Player Matchup

King Arthur
King Arthur
Caliberr9
King Arthur
Level 154
God Stats
7W - 2L
1,820 SR
Queue Stats
228W - 70L
1,831 Elo+
Party 1
Kali
Kali
GayzIntoTheIris
Kali
Level 159
God Stats
4W - 3L
1,573 SR
Queue Stats
272W - 116L
1,810 Elo+
Party 1
Chang'e
Chang'e
HarvyParvy
Chang'e
Level 131
God Stats
4W - 2L
1,477 SR
Queue Stats
53W - 36L
1,694 Elo+
Party 1
Bellona
Bellona
Rachelos lol
Bellona
Level 37
God Stats
7W - 5L
1,578 SR
Queue Stats
180W - 31L
1,873 Elo+
Party 1
Heimdallr
Heimdallr
Speshleopard
Heimdallr
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 12L
1,703 Elo+
Party 1
Team Averages
Level 112
1,590 SR
1,782 Elo+

VS

Team Averages
Level 54
1,561 SR
1,535 Elo+
Janus
Janus
 
Janus
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Guan Yu
Guan Yu
HRekishi
Guan Yu
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 17L
1,600 Elo+
Party 2
Athena
Athena
MrBatJérémyD
Athena
Level 69
God Stats
4W - 2L
1,493 SR
Queue Stats
14W - 16L
1,506 Elo+
Party 2
Hachiman
Hachiman
Pablolbz59
Hachiman
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,681 Elo+
Party 2
Fenrir
Fenrir
kakuniek500
Fenrir
Level 44
God Stats
7W - 11L
1,812 SR
Queue Stats
389W - 423L
1,389 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Caliberr9
King Arthur
16
2 / 5 / 22
11,628
581
14,806
23,289
26,979
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

20
17 / 1 / 12
13,431
672
26,043
23,654
14,935
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chang'e
HarvyParvy
Chang'e
16
7 / 3 / 8
10,839
542
9,036
15,289
6,027
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Bellona
Rachelos lol
Bellona
18
7 / 2 / 6
11,556
578
9,385
16,186
12,931
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Heimdallr
Speshleopard
Heimdallr
18
12 / 2 / 5
12,465
623
11,884
11,181
4,818
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
14
2 / 11 / 2
9,245
462
10,250
17,382
6,600
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Guan Yu
HRekishi
Guan Yu
16
3 / 6 / 3
10,317
516
10,726
16,990
16,485
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

13
2 / 7 / 4
9,606
480
7,800
19,547
13,766
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hachiman
Pablolbz59
Hachiman
12
0 / 11 / 0
7,703
385
3,446
14,074
3,592
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fenrir
13
4 / 10 / 0
9,431
472
7,741
19,744
9,603
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
20
45
Kills
11
13
Deaths
45
53
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
2
11
2
0.27
W
King Arthur
Caliberr9
King Arthur
2
5
22
2.6
W
17
1
12
23
L
Guan Yu
HRekishi
Guan Yu
3
6
3
0.75
W
Chang'e
HarvyParvy
Chang'e
7
3
8
3.67
L
2
7
4
0.57
L
Hachiman
Pablolbz59
Hachiman
0
11
0
0
W
Bellona
Rachelos lol
Bellona
7
2
6
5
W
Heimdallr
Speshleopard
Heimdallr
12
2
5
7.25
L
Fenrir
4
10
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,154
Damage
39,963
89,599
Taken
87,737
65,690
Mitigated
50,046
38,168
Healing
12,081
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
10,250
399
311
3,058
17,382
6,600
810
3,033
14,215
50,201
0
W
King Arthur
Caliberr9
King Arthur
14,806
1,701
0
3,911
23,289
26,979
1,113
6,046
17,036
0
42,654
W
26,043
17,467
0
11,296
23,654
14,935
3,319
4,210
19,264
0
106,671
L
Guan Yu
HRekishi
Guan Yu
10,726
3,750
482
2,211
16,990
16,485
558
1,233
15,663
0
58,221
W
Chang'e
HarvyParvy
Chang'e
9,036
595
3,616
8,018
15,289
6,027
1,523
4,553
10,646
66,460
0
L
7,800
2,197
0
429
19,547
13,766
0
3,018
16,355
27,237
0
L
Hachiman
Pablolbz59
Hachiman
3,446
2,554
0
0
14,074
3,592
2,700
0
14,071
0
29,155
W
Bellona
Rachelos lol
Bellona
9,385
4,433
0
6,690
16,186
12,931
943
6,087
9,919
0
68,100
W
Heimdallr
Speshleopard
Heimdallr
11,884
5,864
0
4,637
11,181
4,818
3,397
2,556
8,595
0
69,933
L
Fenrir
7,741
3,041
99
5,491
19,744
9,603
724
1,549
18,132
184
40,823

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,919
Gold Earned
46,302
555
Minions Killed
363
0
Camps Cleared
0
1,858,926
Distance Traveled
1,784,987
12
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
9,245
462
69
3
0
324,376
4
W
King Arthur
11,628
581
40
2
0
370,820
2
W
Kali
13,431
672
137
7
0
463,486
3
L
Guan Yu
10,317
516
118
6
0
361,927
4
W
Chang'e
10,839
542
121
6
0
357,430
6
L
Athena
9,606
480
51
3
0
382,226
4
L
Hachiman
7,703
385
43
2
0
375,421
6
W
Bellona
11,556
578
118
6
0
321,396
0
W
Heimdallr
12,465
623
139
7
0
345,794
1
L
Fenrir
9,431
472
82
4
0
341,037
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role