Player Matchup

Cabrakan
Cabrakan
APRIL_SHARP
Cabrakan
Level 83
God Stats
14W - 12L
1,462 SR
Queue Stats
372W - 440L
1,363 Elo+
Solo
Serqet
Serqet
IIMolokoII
Serqet
Level 78
God Stats
51W - 59L
1,471 SR
Queue Stats
368W - 351L
1,505 Elo+
Solo
Freya
Freya
JCpls
Freya
Level 69
God Stats
15W - 22L
1,348 SR
Queue Stats
164W - 201L
1,403 Elo+
Solo
Ymir
Ymir
Jaykayzack
Ymir
Level 103
God Stats
6W - 6L
1,483 SR
Queue Stats
588W - 729L
1,365 Elo+
Solo
Anhur
Anhur
liPwRx
Anhur
Level 107
God Stats
2W - 4L
1,500 SR
Queue Stats
286W - 290L
1,521 Elo+
Solo
Team Averages
Level 88
1,453 SR
1,431 Elo+

VS

Team Averages
Level 103
1,581 SR
1,416 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
DPP_Ziad
Odin
Level 69
God Stats
5W - 10L
1,354 SR
Queue Stats
217W - 250L
1,379 Elo+
Solo
Skadi
Skadi
KoasFM7
Skadi
Level 62
God Stats
4W - 5L
1,498 SR
Queue Stats
25W - 31L
1,302 Elo+
Solo
Kukulkan
Kukulkan
Lv99BossV2
Kukulkan
Level 156
God Stats
12W - 10L
1,779 SR
Queue Stats
246W - 234L
1,498 Elo+
Solo
Ne Zha
Ne Zha
elissonfelipe30
Ne Zha
Level 69
God Stats
2W - 1L
1,773 SR
Queue Stats
47W - 42L
1,403 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
APRIL_SHARP
Cabrakan
15
7 / 3 / 3
9,969
525
10,459
12,095
8,824
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Serqet
IIMolokoII
Serqet
15
5 / 3 / 9
9,706
511
10,462
14,104
5,374
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Freya
JCpls
Freya
16
5 / 2 / 0
9,883
520
5,317
14,501
6,258
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
1 / 4 / 8
8,457
445
3,225
11,566
6,808
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Anhur
liPwRx
Anhur
17
6 / 4 / 0
10,221
538
6,716
14,285
5,248
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
16
6 / 5 / 2
10,312
543
14,940
14,591
8,432
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Odin
16
2 / 6 / 3
9,219
485
7,658
13,850
11,046
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Skadi
KoasFM7
Skadi
15
0 / 5 / 4
8,649
455
7,560
7,974
2,543
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
Lv99BossV2
Kukulkan
14
6 / 5 / 2
10,244
539
10,260
9,706
4,906
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

14
2 / 3 / 1
8,551
450
1,091
10,180
4,348
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
28
24
Kills
16
16
Deaths
24
20
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
6
5
2
1.4
W
Cabrakan
APRIL_SHARP
Cabrakan
7
3
3
2.83
L
Odin
2
6
3
0.58
W
Serqet
IIMolokoII
Serqet
5
3
9
3.17
W
Freya
JCpls
Freya
5
2
0
2.5
W
1
4
8
1.25
L
Skadi
KoasFM7
Skadi
0
5
4
0.4
L
Kukulkan
Lv99BossV2
Kukulkan
6
5
2
1.4
L
2
3
1
0.83
W
Anhur
liPwRx
Anhur
6
4
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,179
Damage
41,509
66,551
Taken
56,301
32,512
Mitigated
31,275
22,748
Healing
11,116
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
14,940
1,441
0
5,007
14,591
8,432
686
6,690
7,426
66,569
0
W
Cabrakan
APRIL_SHARP
Cabrakan
10,459
1,589
0
3,308
12,095
8,824
534
5,055
6,592
40,554
0
L
Odin
7,658
1,988
0
1,557
13,850
11,046
0
6,784
6,426
0
49,799
W
Serqet
IIMolokoII
Serqet
10,462
2,544
0
4,866
14,104
5,374
0
5,097
8,949
0
54,339
W
Freya
JCpls
Freya
5,317
1,807
0
7,036
14,501
6,258
794
6,587
7,739
45,899
2,272
W
3,225
50
0
1,393
11,566
6,808
238
5,118
6,418
28,027
0
L
Skadi
KoasFM7
Skadi
7,560
4,145
0
0
7,974
2,543
380
1,996
5,978
0
41,696
L
Kukulkan
Lv99BossV2
Kukulkan
10,260
1,131
0
517
9,706
4,906
124
2,044
7,382
55,648
0
L
1,091
271
0
4,035
10,180
4,348
0
1,159
8,537
0
48,197
W
Anhur
liPwRx
Anhur
6,716
2,680
0
6,145
14,285
5,248
1,116
3,343
10,942
0
74,756

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,236
Gold Earned
46,975
442
Minions Killed
484
0
Camps Cleared
0
1,633,894
Distance Traveled
1,684,235
27
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
10,312
543
108
6
0
317,086
5
W
Cabrakan
9,969
525
79
4
0
283,008
2
L
Odin
9,219
485
99
5
0
355,836
6
W
Serqet
9,706
511
92
5
0
396,900
12
W
Freya
9,883
520
104
5
0
358,975
1
W
Ymir
8,457
445
38
2
0
302,618
7
L
Skadi
8,649
455
95
5
0
327,951
5
L
Kukulkan
10,244
539
87
5
0
303,833
5
L
Ne Zha
8,551
450
95
5
0
379,529
0
W
Anhur
10,221
538
129
7
0
292,393
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role