Player Matchup

Pele
Pele
BigBoyTomato
Pele
Level 34
God Stats
7W - 10L
1,288 SR
Queue Stats
100W - 97L
1,520 Elo+
Party 1
Xing Tian
Xing Tian
TUBALIBRE123
Xing Tian
Level 29
God Stats
1W - 3L
1,500 SR
Queue Stats
434W - 373L
1,664 Elo+
Party 1
He Bo
He Bo
ThatsMyLane
He Bo
Level 23
God Stats
9W - 1L
1,762 SR
Queue Stats
195W - 98L
1,747 Elo+
Solo
Anhur
Anhur
wachisss
Anhur
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
20W - 35L
1,519 Elo+
Solo
Bellona
Bellona
xX1337killerxX69
Bellona
Level 28
God Stats
5W - 1L
1,727 SR
Queue Stats
69W - 56L
1,607 Elo+
Party 1
Team Averages
Level 26
1,555 SR
1,612 Elo+

VS

Team Averages
Level 21
1,550 SR
1,494 Elo+
Ymir
Ymir
Fdezm
Ymir
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
FiddledaDiddle
Mulan
Level 26
God Stats
7W - 6L
1,601 SR
Queue Stats
96W - 90L
1,584 Elo+
Party 2
Ullr
Ullr
MarkFenty
Ullr
Level 26
God Stats
5W - 8L
1,479 SR
Queue Stats
100W - 92L
1,588 Elo+
Party 2
Athena
Athena
PlayingSafe
Athena
Level 28
God Stats
9W - 8L
1,671 SR
Queue Stats
57W - 65L
1,579 Elo+
Solo
Persephone
Persephone
Tarlley
Persephone
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,220 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 2 / 2
5,257
526
3,132
5,425
1,452
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Xing Tian
TUBALIBRE123
Xing Tian
7
1 / 2 / 4
5,102
510
2,805
7,435
3,724
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
3 / 0 / 2
6,219
622
4,066
2,348
647
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Anhur
wachisss
Anhur
7
0 / 4 / 3
4,668
467
2,541
5,433
1,309
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

10
1 / 0 / 0
5,805
581
5,587
6,926
3,291
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Fdezm
Ymir
7
4 / 3 / 2
5,541
554
4,960
6,846
3,158
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

8
2 / 2 / 1
5,077
508
2,893
6,503
2,297
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ullr
10
2 / 0 / 3
5,946
595
3,970
4,043
1,107
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Athena
10
0 / 0 / 0
5,175
518
3,607
6,219
3,774
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Persephone
Tarlley
Persephone
6
0 / 2 / 0
4,327
433
561
2,434
574
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Shoes

Shoes

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
14
7
Kills
8
8
Deaths
7
11
Assists
6
Player
Kills
Deaths
Assists
KDA
W
2
2
2
1.5
L
Ymir
Fdezm
Ymir
4
3
2
1.67
L
2
2
1
1.25
L
Ullr
2
0
3
3.5
L
Athena
0
0
0
0
W
Xing Tian
TUBALIBRE123
Xing Tian
1
2
4
1.5
L
Persephone
Tarlley
Persephone
0
2
0
0
W
3
0
2
4
W
Anhur
wachisss
Anhur
0
4
3
0.38
W
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,131
Damage
15,991
27,567
Taken
26,045
10,423
Mitigated
10,910
8,247
Healing
8,128
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,132
667
0
361
5,425
1,452
0
720
4,705
0
29,509
L
Ymir
Fdezm
Ymir
4,960
1,526
0
954
6,846
3,158
0
2,596
4,183
11,844
0
L
2,893
1,156
0
2,880
6,503
2,297
0
1,825
4,616
0
22,370
L
Ullr
3,970
2,140
0
1,250
4,043
1,107
0
1,320
2,699
0
30,210
L
Athena
3,607
1,123
0
2,590
6,219
3,774
0
52
6,167
22,710
0
W
Xing Tian
TUBALIBRE123
Xing Tian
2,805
998
0
2,086
7,435
3,724
0
1,889
5,516
11,970
0
L
Persephone
Tarlley
Persephone
561
271
0
454
2,434
574
0
808
1,508
10,376
0
W
4,066
315
0
981
2,348
647
0
842
1,506
34,373
0
W
Anhur
wachisss
Anhur
2,541
1,920
0
1,028
5,433
1,309
0
1,706
3,727
0
21,414
W
5,587
2,185
0
3,791
6,926
3,291
0
3,551
2,985
0
31,342

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,051
Gold Earned
26,066
262
Minions Killed
205
0
Camps Cleared
0
989,147
Distance Traveled
823,565
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
5,257
526
46
5
0
208,023
1
L
Ymir
5,541
554
7
1
0
196,351
3
L
Mulan
5,077
508
54
5
0
169,904
3
L
Ullr
5,946
595
72
7
0
165,518
3
L
Athena
5,175
518
47
5
0
191,579
5
W
Xing Tian
5,102
510
18
2
0
202,494
3
L
Persephone
4,327
433
25
3
0
100,213
0
W
He Bo
6,219
622
86
9
0
201,208
2
W
Anhur
4,668
467
36
4
0
158,913
0
W
Bellona
5,805
581
76
8
0
218,509
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role