Player Matchup

Sylvanus
Sylvanus
CaptainQuakerz
Sylvanus
Level 79
God Stats
7W - 3L
1,631 SR
Queue Stats
28W - 25L
1,510 Elo+
Solo
Cu Chulainn
Cu Chulainn
DiaHard70
Cu Chulainn
Level 83
God Stats
15W - 12L
1,343 SR
Queue Stats
286W - 265L
1,484 Elo+
Solo
Awilix
Awilix
hacktheplanet27
Awilix
Level 121
God Stats
10W - 7L
1,531 SR
Queue Stats
149W - 155L
1,435 Elo+
Solo
Medusa
Medusa
larly2
Medusa
Level 64
God Stats
3W - 1L
1,500 SR
Queue Stats
70W - 58L
1,501 Elo+
Solo
He Bo
He Bo
Арбусто
He Bo
Level 109
God Stats
2W - 0L
1,500 SR
Queue Stats
136W - 126L
1,396 Elo+
Solo
Team Averages
Level 91
1,501 SR
1,465 Elo+

VS

Team Averages
Level 112
1,400 SR
1,425 Elo+
Neith
Neith
DISTRONKTION
Neith
Level 89
God Stats
2W - 5L
1,557 SR
Queue Stats
489W - 486L
1,528 Elo+
Solo
He Bo
He Bo
GrandMasterYoda
He Bo
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
Icemasterx
Pele
Level 78
God Stats
2W - 6L
1,357 SR
Queue Stats
4W - 8L
1,351 Elo+
Solo
Apollo
Apollo
TotoshkaPro
Apollo
Level 142
God Stats
1W - 5L
1,087 SR
Queue Stats
438W - 460L
1,413 Elo+
Solo
Sobek
Sobek
ДастиПолейполе
Sobek
Level 126
God Stats
2W - 3L
1,500 SR
Queue Stats
400W - 411L
1,331 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
9
0 / 1 / 7
5,536
554
4,506
8,329
4,156
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cu Chulainn
DiaHard70
Cu Chulainn
11
3 / 0 / 0
6,306
631
3,761
6,275
2,388
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
3 / 2 / 2
5,980
598
2,708
8,214
2,671
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Medusa
larly2
Medusa
10
6 / 1 / 1
5,906
591
7,847
5,113
1,753
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

10
3 / 2 / 1
5,966
597
2,545
5,390
1,635
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 4 / 0
4,730
473
3,911
7,684
2,332
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

10
1 / 5 / 2
5,659
566
3,775
5,157
1,667
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

11
4 / 1 / 0
6,492
649
3,737
6,317
1,968
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Apollo
5
0 / 2 / 0
4,196
420
2,520
3,451
905
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

7
0 / 3 / 1
4,661
466
3,811
7,587
5,972
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
9
15
Kills
6
6
Deaths
15
11
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
0
1
7
3.5
L
1
4
0
0.25
W
Cu Chulainn
DiaHard70
Cu Chulainn
3
0
0
3
L
1
5
2
0.4
L
4
1
0
4
L
Apollo
0
2
0
0
W
3
2
2
2
W
Medusa
larly2
Medusa
6
1
1
6.5
W
3
2
1
1.75
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,367
Damage
17,754
33,321
Taken
30,196
12,603
Mitigated
12,844
14,060
Healing
10,252
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
4,506
1,554
899
3,517
8,329
4,156
0
2,231
6,098
11,950
0
L
3,911
2,554
0
3,156
7,684
2,332
0
1,871
5,813
0
27,110
W
Cu Chulainn
DiaHard70
Cu Chulainn
3,761
759
0
2,574
6,275
2,388
576
0
6,275
0
31,839
L
3,775
233
0
780
5,157
1,667
0
2,293
2,612
26,408
0
L
3,737
1,157
0
2,858
6,317
1,968
0
0
6,317
0
30,218
L
Apollo
2,520
1,479
0
1,164
3,451
905
124
0
3,451
0
13,994
W
2,708
1,017
0
3,755
8,214
2,671
493
1,020
7,194
0
30,265
W
Medusa
larly2
Medusa
7,847
3,846
0
2,164
5,113
1,753
520
1,407
3,706
0
34,498
W
2,545
246
0
1,151
5,390
1,635
0
2,928
2,462
22,211
0
L
3,811
671
0
2,294
7,587
5,972
0
2,635
4,952
9,485
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,694
Gold Earned
25,738
276
Minions Killed
213
0
Camps Cleared
0
934,679
Distance Traveled
737,771
14
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
5,536
554
12
1
0
198,311
4
L
Neith
4,730
473
53
5
0
144,990
0
W
Cu Chulainn
6,306
631
73
7
0
198,416
2
L
He Bo
5,659
566
51
5
0
161,055
0
L
Pele
6,492
649
65
7
0
187,447
0
L
Apollo
4,196
420
27
3
0
66,816
0
W
Awilix
5,980
598
80
8
0
202,646
2
W
Medusa
5,906
591
60
6
0
170,795
1
W
He Bo
5,966
597
51
5
0
164,511
5
L
Sobek
4,661
466
17
2
0
177,463
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role