
JMaxvec
Hun Batz
3,718
1,324
0
1,586
7,124
2,119
0
871
6,207
0
24,249
L
2,318
578
0
3,045
6,353
2,443
754
0
6,353
0
28,991
L
Cthulhu
MrDJDrDug
Cthulhu
2,961
694
0
698
6,277
3,097
0
1,174
5,063
11,496
0
W
Arachne
Smarterr
Arachne
5,857
3,640
0
2,968
6,030
2,649
0
547
5,483
0
26,203
L
Kukulkan
TOOXIC860
Kukulkan
2,037
459
0
1,910
6,378
1,930
0
3,340
2,782
21,612
0
W
Raijin
WildStarx
Raijin
4,713
719
0
1,180
5,655
1,723
51
2,099
3,344
32,742
0
L
Skadi
3,666
1,695
0
683
5,688
1,528
175
120
5,568
0
29,769
W
5,870
379
0
3,703
7,317
3,314
0
74
7,243
0
35,585

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,787
Gold Earned
26,959
272
Minions Killed
256
0
Camps Cleared
0
859,852
Distance Traveled
944,799
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
4,856
486
29
3
0
148,936
2
W
Heimdallr
4,759
476
37
4
0
152,931
1
L
Hun Batz
5,708
571
54
5
0
207,970
2
L
Tyr
5,771
577
70
7
0
197,582
0
L
Cthulhu
5,030
503
17
2
0
181,781
0
W
Arachne
6,072
607
50
5
0
184,910
0
L
Kukulkan
5,084
508
53
5
0
160,797
3
W
Raijin
6,153
615
80
8
0
153,164
2
L
Skadi
5,366
537
62
6
0
196,669
1
W
Tyr
6,947
695
76
8
0
219,911
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role