Player Matchup

Gilgamesh
Gilgamesh
Deadsiide1
Gilgamesh
Level 20
God Stats
8W - 4L
1,645 SR
Queue Stats
33W - 40L
1,418 Elo+
Party 2
Fenrir
Fenrir
Jnh Mln
Fenrir
Level 22
God Stats
1W - 2L
1,500 SR
Queue Stats
41W - 38L
1,459 Elo+
Party 2
Nox
Nox
LittleNekoB
Nox
Level 5
God Stats
3W - 4L
1,635 SR
Queue Stats
8W - 15L
1,333 Elo+
Party 3
Awilix
Awilix
MyTicSlaYer
Awilix
Level 15
God Stats
0W - 3L
1,281 SR
Queue Stats
62W - 79L
1,294 Elo+
Solo
Ullr
Ullr
ThynysterGates
Ullr
Level 20
God Stats
1W - 1L
1,635 SR
Queue Stats
6W - 13L
1,333 Elo+
Party 3
Team Averages
Level 16
1,539 SR
1,367 Elo+

VS

Team Averages
Level 18
1,384 SR
1,444 Elo+
Kukulkan
Kukulkan
DrKoo
Kukulkan
Level 28
God Stats
2W - 0L
1,780 SR
Queue Stats
91W - 45L
1,663 Elo+
Solo
Hachiman
Hachiman
RailZay
Hachiman
Level 7
God Stats
4W - 4L
1,350 SR
Queue Stats
7W - 5L
1,392 Elo+
Solo
Neith
Neith
Samehemhat
Neith
Level 20
God Stats
6W - 11L
1,121 SR
Queue Stats
59W - 95L
1,259 Elo+
Solo
Danzaburou
Danzaburou
kettusane
Danzaburou
Level 25
God Stats
8W - 5L
1,171 SR
Queue Stats
13W - 17L
1,409 Elo+
Party 1
Nemesis
Nemesis
säälittävä
Nemesis
Level 8
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Deadsiide1
Gilgamesh
18
6 / 8 / 9
12,587
1,049
11,959
19,704
8,640
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Breastplate

Breastplate

+20
Physical Protection

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fenrir
Jnh Mln
Fenrir
17
6 / 12 / 8
12,045
1,004
11,697
23,338
12,806
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

18
1 / 9 / 12
11,421
952
12,192
16,985
5,996
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Awilix
16
3 / 7 / 5
10,882
907
3,685
18,330
5,890
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
4 / 10 / 6
11,587
966
8,584
26,825
7,303
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

0

VS

Team 2 Tickets

184

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DrKoo
Kukulkan
20
32 / 3 / 9
18,546
1,546
58,237
11,967
6,438
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hachiman
RailZay
Hachiman
19
7 / 10 / 19
12,983
1,082
14,279
15,673
6,406
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Neith
18
1 / 0 / 17
11,413
951
3,999
5,649
4,098
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Danzaburou
kettusane
Danzaburou
18
0 / 3 / 18
11,015
918
7,248
8,420
4,335
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

19
6 / 4 / 18
12,974
1,081
11,526
12,053
5,453
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
127
20
Kills
46
46
Deaths
20
40
Assists
81
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Deadsiide1
Gilgamesh
6
8
9
1.31
W
Kukulkan
DrKoo
Kukulkan
32
3
9
12.17
L
Fenrir
Jnh Mln
Fenrir
6
12
8
0.83
L
1
9
12
0.78
L
Awilix
3
7
5
0.79
W
Hachiman
RailZay
Hachiman
7
10
19
1.65
W
Neith
1
0
17
9.5
L
4
10
6
0.7
W
Danzaburou
kettusane
Danzaburou
0
3
18
3
W
6
4
18
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,117
Damage
95,289
105,182
Taken
53,762
40,635
Mitigated
26,730
3,089
Healing
10,226
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Deadsiide1
Gilgamesh
11,959
2,073
0
458
19,704
8,640
0
10,042
9,662
0
32,773
W
Kukulkan
DrKoo
Kukulkan
58,237
9,595
0
4,259
11,967
6,438
0
802
11,165
89,367
0
L
Fenrir
Jnh Mln
Fenrir
11,697
2,226
0
561
23,338
12,806
0
10,665
12,673
0
21,249
L
12,192
306
419
704
16,985
5,996
0
8,251
8,734
33,315
0
L
Awilix
3,685
1,759
0
0
18,330
5,890
0
9,456
8,874
0
19,339
W
Hachiman
RailZay
Hachiman
14,279
8,128
0
1,745
15,673
6,406
0
4,629
11,044
0
25,597
W
Neith
3,999
1,400
0
2,335
5,649
4,098
0
1,465
4,184
0
26,381
L
8,584
4,102
0
947
26,825
7,303
0
19,823
7,002
0
36,299
W
Danzaburou
kettusane
Danzaburou
7,248
2,243
0
1,099
8,420
4,335
0
1,989
6,431
0
16,658
W
11,526
6,287
0
788
12,053
5,453
0
3,307
8,746
0
31,746

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,522
Gold Earned
66,931
196
Minions Killed
218
4
Camps Cleared
10
1,085,674
Distance Traveled
991,691
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
12,587
1,049
34
3
1
249,726
0
W
Kukulkan
18,546
1,546
72
6
2
201,738
0
L
Fenrir
12,045
1,004
20
2
0
227,007
0
L
Nox
11,421
952
59
5
1
209,061
5
L
Awilix
10,882
907
28
2
1
196,265
0
W
Hachiman
12,983
1,082
31
3
1
160,814
2
W
Neith
11,413
951
53
4
1
180,814
0
L
Ullr
11,587
966
55
5
1
203,615
0
W
Danzaburou
11,015
918
19
2
3
198,092
0
W
Nemesis
12,974
1,081
43
4
3
250,233
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role