Player Matchup

Raijin
Raijin
Diamond IV
Alοne
Raijin
Diamond IV
Level 127
God Stats
26W - 15L
1,783 SR
Queue Stats
46W - 35L
2,185 MMR
Party 1
Cerberus
Cerberus
Diamond IV
DisDudeTrippin
Cerberus
Diamond IV
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Izanami
Izanami
Diamond V
IPLAYJOUST
Izanami
Diamond V
Level 154
God Stats
1W - 0L
1,644 SR
Queue Stats
211W - 166L
1,858 MMR
Party 1
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 135
1,642 SR
1,848 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 126
1,578 SR
1,808 MMR
Scylla
Scylla
Platinum IV
Ehlendir
Scylla
Platinum IV
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Artio
Artio
Platinum V
KeiZaal
Artio
Platinum V
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 28L
1,962 MMR
Party 2
Guan Yu
Guan Yu
Platinum V
kharestu
Guan Yu
Platinum V
Level 110
God Stats
1W - 1L
1,735 SR
Queue Stats
40W - 30L
1,962 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Alοne
Raijin
15
10 / 1 / 6
11,625
830
18,184
5,404
1,737
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cerberus
13
1 / 1 / 14
10,554
754
12,088
19,299
13,745
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Izanami
IPLAYJOUST
Izanami
14
5 / 2 / 10
11,474
820
14,407
12,872
3,866
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bans
AthenaThothAphroditeSobekGilgamesh

VS

Bans
TiamatChang'eAchillesMedusaCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Ehlendir
Scylla
13
1 / 2 / 2
8,874
634
12,828
11,346
2,423
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artio
KeiZaal
Artio
10
0 / 8 / 2
8,343
596
5,641
21,036
9,961
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Guan Yu
kharestu
Guan Yu
12
3 / 6 / 0
9,950
711
7,865
18,272
15,676
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
8
16
Kills
4
4
Deaths
16
30
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Raijin
Alοne
Raijin
10
1
6
13
W
Cerberus
1
1
14
8
L
Scylla
Ehlendir
Scylla
1
2
2
1
W
Izanami
IPLAYJOUST
Izanami
5
2
10
5
L
Artio
KeiZaal
Artio
0
8
2
0.13
L
Guan Yu
kharestu
Guan Yu
3
6
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,679
Damage
26,334
37,575
Taken
50,654
19,348
Mitigated
28,060
13,052
Healing
11,982
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
Alοne
Raijin
18,184
1,266
0
1,828
5,404
1,737
1,081
2,652
2,752
61,691
0
W
Cerberus
12,088
397
0
9,553
19,299
13,745
0
10,552
8,747
35,527
0
L
Scylla
Ehlendir
Scylla
12,828
1,484
0
2,959
11,346
2,423
0
8,600
2,746
51,619
0
W
Izanami
IPLAYJOUST
Izanami
14,407
11,042
0
1,671
12,872
3,866
2,036
5,334
7,538
0
58,922
L
Artio
KeiZaal
Artio
5,641
648
322
3,994
21,036
9,961
0
13,103
7,933
16,127
0
L
Guan Yu
kharestu
Guan Yu
7,865
1,057
1,011
3,696
18,272
15,676
0
8,715
9,557
0
23,976

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,653
Gold Earned
27,167
214
Minions Killed
120
0
Camps Cleared
0
783,520
Distance Traveled
817,089
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
11,625
830
94
7
0
246,384
3
W
Cerberus
10,554
754
49
4
0
292,207
3
L
Scylla
8,874
634
70
5
0
277,535
5
W
Izanami
11,474
820
71
5
0
244,929
0
L
Artio
8,343
596
16
1
0
274,395
4
L
Guan Yu
9,950
711
34
2
0
265,159
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role