Player Matchup

Ares
Ares
Alamortia
Ares
Level 105
God Stats
0W - 1L
1,132 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Artemis
Artemis
BlueberryRem
Artemis
Level 155
God Stats
5W - 5L
1,631 SR
Queue Stats
292W - 232L
1,561 Elo+
Party 1
King Arthur
King Arthur
Mope12
King Arthur
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
Radzik666
Nu Wa
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Nemesis
Nemesis
Raime97
Nemesis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 58
1,453 SR
1,512 Elo+

VS

Team Averages
Level 24
1,543 SR
1,544 Elo+
Chang'e
Chang'e
Dennisss100
Chang'e
Level 27
God Stats
10W - 16L
1,335 SR
Queue Stats
46W - 66L
1,534 Elo+
Party 2
He Bo
He Bo
OwnedByTrolls
He Bo
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 8L
1,605 Elo+
Party 2
Pele
Pele
Shadowerr123
Pele
Level 9
God Stats
4W - 7L
1,552 SR
Queue Stats
8W - 8L
1,605 Elo+
Party 2
Izanami
Izanami
giannisx3
Izanami
Level 35
God Stats
9W - 7L
1,674 SR
Queue Stats
69W - 78L
1,571 Elo+
Party 2
Sun Wukong
Sun Wukong
zabubeats
Sun Wukong
Level 28
God Stats
5W - 1L
1,654 SR
Queue Stats
84W - 89L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
17
2 / 7 / 5
9,942
414
10,164
25,027
25,243
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Artemis
BlueberryRem
Artemis
19
6 / 7 / 1
11,621
484
21,163
22,615
9,637
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
Mope12
King Arthur
15
0 / 8 / 0
8,678
362
4,830
27,902
20,971
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nu Wa
Radzik666
Nu Wa
17
0 / 5 / 4
10,050
419
12,616
11,110
4,138
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
Raime97
Nemesis
14
1 / 6 / 0
9,072
378
2,566
12,128
5,566
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Dennisss100
Chang'e
18
6 / 3 / 8
13,095
546
11,700
18,313
11,647
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
6 / 0 / 5
14,494
604
13,771
14,189
5,797
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

20
7 / 1 / 2
15,203
633
10,724
18,714
7,404
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Izanami
giannisx3
Izanami
19
8 / 5 / 7
14,140
589
17,869
22,864
9,225
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sun Wukong
zabubeats
Sun Wukong
20
5 / 0 / 8
14,376
599
14,528
14,786
14,999
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
62
9
Kills
32
33
Deaths
9
10
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Ares
2
7
5
0.64
L
Artemis
BlueberryRem
Artemis
6
7
1
0.93
W
Chang'e
Dennisss100
Chang'e
6
3
8
3.33
L
King Arthur
Mope12
King Arthur
0
8
0
0
W
6
0
5
8.5
L
Nu Wa
Radzik666
Nu Wa
0
5
4
0.4
L
Nemesis
Raime97
Nemesis
1
6
0
0.17
W
7
1
2
8
W
Izanami
giannisx3
Izanami
8
5
7
2.3
W
Sun Wukong
zabubeats
Sun Wukong
5
0
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,339
Damage
68,592
98,782
Taken
88,866
65,555
Mitigated
49,072
19,045
Healing
44,246
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
10,164
525
675
2,774
25,027
25,243
0
8,550
16,345
27,733
0
L
Artemis
BlueberryRem
Artemis
21,163
9,965
0
5,973
22,615
9,637
0
5,137
17,398
0
108,663
W
Chang'e
Dennisss100
Chang'e
11,700
1,098
6,543
10,624
18,313
11,647
3,055
7,752
10,561
47,532
0
L
King Arthur
Mope12
King Arthur
4,830
884
0
6,064
27,902
20,971
179
4,041
23,815
0
39,776
W
13,771
829
0
5,258
14,189
5,797
2,197
6,093
8,066
97,462
0
L
Nu Wa
Radzik666
Nu Wa
12,616
2,968
0
1,833
11,110
4,138
195
6,114
4,634
52,633
0
L
Nemesis
Raime97
Nemesis
2,566
958
0
1,726
12,128
5,566
154
2,438
9,660
0
37,720
W
10,724
2,299
0
7,805
18,714
7,404
3,652
2,191
16,493
0
135,081
W
Izanami
giannisx3
Izanami
17,869
12,600
0
8,841
22,864
9,225
3,849
6,946
15,918
0
111,833
W
Sun Wukong
zabubeats
Sun Wukong
14,528
3,676
0
5,175
14,786
14,999
2,832
3,077
10,959
6,767
75,597

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,363
Gold Earned
71,308
409
Minions Killed
719
0
Camps Cleared
0
1,835,853
Distance Traveled
2,219,464
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
9,942
414
27
1
0
369,224
0
L
Artemis
11,621
484
151
6
0
344,645
1
W
Chang'e
13,095
546
65
3
0
418,566
4
L
King Arthur
8,678
362
69
3
0
426,503
1
W
He Bo
14,494
604
159
7
0
457,734
1
L
Nu Wa
10,050
419
83
3
0
400,899
6
L
Nemesis
9,072
378
79
3
0
294,582
0
W
Pele
15,203
633
184
8
0
458,644
2
W
Izanami
14,140
589
161
7
0
391,320
2
W
Sun Wukong
14,376
599
150
6
0
493,200
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role