Player Matchup

Guan Yu
Guan Yu
Bungalowsa
Guan Yu
Level 40
God Stats
0W - 1L
1,806 SR
Queue Stats
62W - 67L
1,358 Elo+
Solo
Chiron
Chiron
DozenthCypress
Chiron
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Loki
Loki
PeenPaladin
Loki
Level 91
God Stats
7W - 7L
1,245 SR
Queue Stats
258W - 231L
1,540 Elo+
Party 3
Artio
Artio
SereneDragon09
Artio
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
TankNasty117
Baron Samedi
Level 46
God Stats
1W - 2L
1,524 SR
Queue Stats
153W - 159L
1,464 Elo+
Party 3
Team Averages
Level 56
1,515 SR
1,472 Elo+

VS

Team Averages
Level 74
1,693 SR
1,572 Elo+
Scylla
Scylla
ItsTobiAThin
Scylla
Level 146
God Stats
7W - 0L
1,882 SR
Queue Stats
166W - 55L
1,734 Elo+
Party 1
Set
Set
Loofuwu
Set
Level 29
God Stats
7W - 0L
1,500 SR
Queue Stats
133W - 53L
1,574 Elo+
Party 1
Neith
Neith
SSbapo
Neith
Level 22
God Stats
23W - 4L
1,775 SR
Queue Stats
170W - 70L
1,500 Elo+
Party 1
Artio
Artio
Scotch_Pirate91
Artio
Level 36
God Stats
39W - 40L
1,436 SR
Queue Stats
89W - 116L
1,375 Elo+
Solo
Osiris
Osiris
ToeToucher69
Osiris
Level 137
God Stats
7W - 1L
1,874 SR
Queue Stats
98W - 41L
1,677 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Bungalowsa
Guan Yu
10
1 / 3 / 1
5,511
551
1,461
6,217
3,203
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

8
0 / 3 / 1
4,505
451
4,089
6,784
1,713
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Boots

Boots

+6%
Movement Speed

11
2 / 1 / 3
6,285
629
4,496
5,838
1,716
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

7
0 / 2 / 1
4,667
467
590
7,863
3,959
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Baron Samedi
TankNasty117
Baron Samedi
11
2 / 4 / 2
5,926
593
1,635
4,118
1,928
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
12
6 / 1 / 0
7,375
738
2,919
4,339
1,203
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Set
10
2 / 2 / 5
5,870
587
3,827
5,055
1,879
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Neith
SSbapo
Neith
8
1 / 1 / 0
5,308
531
6,837
4,160
1,083
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

9
0 / 0 / 4
4,947
495
1,571
4,514
3,086
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Osiris
13
3 / 1 / 1
6,985
699
4,752
5,772
4,478
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
22
5
Kills
12
13
Deaths
5
8
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
Bungalowsa
Guan Yu
1
3
1
0.5
L
0
3
1
0.17
W
Scylla
6
1
0
6
W
Set
2
2
5
2.25
L
2
1
3
3.5
W
Neith
SSbapo
Neith
1
1
0
1
W
0
0
4
2
L
0
2
1
0.25
L
Baron Samedi
TankNasty117
Baron Samedi
2
4
2
0.75
W
Osiris
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,271
Damage
19,906
30,820
Taken
23,840
12,519
Mitigated
11,729
9,381
Healing
7,352
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
Bungalowsa
Guan Yu
1,461
341
69
724
6,217
3,203
62
0
6,217
0
14,515
L
4,089
1,138
820
3,318
6,784
1,713
0
1,258
5,526
0
24,209
W
Scylla
2,919
676
0
2,000
4,339
1,203
195
115
4,200
50,011
0
W
Set
3,827
1,301
0
919
5,055
1,879
18
880
4,005
0
25,238
L
4,496
1,099
0
875
5,838
1,716
0
1,099
4,739
0
34,900
W
Neith
SSbapo
Neith
6,837
3,873
0
1,913
4,160
1,083
70
164
3,996
0
31,642
W
1,571
154
104
316
4,514
3,086
0
426
4,088
12,048
0
L
590
69
87
2,797
7,863
3,959
0
1,178
6,685
6,817
0
L
Baron Samedi
TankNasty117
Baron Samedi
1,635
405
300
391
4,118
1,928
0
955
3,163
20,451
0
W
Osiris
4,752
2,057
0
2,100
5,772
4,478
65
496
5,132
0
45,826

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,894
Gold Earned
30,485
227
Minions Killed
342
0
Camps Cleared
0
896,381
Distance Traveled
994,190
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
5,511
551
37
4
0
203,776
2
L
Chiron
4,505
451
37
4
0
153,449
1
W
Scylla
7,375
738
117
12
0
199,816
6
W
Set
5,870
587
48
5
0
217,379
2
L
Loki
6,285
629
86
9
0
202,573
2
W
Neith
5,308
531
65
7
0
181,753
0
W
Artio
4,947
495
13
1
0
212,840
3
L
Artio
4,667
467
20
2
0
170,965
0
L
Baron Samedi
5,926
593
47
5
0
165,618
2
W
Osiris
6,985
699
99
10
0
182,402
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role