Player Matchup

Rama
Rama
ElSesame
Rama
Level 27
God Stats
1W - 3L
1,242 SR
Queue Stats
217W - 241L
1,534 Elo+
Solo
Loki
Loki
ItsMeCosmo
Loki
Level 26
God Stats
43W - 47L
1,590 SR
Queue Stats
130W - 130L
1,531 Elo+
Solo
Zhong Kui
Zhong Kui
JMaxvec
Zhong Kui
Level 18
God Stats
0W - 3L
1,292 SR
Queue Stats
244W - 225L
1,604 Elo+
Solo
Chaac
Chaac
Paprika435
Chaac
Level 3
God Stats
2W - 1L
1,808 SR
Queue Stats
2W - 1L
1,766 Elo+
Solo
Cthulhu
Cthulhu
Yong_Hasan
Cthulhu
Level 28
God Stats
6W - 6L
1,441 SR
Queue Stats
49W - 49L
1,562 Elo+
Solo
Team Averages
Level 20
1,475 SR
1,600 Elo+

VS

Team Averages
Level 22
1,564 SR
1,614 Elo+
Ares
Ares
BuckyThumby
Ares
Level 6
God Stats
6W - 7L
1,486 SR
Queue Stats
10W - 8L
1,651 Elo+
Party 2
Heimdallr
Heimdallr
IskadarLatam
Heimdallr
Level 25
God Stats
3W - 1L
1,572 SR
Queue Stats
53W - 23L
1,661 Elo+
Party 1
Arachne
Arachne
Smarterr
Arachne
Level 25
God Stats
7W - 5L
1,572 SR
Queue Stats
20W - 16L
1,586 Elo+
Party 2
Chernobog
Chernobog
WildStarx
Chernobog
Level 28
God Stats
5W - 2L
1,508 SR
Queue Stats
140W - 119L
1,588 Elo+
Solo
Tyr
Tyr
tenyuviryto
Tyr
Level 24
God Stats
14W - 5L
1,683 SR
Queue Stats
47W - 21L
1,583 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
4
0 / 0 / 0
2,923
585
254
1,000
268
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

5
0 / 2 / 0
3,196
639
437
2,850
579
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Zhong Kui
JMaxvec
Zhong Kui
5
0 / 1 / 0
3,030
606
808
2,639
1,091
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chaac
2
0 / 1 / 0
2,569
514
350
869
391
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Cthulhu
Yong_Hasan
Cthulhu
4
0 / 1 / 0
3,214
643
1,447
1,990
656
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
1 / 0 / 0
3,343
669
518
1,657
628
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Heimdallr
IskadarLatam
Heimdallr
6
3 / 0 / 0
4,054
811
1,737
1,681
492
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

Arachne
Smarterr
Arachne
5
0 / 0 / 2
3,223
645
1,654
2,176
695
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chernobog
WildStarx
Chernobog
5
0 / 0 / 1
3,106
621
902
1,520
406
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

6
1 / 0 / 0
3,634
727
522
1,539
391
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
8
0
Kills
5
5
Deaths
0
0
Assists
3
Player
Kills
Deaths
Assists
KDA
W
1
0
0
1
L
Rama
0
0
0
0
W
Heimdallr
IskadarLatam
Heimdallr
3
0
0
3
L
0
2
0
0
L
Zhong Kui
JMaxvec
Zhong Kui
0
1
0
0
L
Chaac
0
1
0
0
W
Arachne
Smarterr
Arachne
0
0
2
1
W
Chernobog
WildStarx
Chernobog
0
0
1
0.5
L
Cthulhu
Yong_Hasan
Cthulhu
0
1
0
0
W
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,296
Damage
5,333
9,348
Taken
8,573
2,985
Mitigated
2,612
2,430
Healing
4,232
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
518
38
0
456
1,657
628
0
519
1,138
5,537
0
L
Rama
254
210
0
43
1,000
268
0
61
939
0
9,961
W
Heimdallr
IskadarLatam
Heimdallr
1,737
1,139
0
1,143
1,681
492
116
713
968
0
12,070
L
437
33
0
1,030
2,850
579
0
0
2,850
0
10,102
L
Zhong Kui
JMaxvec
Zhong Kui
808
84
0
817
2,639
1,091
0
0
2,639
9,915
0
L
Chaac
350
64
0
60
869
391
0
0
869
0
1,915
W
Arachne
Smarterr
Arachne
1,654
1,141
0
1,203
2,176
695
0
203
1,973
0
11,255
W
Chernobog
WildStarx
Chernobog
902
525
0
732
1,520
406
0
820
700
0
11,537
L
Cthulhu
Yong_Hasan
Cthulhu
1,447
68
0
480
1,990
656
0
457
1,533
6,441
0
W
522
74
0
698
1,539
391
0
0
1,479
0
10,887

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,932
Gold Earned
17,360
101
Minions Killed
118
0
Camps Cleared
0
419,605
Distance Traveled
459,306
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
3,343
669
13
3
0
104,803
0
L
Rama
2,923
585
30
6
0
81,527
0
W
Heimdallr
4,054
811
20
4
0
85,259
0
L
Loki
3,196
639
35
7
0
105,759
1
L
Zhong Kui
3,030
606
26
5
0
98,628
1
L
Chaac
2,569
514
1
0
0
36,659
0
W
Arachne
3,223
645
26
5
0
110,108
0
W
Chernobog
3,106
621
26
5
0
76,553
0
L
Cthulhu
3,214
643
9
2
0
97,032
1
W
Tyr
3,634
727
33
7
0
82,583
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role