Player Matchup

Ares
Ares
AwilixBestGod
Ares
Level 28
God Stats
3W - 2L
1,907 SR
Queue Stats
39W - 13L
1,883 Elo+
Party 2
Hercules
Hercules
Brycesacc
Hercules
Level 138
God Stats
4W - 5L
1,600 SR
Queue Stats
360W - 332L
1,706 Elo+
Party 2
Fenrir
Fenrir
ChunkDueces
Fenrir
Level 44
God Stats
10W - 11L
1,489 SR
Queue Stats
103W - 113L
1,521 Elo+
Solo
Cupid
Cupid
Fattboysse
Cupid
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Persephone
Persephone
GuardCarl
Persephone
Level 150
God Stats
10W - 6L
1,612 SR
Queue Stats
712W - 631L
1,694 Elo+
Party 1
Team Averages
Level 77
1,622 SR
1,661 Elo+

VS

Team Averages
Level 90
1,573 SR
1,640 Elo+
Fenrir
Fenrir
Kаlluto
Fenrir
Level 25
God Stats
9W - 6L
1,625 SR
Queue Stats
290W - 109L
1,824 Elo+
Party 3
Medusa
Medusa
SmiteTrashCan
Medusa
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
155W - 51L
1,906 Elo+
Party 3
Freya
Freya
mauricearis
Freya
Level 124
God Stats
5W - 6L
1,709 SR
Queue Stats
94W - 117L
1,469 Elo+
Solo
Gilgamesh
Gilgamesh
xXDrakenGXx6
Gilgamesh
Level 100
God Stats
24W - 22L
1,533 SR
Queue Stats
236W - 229L
1,502 Elo+
Solo
Cthulhu
Cthulhu
xXcroftyXx
Cthulhu
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
3 / 1 / 0
3,837
767
1,462
2,926
991
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hercules
Brycesacc
Hercules
6
1 / 1 / 1
3,555
711
1,399
3,733
1,785
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fenrir
6
0 / 0 / 2
3,676
735
896
2,317
705
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cupid
4
0 / 3 / 0
3,117
623
715
3,074
451
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Persephone
GuardCarl
Persephone
6
1 / 0 / 2
4,017
803
1,900
1,240
296
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Kаlluto
Fenrir
3
0 / 1 / 0
2,906
581
0
1,301
309
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

6
3 / 0 / 1
3,996
799
1,653
2,315
583
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

5
0 / 1 / 0
2,998
600
711
2,516
797
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gilgamesh
xXDrakenGXx6
Gilgamesh
6
1 / 2 / 0
3,705
741
1,835
3,231
1,243
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cthulhu
xXcroftyXx
Cthulhu
5
1 / 1 / 2
3,721
744
1,126
2,025
862
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
8
5
Kills
5
5
Deaths
5
5
Assists
3
Player
Kills
Deaths
Assists
KDA
W
3
1
0
3
W
Hercules
Brycesacc
Hercules
1
1
1
1.5
W
Fenrir
0
0
2
1
W
Cupid
0
3
0
0
W
Persephone
GuardCarl
Persephone
1
0
2
2
L
Fenrir
Kаlluto
Fenrir
0
1
0
0
L
3
0
1
3.5
L
0
1
0
0
L
Gilgamesh
xXDrakenGXx6
Gilgamesh
1
2
0
0.5
L
Cthulhu
xXcroftyXx
Cthulhu
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,372
Damage
5,325
13,290
Taken
11,388
4,228
Mitigated
3,794
4,320
Healing
3,192
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,462
239
0
1,029
2,926
991
0
846
2,080
9,928
0
W
Hercules
Brycesacc
Hercules
1,399
524
0
1,942
3,733
1,785
0
0
3,733
0
10,863
W
Fenrir
896
216
0
277
2,317
705
0
484
1,833
0
13,931
W
Cupid
715
427
0
432
3,074
451
0
38
3,036
0
8,861
W
Persephone
GuardCarl
Persephone
1,900
603
0
640
1,240
296
31
469
771
16,673
0
L
Fenrir
Kаlluto
Fenrir
0
0
0
244
1,301
309
0
270
1,031
0
5,219
L
1,653
658
0
731
2,315
583
0
326
1,989
0
13,255
L
711
179
0
1,004
2,516
797
0
1,751
765
7,597
0
L
Gilgamesh
xXDrakenGXx6
Gilgamesh
1,835
583
0
901
3,231
1,243
0
406
2,615
0
12,704
L
Cthulhu
xXcroftyXx
Cthulhu
1,126
136
35
277
2,025
862
0
609
1,416
6,825
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,202
Gold Earned
17,326
139
Minions Killed
89
0
Camps Cleared
0
538,140
Distance Traveled
460,884
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
3,837
767
23
5
0
113,904
1
W
Hercules
3,555
711
22
4
0
115,116
0
W
Fenrir
3,676
735
36
7
0
118,876
2
W
Cupid
3,117
623
20
4
0
96,998
0
W
Persephone
4,017
803
38
8
0
93,246
0
L
Fenrir
2,906
581
15
3
0
59,679
0
L
Medusa
3,996
799
29
6
0
88,579
2
L
Freya
2,998
600
13
3
0
94,561
1
L
Gilgamesh
3,705
741
26
5
0
116,841
1
L
Cthulhu
3,721
744
6
1
0
101,224
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role