Player Matchup

Pele
Pele
Jerry Oui
Pele
Level 96
God Stats
14W - 7L
1,609 SR
Queue Stats
428W - 448L
1,418 Elo+
Party 2
King Arthur
King Arthur
Sachikored
King Arthur
Level 48
God Stats
4W - 8L
1,314 SR
Queue Stats
233W - 205L
1,385 Elo+
Party 3
Hercules
Hercules
Underdal3
Hercules
Level 18
God Stats
4W - 4L
1,277 SR
Queue Stats
160W - 155L
1,321 Elo+
Party 2
Chang'e
Chang'e
emoisum
Chang'e
Level 129
God Stats
1W - 3L
1,577 SR
Queue Stats
211W - 209L
1,423 Elo+
Party 3
Danzaburou
Danzaburou
xXCozyPenguinXx
Danzaburou
Level 33
God Stats
70W - 42L
1,558 SR
Queue Stats
350W - 364L
1,413 Elo+
Party 2
Team Averages
Level 65
1,467 SR
1,392 Elo+

VS

Team Averages
Level 68
1,451 SR
1,393 Elo+
Discordia
Discordia
Jeep007
Discordia
Level 44
God Stats
2W - 5L
1,319 SR
Queue Stats
109W - 157L
1,336 Elo+
Party 1
Artemis
Artemis
RoanokeWarrior
Artemis
Level 107
God Stats
6W - 9L
1,474 SR
Queue Stats
127W - 160L
1,440 Elo+
Party 1
Bellona
Bellona
WarriorCadiz
Bellona
Level 64
God Stats
10W - 15L
1,484 SR
Queue Stats
139W - 188L
1,400 Elo+
Party 1
Xing Tian
Xing Tian
leogamer42078
Xing Tian
Level 77
God Stats
6W - 9L
1,467 SR
Queue Stats
309W - 329L
1,408 Elo+
Party 1
Danzaburou
Danzaburou
pocho-high
Danzaburou
Level 48
God Stats
13W - 11L
1,512 SR
Queue Stats
140W - 155L
1,379 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
17
10 / 6 / 2
10,764
513
18,139
18,972
7,426
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

King Arthur
Sachikored
King Arthur
14
2 / 6 / 1
8,665
413
3,259
17,977
11,915
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hercules
Underdal3
Hercules
12
1 / 8 / 3
7,558
360
3,258
15,474
8,490
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chang'e
emoisum
Chang'e
17
1 / 2 / 5
9,947
474
11,444
17,161
8,973
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Danzaburou
xXCozyPenguinXx
Danzaburou
14
2 / 7 / 1
9,149
436
7,316
16,198
5,727
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Jeep007
Discordia
16
1 / 5 / 4
10,224
487
7,115
11,160
4,031
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
7 / 1 / 9
12,761
608
13,545
13,314
5,788
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bellona
WarriorCadiz
Bellona
18
8 / 4 / 3
12,238
583
16,094
17,284
11,735
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Xing Tian
leogamer42078
Xing Tian
16
3 / 2 / 12
11,929
568
10,995
20,614
19,058
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Danzaburou
pocho-high
Danzaburou
20
10 / 4 / 9
12,735
606
20,399
16,233
6,767
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
66
16
Kills
29
29
Deaths
16
12
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Discordia
Jeep007
Discordia
1
5
4
0.6
L
Pele
10
6
2
1.83
W
7
1
9
11.5
L
King Arthur
Sachikored
King Arthur
2
6
1
0.42
L
Hercules
Underdal3
Hercules
1
8
3
0.31
W
Bellona
WarriorCadiz
Bellona
8
4
3
2.38
L
Chang'e
emoisum
Chang'e
1
2
5
1.75
W
Xing Tian
leogamer42078
Xing Tian
3
2
12
4.5
W
Danzaburou
pocho-high
Danzaburou
10
4
9
3.63
L
Danzaburou
xXCozyPenguinXx
Danzaburou
2
7
1
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,416
Damage
68,148
85,782
Taken
78,605
42,531
Mitigated
47,379
21,383
Healing
22,764
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
Jeep007
Discordia
7,115
1,034
0
1,596
11,160
4,031
140
813
10,167
49,476
0
L
Pele
18,139
3,127
0
3,416
18,972
7,426
0
4,703
14,061
0
73,508
W
13,545
6,201
0
8,496
13,314
5,788
3,944
516
12,768
0
89,137
L
King Arthur
Sachikored
King Arthur
3,259
350
0
1,226
17,977
11,915
0
1,914
16,039
0
33,171
L
Hercules
Underdal3
Hercules
3,258
1,054
0
1,848
15,474
8,490
120
2,739
12,637
0
11,124
W
Bellona
WarriorCadiz
Bellona
16,094
4,525
0
1,542
17,284
11,735
1,144
4,046
13,058
0
69,586
L
Chang'e
emoisum
Chang'e
11,444
1,525
3,073
7,203
17,161
8,973
512
4,849
11,836
68,551
0
W
Xing Tian
leogamer42078
Xing Tian
10,995
1,351
0
3,226
20,614
19,058
224
3,908
16,466
36,671
0
W
Danzaburou
pocho-high
Danzaburou
20,399
10,586
272
7,632
16,233
6,767
7,103
3,540
12,513
0
93,688
L
Danzaburou
xXCozyPenguinXx
Danzaburou
7,316
2,560
0
4,617
16,198
5,727
854
3,081
13,099
0
60,021

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,083
Gold Earned
59,887
422
Minions Killed
498
0
Camps Cleared
0
1,706,357
Distance Traveled
1,887,810
14
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
10,224
487
85
4
0
316,322
4
L
Pele
10,764
513
118
6
0
378,524
3
W
Artemis
12,761
608
137
7
0
363,647
7
L
King Arthur
8,665
413
61
3
0
346,915
6
L
Hercules
7,558
360
19
1
0
299,924
0
W
Bellona
12,238
583
111
5
0
436,013
3
L
Chang'e
9,947
474
119
6
0
373,697
5
W
Xing Tian
11,929
568
36
2
0
395,524
1
W
Danzaburou
12,735
606
129
6
0
376,304
0
L
Danzaburou
9,149
436
105
5
0
307,297
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role