Player Matchup

Anhur
Anhur
Baby_ImFatal
Anhur
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 43L
1,359 Elo+
Solo
Ah Puch
Ah Puch
Bashlock2
Ah Puch
Level 49
God Stats
127W - 114L
1,615 SR
Queue Stats
423W - 457L
1,364 Elo+
Solo
Izanami
Izanami
Dagii_bee16
Izanami
Level 143
God Stats
0W - 1L
1,571 SR
Queue Stats
41W - 29L
1,484 Elo+
Party 1
Hercules
Hercules
ExoTic_ST1l3R
Hercules
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 87L
1,360 Elo+
Party 1
Pele
Pele
HollowEaterSoul
Pele
Level 60
God Stats
2W - 3L
1,812 SR
Queue Stats
73W - 74L
1,319 Elo+
Party 1
Team Averages
Level 65
1,600 SR
1,377 Elo+

VS

Team Averages
Level 58
1,459 SR
1,396 Elo+
Cerberus
Cerberus
KingTM35
Cerberus
Level 23
God Stats
12W - 27L
1,357 SR
Queue Stats
29W - 50L
1,302 Elo+
Party 2
Izanami
Izanami
LILNAKI
Izanami
Level 64
God Stats
8W - 5L
1,524 SR
Queue Stats
402W - 464L
1,410 Elo+
Party 2
Arachne
Arachne
Logan55410
Arachne
Level 45
God Stats
5W - 13L
1,518 SR
Queue Stats
301W - 349L
1,429 Elo+
Party 2
Chang'e
Chang'e
Wim_Wam
Chang'e
Level 99
God Stats
17W - 7L
1,436 SR
Queue Stats
193W - 184L
1,443 Elo+
Solo
Scylla
Scylla
leonardo_ruben1
Scylla
Level 61
God Stats
24W - 32L
1,460 SR
Queue Stats
292W - 344L
1,395 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 6 / 2
8,190
431
4,901
17,031
4,695
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ah Puch
Bashlock2
Ah Puch
18
5 / 6 / 2
10,743
565
11,063
12,968
4,561
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
Dagii_bee16
Izanami
14
5 / 8 / 4
9,272
488
8,704
15,597
6,580
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hercules
ExoTic_ST1l3R
Hercules
15
0 / 4 / 3
8,129
428
3,589
15,775
12,819
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

15
3 / 5 / 4
9,639
507
5,772
15,798
8,356
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
KingTM35
Cerberus
15
2 / 1 / 4
9,614
506
4,434
12,042
9,054
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
LILNAKI
Izanami
18
10 / 3 / 5
11,381
599
15,552
9,009
2,483
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Arachne
Logan55410
Arachne
17
7 / 5 / 3
10,652
561
11,318
15,290
5,738
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chang'e
Wim_Wam
Chang'e
18
4 / 2 / 4
11,030
581
13,508
12,671
5,206
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

19
6 / 2 / 8
11,665
614
8,322
7,021
2,476
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
53
13
Kills
29
29
Deaths
13
15
Assists
24
Player
Kills
Deaths
Assists
KDA
L
0
6
2
0.17
L
Ah Puch
Bashlock2
Ah Puch
5
6
2
1
L
Izanami
Dagii_bee16
Izanami
5
8
4
0.88
L
Hercules
ExoTic_ST1l3R
Hercules
0
4
3
0.38
L
3
5
4
1
W
Cerberus
KingTM35
Cerberus
2
1
4
4
W
Izanami
LILNAKI
Izanami
10
3
5
4.17
W
Arachne
Logan55410
Arachne
7
5
3
1.7
W
Chang'e
Wim_Wam
Chang'e
4
2
4
3
W
6
2
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,029
Damage
53,134
77,169
Taken
56,033
37,011
Mitigated
24,957
26,281
Healing
17,258
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,901
3,269
258
7,137
17,031
4,695
0
4,027
12,954
0
53,694
L
Ah Puch
Bashlock2
Ah Puch
11,063
117
0
3,510
12,968
4,561
658
3,557
9,201
70,428
0
L
Izanami
Dagii_bee16
Izanami
8,704
5,432
0
2,921
15,597
6,580
993
4,986
10,543
0
57,876
L
Hercules
ExoTic_ST1l3R
Hercules
3,589
763
0
6,174
15,775
12,819
181
9,345
6,430
4,250
31,180
L
5,772
1,374
0
6,281
15,798
8,356
252
3,991
11,777
0
61,108
W
Cerberus
KingTM35
Cerberus
4,434
125
0
5,481
12,042
9,054
317
2,047
9,893
37,246
0
W
Izanami
LILNAKI
Izanami
15,552
11,582
0
1,346
9,009
2,483
1,652
601
8,364
0
68,380
W
Arachne
Logan55410
Arachne
11,318
8,465
286
2,646
15,290
5,738
243
4,011
11,047
0
65,831
W
Chang'e
Wim_Wam
Chang'e
13,508
1,253
24
6,725
12,671
5,206
1,323
279
12,392
69,683
0
W
8,322
1,154
0
750
7,021
2,476
912
3,870
2,827
74,517
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,973
Gold Earned
54,342
527
Minions Killed
569
0
Camps Cleared
0
1,663,907
Distance Traveled
1,766,178
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
8,190
431
89
5
0
292,498
3
L
Ah Puch
10,743
565
156
8
0
346,964
0
L
Izanami
9,272
488
111
6
0
263,180
0
L
Hercules
8,129
428
58
3
0
373,665
0
L
Pele
9,639
507
113
6
0
387,600
0
W
Cerberus
9,614
506
79
4
0
350,889
0
W
Izanami
11,381
599
110
6
0
352,017
1
W
Arachne
10,652
561
97
5
0
351,991
2
W
Chang'e
11,030
581
133
7
0
334,342
0
W
Scylla
11,665
614
150
8
0
376,939
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role