Player Matchup

Da Ji
Da Ji
CelticStorm35
Da Ji
Level 64
God Stats
1W - 0L
1,549 SR
Queue Stats
1W - 3L
1,282 Elo+
Solo
Cthulhu
Cthulhu
JONES3287
Cthulhu
Level 142
God Stats
1W - 0L
1,772 SR
Queue Stats
6W - 7L
1,470 Elo+
Solo
Danzaburou
Danzaburou
SixxZukan
Danzaburou
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
Snipen Rey
Eset
Level 149
God Stats
42W - 42L
1,584 SR
Queue Stats
608W - 605L
1,490 Elo+
Solo
Sol
Sol
popesaitama
Sol
Level 103
God Stats
3W - 1L
1,896 SR
Queue Stats
42W - 22L
1,617 Elo+
Solo
Team Averages
Level 108
1,660 SR
1,472 Elo+

VS

Team Averages
Level 131
1,492 SR
1,495 Elo+
Fenrir
Fenrir
 
Fenrir
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chronos
Chronos
BladeSkull
Chronos
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 84L
1,460 Elo+
Party 1
Anhur
Anhur
DonSezu
Anhur
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
Hardline8431
Artemis
Level 127
God Stats
114W - 99L
1,535 SR
Queue Stats
181W - 166L
1,553 Elo+
Solo
Poseidon
Poseidon
highN1nja
Poseidon
Level 104
God Stats
11W - 9L
1,427 SR
Queue Stats
22W - 27L
1,461 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 2 / 6
9,880
706
5,070
8,856
3,504
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cthulhu
JONES3287
Cthulhu
16
4 / 3 / 10
10,910
779
13,247
12,899
11,842
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Danzaburou
SixxZukan
Danzaburou
18
0 / 1 / 7
10,022
716
7,978
11,945
5,060
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
2 / 6 / 2
9,486
678
6,003
8,550
3,146
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

20
14 / 0 / 5
14,133
1,010
20,268
11,560
5,970
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
15
2 / 4 / 5
8,983
642
4,203
9,376
5,595
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Chronos
BladeSkull
Chronos
16
4 / 3 / 5
9,573
684
15,880
17,748
8,291
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anhur
DonSezu
Anhur
16
3 / 5 / 5
10,033
717
6,732
14,282
5,387
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Artemis
Hardline8431
Artemis
17
3 / 4 / 4
9,732
695
12,321
11,728
4,646
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
highN1nja
Poseidon
14
0 / 6 / 1
7,911
565
1,260
9,079
3,409
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
32
22
Kills
12
12
Deaths
22
30
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
2
4
5
1.13
L
Chronos
BladeSkull
Chronos
4
3
5
2.17
W
2
2
6
2.5
L
Anhur
DonSezu
Anhur
3
5
5
1.1
L
Artemis
Hardline8431
Artemis
3
4
4
1.25
W
Cthulhu
JONES3287
Cthulhu
4
3
10
3
W
Danzaburou
SixxZukan
Danzaburou
0
1
7
3.5
W
2
6
2
0.5
L
Poseidon
highN1nja
Poseidon
0
6
1
0.08
W
14
0
5
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,566
Damage
40,396
53,810
Taken
62,213
29,522
Mitigated
27,328
14,188
Healing
10,638
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
4,203
764
357
663
9,376
5,595
0
5,405
3,911
0
13,608
L
Chronos
BladeSkull
Chronos
15,880
5,149
0
6,198
17,748
8,291
0
10,689
6,699
40,005
0
W
5,070
1,215
0
206
8,856
3,504
4,038
1,815
7,041
0
13,501
L
Anhur
DonSezu
Anhur
6,732
4,535
0
1,843
14,282
5,387
325
8,780
5,202
0
32,075
L
Artemis
Hardline8431
Artemis
12,321
6,129
0
1,287
11,728
4,646
0
6,792
4,936
0
41,410
W
Cthulhu
JONES3287
Cthulhu
13,247
109
822
1,351
12,899
11,842
641
3,065
9,834
30,427
0
W
Danzaburou
SixxZukan
Danzaburou
7,978
2,962
0
3,823
11,945
5,060
1,531
5,881
6,064
0
47,765
W
6,003
107
174
247
8,550
3,146
1,093
2,750
5,587
25,141
0
L
Poseidon
highN1nja
Poseidon
1,260
96
0
290
9,079
3,409
70
6,734
2,165
19,416
0
W
20,268
8,737
0
7,565
11,560
5,970
400
3,630
7,930
62,922
2,095

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,431
Gold Earned
46,232
339
Minions Killed
297
6
Camps Cleared
9
1,207,172
Distance Traveled
1,137,181
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,983
642
18
1
4
240,867
1
L
Chronos
9,573
684
69
5
3
246,037
2
W
Da Ji
9,880
706
18
1
0
247,236
0
L
Anhur
10,033
717
85
6
1
221,036
3
L
Artemis
9,732
695
89
6
1
220,899
1
W
Cthulhu
10,910
779
46
3
0
269,377
1
W
Danzaburou
10,022
716
104
7
2
249,085
4
W
Eset
9,486
678
52
4
0
199,794
4
L
Poseidon
7,911
565
36
3
0
208,342
0
W
Sol
14,133
1,010
119
9
4
241,680
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role