Player Matchup

Janus
Janus
CannabisPoptarts
Janus
Level 66
God Stats
2W - 6L
1,581 SR
Queue Stats
170W - 122L
1,583 Elo+
Party 3
Ares
Ares
CreditScore750
Ares
Level 89
God Stats
1W - 4L
1,507 SR
Queue Stats
171W - 126L
1,538 Elo+
Party 2
Izanami
Izanami
FatHippo15
Izanami
Level 87
God Stats
1W - 1L
1,340 SR
Queue Stats
67W - 59L
1,601 Elo+
Party 2
Cerberus
Cerberus
GotRod
Cerberus
Level 69
God Stats
3W - 2L
1,490 SR
Queue Stats
213W - 153L
1,559 Elo+
Party 3
Ravana
Ravana
Magiclevi
Ravana
Level 103
God Stats
13W - 6L
1,500 SR
Queue Stats
209W - 193L
1,598 Elo+
Solo
Team Averages
Level 83
1,484 SR
1,576 Elo+

VS

Team Averages
Level 107
1,691 SR
1,536 Elo+
Bellona
Bellona
DAdra
Bellona
Level 48
God Stats
0W - 1L
1,802 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Janus
Janus
GustLastLight
Janus
Level 129
God Stats
0W - 2L
1,500 SR
Queue Stats
22W - 27L
1,434 Elo+
Solo
Cernunnos
Cernunnos
LunaEclipsed0
Cernunnos
Level 124
God Stats
25W - 19L
1,754 SR
Queue Stats
510W - 476L
1,590 Elo+
Party 1
Pele
Pele
Melovesfoxes
Pele
Level 79
God Stats
119W - 85L
1,651 SR
Queue Stats
408W - 396L
1,561 Elo+
Party 1
Sylvanus
Sylvanus
TheOGMel
Sylvanus
Level 156
God Stats
2W - 3L
1,748 SR
Queue Stats
382W - 371L
1,595 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 0 / 1
6,871
687
3,495
3,297
869
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

9
2 / 1 / 6
5,424
542
3,226
6,030
2,240
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Izanami
FatHippo15
Izanami
11
2 / 0 / 5
6,112
611
3,655
4,838
1,225
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cerberus
GotRod
Cerberus
11
1 / 2 / 3
6,286
629
3,968
7,055
3,766
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ravana
Magiclevi
Ravana
11
4 / 1 / 7
6,401
640
7,164
4,664
1,538
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
DAdra
Bellona
9
0 / 1 / 0
4,732
473
3,021
7,209
2,872
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
1 / 3 / 2
5,702
570
3,417
4,340
1,150
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cernunnos
LunaEclipsed0
Cernunnos
8
0 / 2 / 0
4,888
489
3,777
4,799
1,291
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

9
3 / 5 / 1
5,734
573
3,598
8,452
2,021
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sylvanus
TheOGMel
Sylvanus
7
0 / 3 / 1
4,413
441
2,450
5,699
3,341
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
8
14
Kills
4
4
Deaths
14
22
Assists
4
Player
Kills
Deaths
Assists
KDA
W
5
0
1
5.5
W
2
1
6
5
L
Bellona
DAdra
Bellona
0
1
0
0
W
Izanami
FatHippo15
Izanami
2
0
5
4.5
W
Cerberus
GotRod
Cerberus
1
2
3
1.25
L
1
3
2
0.67
L
Cernunnos
LunaEclipsed0
Cernunnos
0
2
0
0
W
Ravana
Magiclevi
Ravana
4
1
7
7.5
L
3
5
1
0.7
L
Sylvanus
TheOGMel
Sylvanus
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,508
Damage
16,263
25,884
Taken
30,499
9,638
Mitigated
10,675
9,430
Healing
7,434
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,495
142
0
1,122
3,297
869
0
1,275
1,910
35,541
0
W
3,226
47
0
1,122
6,030
2,240
0
1,569
4,433
7,374
0
L
Bellona
DAdra
Bellona
3,021
1,015
0
2,769
7,209
2,872
39
4,854
2,255
0
14,347
W
Izanami
FatHippo15
Izanami
3,655
2,481
0
3,084
4,838
1,225
0
984
3,854
0
40,026
W
Cerberus
GotRod
Cerberus
3,968
304
0
3,479
7,055
3,766
58
500
6,489
34,519
0
L
3,417
379
0
250
4,340
1,150
0
1,425
2,845
29,259
0
L
Cernunnos
LunaEclipsed0
Cernunnos
3,777
2,661
0
641
4,799
1,291
192
1,240
3,559
0
26,209
W
Ravana
Magiclevi
Ravana
7,164
2,033
0
623
4,664
1,538
0
1,050
3,555
0
34,488
L
3,598
1,272
0
925
8,452
2,021
0
1,240
7,148
0
28,966
L
Sylvanus
TheOGMel
Sylvanus
2,450
942
1,120
1,729
5,699
3,341
0
1,696
4,003
15,803
4,041

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,094
Gold Earned
25,469
360
Minions Killed
240
0
Camps Cleared
0
1,006,831
Distance Traveled
895,843
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
6,871
687
87
9
0
204,280
4
W
Ares
5,424
542
13
1
0
224,641
2
L
Bellona
4,732
473
35
4
0
207,922
1
W
Izanami
6,112
611
90
9
0
166,929
2
W
Cerberus
6,286
629
98
10
0
188,336
3
L
Janus
5,702
570
55
6
0
178,375
3
L
Cernunnos
4,888
489
53
5
0
164,384
1
W
Ravana
6,401
640
72
7
0
222,645
3
L
Pele
5,734
573
58
6
0
184,476
2
L
Sylvanus
4,413
441
39
4
0
160,686
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role