Player Matchup

Artemis
Artemis
DrowsyCordMike
Artemis
Level 26
God Stats
6W - 11L
1,377 SR
Queue Stats
67W - 75L
1,319 Elo+
Solo
Ares
Ares
Emily_Rose2005r
Ares
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 87L
1,367 Elo+
Solo
Heimdallr
Heimdallr
esreveR95
Heimdallr
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,402 Elo+
Solo
Persephone
Persephone
xX_Arukado_Xx
Persephone
Level 29
God Stats
23W - 15L
1,496 SR
Queue Stats
239W - 180L
1,534 Elo+
Solo
Neith
Neith
xxmushi835
Neith
Level 28
God Stats
36W - 25L
1,548 SR
Queue Stats
448W - 463L
1,494 Elo+
Solo
Team Averages
Level 23
1,484 SR
1,423 Elo+

VS

Team Averages
Level 22
1,627 SR
1,501 Elo+
Neith
Neith
Eeeefs
Neith
Level 14
God Stats
15W - 13L
1,601 SR
Queue Stats
50W - 41L
1,523 Elo+
Solo
Gilgamesh
Gilgamesh
Pandawee
Gilgamesh
Level 27
God Stats
20W - 14L
1,550 SR
Queue Stats
428W - 443L
1,511 Elo+
Solo
Arachne
Arachne
RizzoTrapin
Arachne
Level 29
God Stats
11W - 9L
1,790 SR
Queue Stats
343W - 337L
1,499 Elo+
Solo
Cthulhu
Cthulhu
YT_Death_Dealer
Cthulhu
Level 27
God Stats
23W - 13L
1,618 SR
Queue Stats
37W - 28L
1,518 Elo+
Solo
Discordia
Discordia
mxtsurii
Discordia
Level 15
God Stats
11W - 15L
1,573 SR
Queue Stats
27W - 29L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 13 / 4
11,066
922
15,478
22,426
9,120
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

17
1 / 4 / 6
11,773
981
6,773
19,440
21,821
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Heimdallr
esreveR95
Heimdallr
17
1 / 10 / 6
10,855
905
5,748
15,879
7,209
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Persephone
xX_Arukado_Xx
Persephone
18
7 / 7 / 1
13,845
1,154
23,858
17,875
7,966
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
17
2 / 8 / 6
10,991
916
11,500
18,479
7,737
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Bow

Short Bow

+15%
Attack Speed

Team 1 Tickets

0

VS

Team 2 Tickets

183

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Eeeefs
Neith
19
5 / 4 / 13
12,410
1,034
13,943
12,581
4,960
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilgamesh
Pandawee
Gilgamesh
19
13 / 3 / 7
14,407
1,201
23,817
20,643
14,448
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Arachne
RizzoTrapin
Arachne
20
18 / 3 / 12
14,379
1,198
33,013
14,404
8,365
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
3 / 1 / 21
12,700
1,058
11,243
14,266
17,724
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Discordia
mxtsurii
Discordia
18
3 / 2 / 9
11,704
975
7,414
7,585
2,805
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
104
13
Kills
42
42
Deaths
13
23
Assists
62
Player
Kills
Deaths
Assists
KDA
L
2
13
4
0.31
W
Neith
Eeeefs
Neith
5
4
13
2.88
L
1
4
6
1
W
Gilgamesh
Pandawee
Gilgamesh
13
3
7
5.5
W
Arachne
RizzoTrapin
Arachne
18
3
12
8
W
3
1
21
13.5
L
Heimdallr
esreveR95
Heimdallr
1
10
6
0.4
W
Discordia
mxtsurii
Discordia
3
2
9
3.75
L
Persephone
xX_Arukado_Xx
Persephone
7
7
1
1.07
L
Neith
2
8
6
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,357
Damage
89,430
94,099
Taken
69,479
53,853
Mitigated
48,302
5,893
Healing
12,372
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,478
8,814
0
2,357
22,426
9,120
0
4,887
17,539
0
29,527
W
Neith
Eeeefs
Neith
13,943
7,462
0
2,283
12,581
4,960
0
6,705
5,876
0
35,993
L
6,773
590
0
0
19,440
21,821
0
4,184
15,256
18,078
0
W
Gilgamesh
Pandawee
Gilgamesh
23,817
11,692
0
1,804
20,643
14,448
0
6,415
14,228
164
40,655
W
Arachne
RizzoTrapin
Arachne
33,013
25,968
0
5,573
14,404
8,365
0
5,061
9,343
0
41,539
W
11,243
528
1,101
694
14,266
17,724
0
7,619
6,647
39,846
0
L
Heimdallr
esreveR95
Heimdallr
5,748
4,225
243
243
15,879
7,209
0
1,690
14,189
0
15,957
W
Discordia
mxtsurii
Discordia
7,414
256
0
917
7,585
2,805
0
4,831
2,754
29,077
0
L
Persephone
xX_Arukado_Xx
Persephone
23,858
330
0
857
17,875
7,966
0
4,810
13,058
82,800
0
L
Neith
11,500
6,883
0
2,193
18,479
7,737
0
3,249
15,230
0
25,986

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,530
Gold Earned
65,600
246
Minions Killed
228
5
Camps Cleared
12
930,642
Distance Traveled
1,143,559
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
11,066
922
39
3
2
161,982
0
W
Neith
12,410
1,034
41
3
1
184,944
0
L
Ares
11,773
981
12
1
1
203,765
0
W
Gilgamesh
14,407
1,201
30
3
6
234,355
0
W
Arachne
14,379
1,198
11
1
5
237,003
0
W
Cthulhu
12,700
1,058
77
6
0
288,425
0
L
Heimdallr
10,855
905
24
2
0
156,005
0
W
Discordia
11,704
975
69
6
0
198,832
0
L
Persephone
13,845
1,154
156
13
2
227,860
1
L
Neith
10,991
916
15
1
0
181,030
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role