Player Matchup

Danzaburou
Danzaburou
Ivhero
Danzaburou
Level 21
God Stats
8W - 5L
1,654 SR
Queue Stats
107W - 84L
1,580 Elo+
Party 3
Cthulhu
Cthulhu
Kiptonade
Cthulhu
Level 28
God Stats
55W - 50L
1,557 SR
Queue Stats
88W - 74L
1,484 Elo+
Party 4
Hel
Hel
ReilaNeverland
Hel
Level 15
God Stats
5W - 4L
1,796 SR
Queue Stats
32W - 22L
1,544 Elo+
Party 3
Nox
Nox
brettdelrey
Nox
Level 21
God Stats
39W - 36L
1,563 SR
Queue Stats
89W - 75L
1,486 Elo+
Party 4
Merlin
Merlin
hlebyshekjf9
Merlin
Level 15
God Stats
4W - 0L
1,929 SR
Queue Stats
21W - 19L
1,538 Elo+
Solo
Team Averages
Level 20
1,700 SR
1,527 Elo+

VS

Team Averages
Level 18
1,625 SR
1,514 Elo+
Olorun
Olorun
Advanceden
Olorun
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,318 Elo+
Party 1
Bellona
Bellona
TerazMam
Bellona
Level 27
God Stats
44W - 38L
1,623 SR
Queue Stats
162W - 104L
1,629 Elo+
Party 2
Guan Yu
Guan Yu
Waenkson
Guan Yu
Level 12
God Stats
0W - 3L
1,725 SR
Queue Stats
15W - 12L
1,492 Elo+
Solo
Baron Samedi
Baron Samedi
Zirog
Baron Samedi
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,555 Elo+
Party 1
Medusa
Medusa
kizobanger
Medusa
Level 27
God Stats
13W - 10L
1,775 SR
Queue Stats
284W - 218L
1,577 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Ivhero
Danzaburou
20
22 / 6 / 17
18,219
1,401
46,947
19,739
9,275
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Cthulhu
Kiptonade
Cthulhu
20
7 / 6 / 33
14,403
1,108
19,451
27,635
32,085
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
6 / 4 / 24
13,326
1,025
10,269
12,503
9,214
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
9 / 4 / 26
14,287
1,099
18,083
19,105
8,910
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Merlin
20
5 / 5 / 29
14,118
1,086
25,351
14,237
6,439
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

69

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Advanceden
Olorun
19
3 / 13 / 12
12,899
992
15,673
23,857
10,467
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
TerazMam
Bellona
20
6 / 6 / 12
14,650
1,127
19,130
31,746
34,536
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Guan Yu
Waenkson
Guan Yu
19
3 / 9 / 10
12,589
968
13,123
21,759
25,690
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Baron Samedi
Zirog
Baron Samedi
19
4 / 13 / 10
12,939
995
13,613
24,138
11,519
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
kizobanger
Medusa
20
9 / 8 / 10
15,220
1,171
26,740
26,969
10,832
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

178
Kill Participation
79
49
Kills
25
25
Deaths
49
129
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Olorun
Advanceden
Olorun
3
13
12
0.69
W
Danzaburou
Ivhero
Danzaburou
22
6
17
5.08
W
Cthulhu
Kiptonade
Cthulhu
7
6
33
3.92
W
6
4
24
4.5
L
Bellona
TerazMam
Bellona
6
6
12
2
L
Guan Yu
Waenkson
Guan Yu
3
9
10
0.89
L
Baron Samedi
Zirog
Baron Samedi
4
13
10
0.69
W
9
4
26
5.5
W
Merlin
5
5
29
3.9
L
Medusa
kizobanger
Medusa
9
8
10
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

120,101
Damage
88,279
93,219
Taken
128,469
65,923
Mitigated
93,044
11,663
Healing
17,948
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
Advanceden
Olorun
15,673
8,440
278
3,756
23,857
10,467
0
15,850
8,007
42,140
0
W
Danzaburou
Ivhero
Danzaburou
46,947
30,900
0
2,880
19,739
9,275
0
7,267
12,472
0
68,520
W
Cthulhu
Kiptonade
Cthulhu
19,451
1,159
550
25
27,635
32,085
0
11,397
16,238
32,902
0
W
10,269
2,962
5,526
2,682
12,503
9,214
0
2,465
10,038
21,710
0
L
Bellona
TerazMam
Bellona
19,130
5,083
0
530
31,746
34,536
0
16,240
15,506
2,576
37,050
L
Guan Yu
Waenkson
Guan Yu
13,123
2,689
728
2,690
21,759
25,690
0
13,503
8,256
0
22,424
L
Baron Samedi
Zirog
Baron Samedi
13,613
1,562
3,512
2,950
24,138
11,519
0
12,292
11,846
30,199
0
W
18,083
917
0
0
19,105
8,910
0
5,345
13,760
35,751
0
W
Merlin
25,351
1,827
0
0
14,237
6,439
0
5,283
8,954
59,447
0
L
Medusa
kizobanger
Medusa
26,740
15,716
0
3,504
26,969
10,832
0
15,269
11,700
0
74,171

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,353
Gold Earned
68,297
212
Minions Killed
260
5
Camps Cleared
5
1,191,146
Distance Traveled
1,107,509
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
12,899
992
47
4
0
184,218
0
W
Danzaburou
18,219
1,401
44
3
2
209,246
0
W
Cthulhu
14,403
1,108
29
2
1
254,605
0
W
Hel
13,326
1,025
25
2
0
226,001
0
L
Bellona
14,650
1,127
43
3
1
268,195
0
L
Guan Yu
12,589
968
21
2
1
209,764
0
L
Baron Samedi
12,939
995
44
3
1
185,254
0
W
Nox
14,287
1,099
43
3
1
266,074
0
W
Merlin
14,118
1,086
71
5
1
235,220
1
L
Medusa
15,220
1,171
105
8
2
260,078
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role