Player Matchup

Anubis
Anubis
HBKarma
Anubis
Level 28
God Stats
4W - 6L
1,618 SR
Queue Stats
58W - 58L
1,522 Elo+
Solo
Anhur
Anhur
LightPhoenix27
Anhur
Level 29
God Stats
11W - 8L
1,744 SR
Queue Stats
433W - 408L
1,593 Elo+
Solo
Ullr
Ullr
Polythetical
Ullr
Level 27
God Stats
28W - 22L
1,731 SR
Queue Stats
117W - 107L
1,671 Elo+
Solo
Nike
Nike
Yong_Hasan
Nike
Level 28
God Stats
5W - 3L
1,722 SR
Queue Stats
49W - 49L
1,548 Elo+
Solo
Ravana
Ravana
bidenforprison
Ravana
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 21L
1,691 Elo+
Solo
Team Averages
Level 26
1,663 SR
1,605 Elo+

VS

Team Averages
Level 17
1,541 SR
1,628 Elo+
King Arthur
King Arthur
BuckyThumby
King Arthur
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 8L
1,719 Elo+
Party 1
Bacchus
Bacchus
Smarterr
Bacchus
Level 25
God Stats
1W - 1L
1,650 SR
Queue Stats
20W - 16L
1,604 Elo+
Party 1
Heimdallr
Heimdallr
Stylebend
Heimdallr
Level 18
God Stats
25W - 18L
1,589 SR
Queue Stats
430W - 336L
1,618 Elo+
Party 2
Scylla
Scylla
icecr3amkitty
Scylla
Level 5
God Stats
0W - 1L
1,155 SR
Queue Stats
3W - 3L
1,562 Elo+
Solo
Loki
Loki
roidedgoat
Loki
Level 29
God Stats
2W - 1L
1,812 SR
Queue Stats
244W - 171L
1,639 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
HBKarma
Anubis
9
4 / 3 / 6
5,974
597
4,382
3,592
1,546
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

8
0 / 3 / 0
4,824
482
3,419
5,570
1,118
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

11
5 / 0 / 3
6,576
658
4,042
3,255
1,039
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
0 / 1 / 5
4,948
495
3,381
5,334
1,483
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
8 / 0 / 5
6,405
641
6,214
4,139
1,519
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BuckyThumby
King Arthur
6
0 / 4 / 0
4,153
415
1,330
7,137
3,723
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Bacchus
Smarterr
Bacchus
8
1 / 2 / 2
5,122
512
3,580
5,388
2,416
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate

Breastplate

+20
Physical Protection

Heimdallr
Stylebend
Heimdallr
10
3 / 0 / 0
5,725
573
4,344
5,630
1,148
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

7
2 / 7 / 0
5,021
502
1,572
5,947
979
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
1 / 4 / 1
5,544
554
2,405
7,375
1,287
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
10
17
Kills
7
7
Deaths
17
19
Assists
3
Player
Kills
Deaths
Assists
KDA
L
King Arthur
BuckyThumby
King Arthur
0
4
0
0
W
Anubis
HBKarma
Anubis
4
3
6
2.33
W
0
3
0
0
W
5
0
3
6.5
L
Bacchus
Smarterr
Bacchus
1
2
2
1
L
Heimdallr
Stylebend
Heimdallr
3
0
0
3
W
0
1
5
2.5
W
8
0
5
10.5
L
2
7
0
0.29
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,438
Damage
13,231
21,890
Taken
31,477
6,705
Mitigated
9,553
6,261
Healing
7,546
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
BuckyThumby
King Arthur
1,330
503
0
254
7,137
3,723
0
0
7,137
0
11,260
W
Anubis
HBKarma
Anubis
4,382
245
0
881
3,592
1,546
0
1,422
2,124
24,730
0
W
3,419
1,296
0
1,452
5,570
1,118
0
641
4,916
0
20,699
W
4,042
1,831
0
250
3,255
1,039
1,219
427
2,618
0
33,469
L
Bacchus
Smarterr
Bacchus
3,580
625
0
1,218
5,388
2,416
0
657
4,731
11,240
0
L
Heimdallr
Stylebend
Heimdallr
4,344
1,864
0
3,221
5,630
1,148
0
0
5,630
0
32,635
W
3,381
177
0
1,652
5,334
1,483
0
2,024
3,224
0
18,529
W
6,214
1,717
0
2,026
4,139
1,519
0
506
3,586
0
25,027
L
1,572
118
0
250
5,947
979
56
1,876
4,071
14,980
0
L
2,405
259
0
2,603
7,375
1,287
0
1,849
5,526
0
31,159

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,727
Gold Earned
25,565
248
Minions Killed
242
0
Camps Cleared
0
951,933
Distance Traveled
929,033
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
4,153
415
30
3
0
191,097
0
W
Anubis
5,974
597
51
5
0
165,500
1
W
Anhur
4,824
482
39
4
0
205,185
0
W
Ullr
6,576
658
76
8
0
166,221
2
L
Bacchus
5,122
512
27
3
0
211,397
3
L
Heimdallr
5,725
573
75
8
0
166,417
1
W
Nike
4,948
495
29
3
0
201,113
2
W
Ravana
6,405
641
53
5
0
213,914
4
L
Scylla
5,021
502
43
4
0
154,432
2
L
Loki
5,544
554
67
7
0
205,690
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role